Move STAT_TYPE enum to source file.
In the header, all we need is number of stat types, not the names for actual types. Removing it avoids names like 'Y', 'U', 'V' and 'ALL' being visible in all files that include the encoder.h header. Change-Id: I874a73a3cfe6bcb29aedea102077a52addc49af6
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@@ -100,6 +100,10 @@ FILE *kf_list;
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FILE *keyfile;
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#endif
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#if CONFIG_INTERNAL_STATS
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typedef enum { Y, U, V, ALL } STAT_TYPE;
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#endif // CONFIG_INTERNAL_STATS
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static INLINE void Scale2Ratio(AOM_SCALING mode, int *hr, int *hs) {
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switch (mode) {
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case NORMAL:
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@@ -307,13 +307,15 @@ typedef struct ActiveMap {
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unsigned char *map;
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} ActiveMap;
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typedef enum { Y, U, V, ALL } STAT_TYPE;
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#define NUM_STAT_TYPES 4 // types of stats: Y, U, V and ALL
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typedef struct IMAGE_STAT {
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double stat[ALL + 1];
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double stat[NUM_STAT_TYPES];
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double worst;
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} ImageStat;
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#undef NUM_STAT_TYPES
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typedef struct {
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int ref_count;
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YV12_BUFFER_CONFIG buf;
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