casts inlining and some code tidy-up

This commit is contained in:
Aleksandar Fabijanic 2008-05-13 23:26:35 +00:00
parent bad44e6e46
commit 96c57718c4

View File

@ -54,145 +54,145 @@ class Any
/// by Applied Informatics.
{
public:
Any():
Any():
_content(0)
/// Creates an empty any type.
{
}
{
}
template <typename ValueType>
Any(const ValueType& value):
template <typename ValueType>
Any(const ValueType& value):
_content(new Holder<ValueType>(value))
/// Creates an any which stores the init parameter inside.
///
/// Example:
/// Any a(13);
/// Any a(string("12345"));
{
}
/// Any a(13);
/// Any a(string("12345"));
{
}
Any(const Any& other):
Any(const Any& other):
_content(other._content ? other._content->clone() : 0)
/// Copy constructor, works with empty Anys and initialized Any values.
{
}
{
}
~Any()
{
delete _content;
}
~Any()
{
delete _content;
}
Any& swap(Any& rhs)
Any& swap(Any& rhs)
/// Swaps the content of the two Anys.
{
std::swap(_content, rhs._content);
return *this;
}
{
std::swap(_content, rhs._content);
return *this;
}
template <typename ValueType>
Any& operator = (const ValueType& rhs)
template <typename ValueType>
Any& operator = (const ValueType& rhs)
/// Assignment operator for all types != Any.
///
/// Example:
/// Any a = 13;
/// Any a = string("12345");
{
Any(rhs).swap(*this);
return *this;
}
/// Any a = 13;
/// Any a = string("12345");
{
Any(rhs).swap(*this);
return *this;
}
Any& operator = (const Any& rhs)
Any& operator = (const Any& rhs)
/// Assignment operator for Any.
{
Any(rhs).swap(*this);
return *this;
}
{
Any(rhs).swap(*this);
return *this;
}
bool empty() const
bool empty() const
/// returns true if the Any is empty
{
return !_content;
}
{
return !_content;
}
const std::type_info& type() const
const std::type_info& type() const
/// Returns the type information of the stored content.
/// If the Any is empty typeid(void) is returned.
/// It is suggested to always query an Any for its type info before trying to extract
/// data via an AnyCast/RefAnyCast.
{
return _content ? _content->type() : typeid(void);
}
{
return _content ? _content->type() : typeid(void);
}
private:
class Placeholder
{
public:
virtual ~Placeholder()
{
}
class Placeholder
{
public:
virtual ~Placeholder()
{
}
virtual const std::type_info& type() const = 0;
virtual Placeholder* clone() const = 0;
};
virtual const std::type_info& type() const = 0;
virtual Placeholder* clone() const = 0;
};
template <typename ValueType>
class Holder: public Placeholder
{
public:
Holder(const ValueType& value):
template <typename ValueType>
class Holder: public Placeholder
{
public:
Holder(const ValueType& value):
_held(value)
{
}
{
}
virtual const std::type_info& type() const
{
return typeid(ValueType);
}
virtual const std::type_info& type() const
{
return typeid(ValueType);
}
virtual Placeholder* clone() const
{
return new Holder(_held);
}
virtual Placeholder* clone() const
{
return new Holder(_held);
}
ValueType _held;
};
ValueType _held;
};
private:
template <typename ValueType>
friend ValueType* AnyCast(Any*);
template <typename ValueType>
friend ValueType* AnyCast(Any*);
template <typename ValueType>
friend ValueType* UnsafeAnyCast(Any*);
template <typename ValueType>
friend ValueType* UnsafeAnyCast(Any*);
Placeholder* _content;
Placeholder* _content;
};
template <typename ValueType>
ValueType* AnyCast(Any* operand)
inline ValueType* AnyCast(Any* operand)
/// AnyCast operator used to extract the ValueType from an Any*. Will return a pointer
/// to the stored value.
///
/// Example Usage:
/// MyType* pTmp = AnyCast<MyType*>(pAny).
/// MyType* pTmp = AnyCast<MyType*>(pAny).
/// Will return NULL if the cast fails, i.e. types don't match.
{
return operand && operand->type() == typeid(ValueType)
? &static_cast<Any::Holder<ValueType>*>(operand->_content)->_held
: 0;
return operand && operand->type() == typeid(ValueType)
? &static_cast<Any::Holder<ValueType>*>(operand->_content)->_held
: 0;
}
template <typename ValueType>
const ValueType* AnyCast(const Any* operand)
inline const ValueType* AnyCast(const Any* operand)
/// AnyCast operator used to extract a const ValueType pointer from an const Any*. Will return a const pointer
/// to the stored value.
///
/// Example Usage:
/// const MyType* pTmp = AnyCast<MyType*>(pAny).
/// const MyType* pTmp = AnyCast<MyType*>(pAny).
/// Will return NULL if the cast fails, i.e. types don't match.
{
return AnyCast<ValueType>(const_cast<Any*>(operand));
return AnyCast<ValueType>(const_cast<Any*>(operand));
}
@ -201,15 +201,15 @@ ValueType AnyCast(const Any& operand)
/// AnyCast operator used to extract a copy of the ValueType from an const Any&.
///
/// Example Usage:
/// MyType tmp = AnyCast<MyType>(anAny).
/// MyType tmp = AnyCast<MyType>(anAny).
/// Will throw a BadCastException if the cast fails.
/// Dont use an AnyCast in combination with references, i.e. MyType& tmp = ... or const MyType& = ...
/// Some compilers will accept this code although a copy is returned. Use the RefAnyCast in
/// these cases.
{
ValueType* result = AnyCast<ValueType>(const_cast<Any*>(&operand));
if (!result) throw BadCastException("Failed to convert between const Any types");
return *result;
ValueType* result = AnyCast<ValueType>(const_cast<Any*>(&operand));
if (!result) throw BadCastException("Failed to convert between const Any types");
return *result;
}
@ -218,15 +218,16 @@ ValueType AnyCast(Any& operand)
/// AnyCast operator used to extract a copy of the ValueType from an Any&.
///
/// Example Usage:
/// MyType tmp = AnyCast<MyType>(anAny).
/// MyType tmp = AnyCast<MyType>(anAny).
/// Will throw a BadCastException if the cast fails.
/// Dont use an AnyCast in combination with references, i.e. MyType& tmp = ... or const MyType& tmp = ...
/// Some compilers will accept this code although a copy is returned. Use the RefAnyCast in
/// these cases.
{
ValueType* result = AnyCast<ValueType>(&operand);
if (!result) throw BadCastException("Failed to convert between Any types");
return *result;
ValueType* result = AnyCast<ValueType>(&operand);
if (!result)
throw BadCastException("Failed to convert between Any types");
return *result;
}
@ -235,11 +236,12 @@ const ValueType& RefAnyCast(const Any & operand)
/// AnyCast operator used to return a const reference to the internal data.
///
/// Example Usage:
/// const MyType& tmp = RefAnyCast<MyType>(anAny);
/// const MyType& tmp = RefAnyCast<MyType>(anAny);
{
ValueType* result = AnyCast<ValueType>(const_cast<Any*>(&operand));
if (!result) throw BadCastException("RefAnyCast: Failed to convert between const Any types");
return *result;
ValueType* result = AnyCast<ValueType>(const_cast<Any*>(&operand));
if (!result)
throw BadCastException("RefAnyCast: Failed to convert between const Any types");
return *result;
}
@ -248,35 +250,36 @@ ValueType& RefAnyCast(Any& operand)
/// AnyCast operator used to return a reference to the internal data.
///
/// Example Usage:
/// MyType& tmp = RefAnyCast<MyType>(anAny);
/// MyType& tmp = RefAnyCast<MyType>(anAny);
{
ValueType* result = AnyCast<ValueType>(&operand);
if (!result) throw BadCastException("RefAnyCast: Failed to convert between Any types");
return *result;
ValueType* result = AnyCast<ValueType>(&operand);
if (!result)
throw BadCastException("RefAnyCast: Failed to convert between Any types");
return *result;
}
template <typename ValueType>
ValueType* UnsafeAnyCast(Any* operand)
inline ValueType* UnsafeAnyCast(Any* operand)
/// The "unsafe" versions of AnyCast are not part of the
/// public interface and may be removed at any time. They are
/// required where we know what type is stored in the any and can't
/// use typeid() comparison, e.g., when our types may travel across
/// different shared libraries.
{
return &static_cast<Any::Holder<ValueType>*>(operand->_content)->_held;
return &static_cast<Any::Holder<ValueType>*>(operand->_content)->_held;
}
template <typename ValueType>
const ValueType* UnsafeAnyCast(const Any* operand)
inline const ValueType* UnsafeAnyCast(const Any* operand)
/// The "unsafe" versions of AnyCast are not part of the
/// public interface and may be removed at any time. They are
/// required where we know what type is stored in the any and can't
/// use typeid() comparison, e.g., when our types may travel across
/// different shared libraries.
{
return AnyCast<ValueType>(const_cast<Any*>(operand));
return AnyCast<ValueType>(const_cast<Any*>(operand));
}