Merge "Directly split the block in partition search"

This commit is contained in:
Pengchong Jin 2014-08-06 08:38:56 -07:00 committed by Gerrit Code Review
commit 92cdb96e5f

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@ -1953,6 +1953,42 @@ const int num_16x16_blocks_high_lookup[BLOCK_SIZES] =
{1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 4, 2, 4};
const int qindex_skip_threshold_lookup[BLOCK_SIZES] =
{0, 10, 10, 30, 40, 40, 60, 80, 80, 90, 100, 100, 120};
const int qindex_split_threshold_lookup[BLOCK_SIZES] =
{0, 3, 3, 7, 15, 15, 30, 40, 40, 60, 80, 80, 120};
const int complexity_16x16_blocks_threshold[BLOCK_SIZES] =
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 6};
typedef enum {
MV_ZERO = 0,
MV_LEFT = 1,
MV_UP = 2,
MV_RIGHT = 3,
MV_DOWN = 4,
MV_INVALID
} MOTION_DIRECTION;
static INLINE MOTION_DIRECTION get_motion_direction_fp(uint8_t fp_byte) {
if (fp_byte & FPMB_MOTION_ZERO_MASK) {
return MV_ZERO;
} else if (fp_byte & FPMB_MOTION_LEFT_MASK) {
return MV_LEFT;
} else if (fp_byte & FPMB_MOTION_RIGHT_MASK) {
return MV_RIGHT;
} else if (fp_byte & FPMB_MOTION_UP_MASK) {
return MV_UP;
} else {
return MV_DOWN;
}
}
static INLINE int get_motion_inconsistency(MOTION_DIRECTION this_mv,
MOTION_DIRECTION that_mv) {
if (this_mv == that_mv) {
return 0;
} else {
return abs(this_mv - that_mv) == 2 ? 2 : 1;
}
}
#endif
// TODO(jingning,jimbankoski,rbultje): properly skip partition types that are
@ -1978,6 +2014,7 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
int64_t sum_rd = 0;
int do_split = bsize >= BLOCK_8X8;
int do_rect = 1;
// Override skipping rectangular partition operations for edge blocks
const int force_horz_split = (mi_row + mi_step >= cm->mi_rows);
const int force_vert_split = (mi_col + mi_step >= cm->mi_cols);
@ -1987,6 +2024,11 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
BLOCK_SIZE min_size = cpi->sf.min_partition_size;
BLOCK_SIZE max_size = cpi->sf.max_partition_size;
#if CONFIG_FP_MB_STATS
unsigned int src_diff_var = UINT_MAX;
int none_complexity = 0;
#endif
int partition_none_allowed = !force_horz_split && !force_vert_split;
int partition_horz_allowed = !force_vert_split && yss <= xss &&
bsize >= BLOCK_8X8;
@ -2038,6 +2080,65 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
}
}
#if CONFIG_FP_MB_STATS
if (cpi->use_fp_mb_stats) {
set_offsets(cpi, tile, mi_row, mi_col, bsize);
src_diff_var = get_sby_perpixel_diff_variance(cpi, &cpi->mb.plane[0].src,
mi_row, mi_col, bsize);
}
#endif
#if CONFIG_FP_MB_STATS
// Decide whether we shall split directly and skip searching NONE by using
// the first pass block statistics
if (cpi->use_fp_mb_stats && bsize >= BLOCK_32X32 && do_split &&
partition_none_allowed && src_diff_var > 4 &&
cm->base_qindex < qindex_split_threshold_lookup[bsize]) {
int mb_row = mi_row >> 1;
int mb_col = mi_col >> 1;
int mb_row_end =
MIN(mb_row + num_16x16_blocks_high_lookup[bsize], cm->mb_rows);
int mb_col_end =
MIN(mb_col + num_16x16_blocks_wide_lookup[bsize], cm->mb_cols);
int r, c;
// compute a complexity measure, basically measure inconsistency of motion
// vectors obtained from the first pass in the current block
for (r = mb_row; r < mb_row_end ; r++) {
for (c = mb_col; c < mb_col_end; c++) {
const int mb_index = r * cm->mb_cols + c;
MOTION_DIRECTION this_mv;
MOTION_DIRECTION right_mv;
MOTION_DIRECTION bottom_mv;
this_mv =
get_motion_direction_fp(cpi->twopass.this_frame_mb_stats[mb_index]);
// to its right
if (c != mb_col_end - 1) {
right_mv = get_motion_direction_fp(
cpi->twopass.this_frame_mb_stats[mb_index + 1]);
none_complexity += get_motion_inconsistency(this_mv, right_mv);
}
// to its bottom
if (r != mb_row_end - 1) {
bottom_mv = get_motion_direction_fp(
cpi->twopass.this_frame_mb_stats[mb_index + cm->mb_cols]);
none_complexity += get_motion_inconsistency(this_mv, bottom_mv);
}
// do not count its left and top neighbors to avoid double counting
}
}
if (none_complexity > complexity_16x16_blocks_threshold[bsize]) {
partition_none_allowed = 0;
}
}
#endif
// PARTITION_NONE
if (partition_none_allowed) {
rd_pick_sb_modes(cpi, tile, mi_row, mi_col, &this_rate, &this_dist, bsize,
@ -2048,6 +2149,7 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
this_rate += cpi->partition_cost[pl][PARTITION_NONE];
}
sum_rd = RDCOST(x->rdmult, x->rddiv, this_rate, this_dist);
if (sum_rd < best_rd) {
int64_t stop_thresh = 4096;
int64_t stop_thresh_rd;
@ -2078,7 +2180,6 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
// stop further splitting in RD optimization
if (cpi->use_fp_mb_stats && do_split != 0 &&
cm->base_qindex > qindex_skip_threshold_lookup[bsize]) {
VP9_COMMON *cm = &cpi->common;
int mb_row = mi_row >> 1;
int mb_col = mi_col >> 1;
int mb_row_end =
@ -2104,11 +2205,12 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
}
}
if (skip) {
unsigned int var;
set_offsets(cpi, tile, mi_row, mi_col, bsize);
var = get_sby_perpixel_diff_variance(cpi, &cpi->mb.plane[0].src,
mi_row, mi_col, bsize);
if (var < 8) {
if (src_diff_var == UINT_MAX) {
set_offsets(cpi, tile, mi_row, mi_col, bsize);
src_diff_var = get_sby_perpixel_diff_variance(
cpi, &cpi->mb.plane[0].src, mi_row, mi_col, bsize);
}
if (src_diff_var < 8) {
do_split = 0;
do_rect = 0;
}
@ -2171,6 +2273,7 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
pl = partition_plane_context(xd, mi_row, mi_col, bsize);
sum_rate += cpi->partition_cost[pl][PARTITION_SPLIT];
sum_rd = RDCOST(x->rdmult, x->rddiv, sum_rate, sum_dist);
if (sum_rd < best_rd) {
best_rate = sum_rate;
best_dist = sum_dist;
@ -2283,6 +2386,7 @@ static void rd_pick_partition(VP9_COMP *cpi, const TileInfo *const tile,
}
restore_context(cpi, mi_row, mi_col, a, l, sa, sl, bsize);
}
// TODO(jbb): This code added so that we avoid static analysis
// warning related to the fact that best_rd isn't used after this
// point. This code should be refactored so that the duplicate