171 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			171 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * $Id: sftp_mkdir_nonblock.c,v 1.12 2009/04/28 10:35:30 bagder Exp $
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|  *
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|  * Sample showing how to do SFTP non-blocking mkdir.
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|  *
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|  * The sample code has default values for host name, user name, password
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|  * and path to copy, but you can specify them on the command line like:
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|  *
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|  * "sftp 192.168.0.1 user password /tmp/sftp_write_nonblock.c"
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|  */
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| 
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| #include "libssh2_config.h"
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| #include <libssh2.h>
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| #include <libssh2_sftp.h>
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| 
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| #ifdef HAVE_WINSOCK2_H
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| # include <winsock2.h>
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| #endif
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| #ifdef HAVE_NETINET_IN_H
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| # include <netinet/in.h>
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| #endif
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| #ifdef HAVE_SYS_SOCKET_H
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| # include <sys/socket.h>
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| #endif
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| # ifdef HAVE_UNISTD_H
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| #include <unistd.h>
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| #endif
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| #ifdef HAVE_ARPA_INET_H
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| # include <arpa/inet.h>
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| #endif
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| 
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| #include <sys/types.h>
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| #include <fcntl.h>
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| #include <errno.h>
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| #include <stdio.h>
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| #include <ctype.h>
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| 
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| int main(int argc, char *argv[])
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| {
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|     unsigned long hostaddr;
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|     int sock, i, auth_pw = 1;
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|     struct sockaddr_in sin;
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|     const char *fingerprint;
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|     LIBSSH2_SESSION *session;
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|     const char *username="username";
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|     const char *password="password";
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|     const char *sftppath="/tmp/sftp_mkdir_nonblock";
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|     int rc;
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| #if defined(HAVE_IOCTLSOCKET)
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|     long flag = 1;
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| #endif
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|     LIBSSH2_SFTP *sftp_session;
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| 
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| #ifdef WIN32
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|     WSADATA wsadata;
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| 
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|     WSAStartup(MAKEWORD(2,0), &wsadata);
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| #endif
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| 
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|     if (argc > 1) {
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|         hostaddr = inet_addr(argv[1]);
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|     } else {
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|         hostaddr = htonl(0x7F000001);
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|     }
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| 
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|     if(argc > 2) {
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|         username = argv[2];
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|     }
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|     if(argc > 3) {
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|         password = argv[3];
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|     }
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|     if(argc > 4) {
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|         sftppath = argv[4];
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|     }
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| 
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|     /*
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|      * The application code is responsible for creating the socket
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|      * and establishing the connection
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|      */
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|     sock = socket(AF_INET, SOCK_STREAM, 0);
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| 
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|     sin.sin_family = AF_INET;
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|     sin.sin_port = htons(22);
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|     sin.sin_addr.s_addr = hostaddr;
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|     if (connect(sock, (struct sockaddr*)(&sin),
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|             sizeof(struct sockaddr_in)) != 0) {
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|         fprintf(stderr, "failed to connect!\n");
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|         return -1;
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|     }
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| 
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|     /* Create a session instance
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|      */
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|     session = libssh2_session_init();
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|     if(!session)
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|         return -1;
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| 
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|     /* ... start it up. This will trade welcome banners, exchange keys,
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|      * and setup crypto, compression, and MAC layers
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|      */
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|     rc = libssh2_session_startup(session, sock);
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|     if(rc) {
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|         fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
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|         return -1;
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|     }
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| 
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|     /* At this point we havn't yet authenticated.  The first thing to do
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|      * is check the hostkey's fingerprint against our known hosts Your app
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|      * may have it hard coded, may go to a file, may present it to the
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|      * user, that's your call
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|      */
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|     fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_MD5);
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|     printf("Fingerprint: ");
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|     for(i = 0; i < 16; i++) {
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|         printf("%02X ", (unsigned char)fingerprint[i]);
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|     }
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|     printf("\n");
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| 
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|     if (auth_pw) {
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|         /* We could authenticate via password */
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|         if (libssh2_userauth_password(session, username, password)) {
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|             printf("Authentication by password failed.\n");
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|             goto shutdown;
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|         }
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|     } else {
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|         /* Or by public key */
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|         if (libssh2_userauth_publickey_fromfile(session, username,
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|                             "/home/username/.ssh/id_rsa.pub",
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|                             "/home/username/.ssh/id_rsa",
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|                             password)) {
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|             printf("\tAuthentication by public key failed\n");
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|             goto shutdown;
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|         }
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|     }
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| 
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|     fprintf(stderr, "libssh2_sftp_init()!\n");
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|     sftp_session = libssh2_sftp_init(session);
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| 
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|     if (!sftp_session) {
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|         fprintf(stderr, "Unable to init SFTP session\n");
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|         goto shutdown;
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|     }
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| 
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|     /* Since we have set non-blocking, tell libssh2 we are non-blocking */
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|     libssh2_session_set_blocking(session, 0);
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| 
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|     fprintf(stderr, "libssh2_sftp_mkdirnb()!\n");
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|     /* Make a directory via SFTP */
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|     while ((rc = libssh2_sftp_mkdir(sftp_session, sftppath,
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|                                     LIBSSH2_SFTP_S_IRWXU|
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|                                     LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
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|                                     LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH))
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|            == LIBSSH2_ERROR_EAGAIN) {
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|         ;
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|     }
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| 
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|     libssh2_sftp_shutdown(sftp_session);
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| 
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|  shutdown:
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| 
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|     libssh2_session_disconnect(session, "Normal Shutdown, Thank you for playing");
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|     libssh2_session_free(session);
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| 
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| #ifdef WIN32
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|     closesocket(sock);
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| #else
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|     close(sock);
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| #endif
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| printf("all done\n");
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|     return 0;
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| }
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