new function: libssh2_session_banner_get
Returns the banner from the server handshake Fixes #226
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@ -92,6 +92,7 @@ dist_man_MANS = \
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libssh2_scp_send64.3 \
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libssh2_scp_send_ex.3 \
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libssh2_session_abstract.3 \
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libssh2_session_banner_get.3 \
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libssh2_session_block_directions.3 \
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libssh2_session_callback_set.3 \
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libssh2_session_disconnect.3 \
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19
docs/libssh2_session_banner_get.3
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19
docs/libssh2_session_banner_get.3
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@ -0,0 +1,19 @@
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.TH libssh2_session_banner_get 3 "9 Sep 2011" "libssh2 1.4.0" "libssh2 manual"
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.SH NAME
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libssh2_session_banner_get - get the remote banner
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.SH SYNOPSIS
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#include <libssh2.h>
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const char *libssh2_session_banner_get(oLIBSSH2_SESSION *session);
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.SH DESCRIPTION
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Once the session has been setup and \fIlibssh2_session_handshake(3)\fP has
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completed successfully, this function can be used to get the server id from
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the banner each server presents.
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.SH RETURN VALUE
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A pointer to a string or NULL if something failed. The data pointed to will be
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allocated and associated to the session handle and will be freed by libssh2
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when \fIlibssh2_session_free(3)\fP is used.
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.SH SEE ALSO
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.BR libssh2_session_banner_set(3),
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.BR libssh2_session_handshake(3),
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.BR libssh2_session_free(3)
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@ -487,6 +487,7 @@ LIBSSH2_API int libssh2_session_block_directions(LIBSSH2_SESSION *session);
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LIBSSH2_API int libssh2_session_flag(LIBSSH2_SESSION *session, int flag,
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int value);
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LIBSSH2_API const char *libssh2_session_banner_get(LIBSSH2_SESSION *session);
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/* Userauth API */
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LIBSSH2_API char *libssh2_userauth_list(LIBSSH2_SESSION *session,
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@ -1718,3 +1718,19 @@ libssh2_session_block_directions(LIBSSH2_SESSION *session)
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return session->socket_block_directions;
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}
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/* libssh2_session_banner_get
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* Get the remote banner (server ID string)
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*/
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LIBSSH2_API const char *
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libssh2_session_banner_get(LIBSSH2_SESSION *session)
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{
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/* to avoid a coredump when session is NULL */
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if (NULL == session)
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return NULL;
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if (NULL==session->remote.banner)
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return NULL;
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return (const char *) session->remote.banner;
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}
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