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add VoidEvent
This commit is contained in:
parent
a44758f1ac
commit
1de98a00c2
@ -85,6 +85,44 @@ public:
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}
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};
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template <>
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class AbstractDelegate<void>
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/// Base class for Delegate and Expire.
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{
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public:
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AbstractDelegate()
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{
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}
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AbstractDelegate(const AbstractDelegate& del)
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{
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}
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virtual ~AbstractDelegate()
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{
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}
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virtual bool notify(const void* sender) = 0;
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/// Invokes the delegate's callback function.
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/// Returns true if successful, or false if the delegate
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/// has been disabled or has expired.
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virtual bool equals(const AbstractDelegate& other) const = 0;
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/// Compares the AbstractDelegate with the other one for equality.
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virtual AbstractDelegate* clone() const = 0;
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/// Returns a deep copy of the AbstractDelegate.
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virtual void disable() = 0;
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/// Disables the delegate, which is done prior to removal.
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virtual const AbstractDelegate* unwrap() const
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/// Returns the unwrapped delegate. Must be overridden by decorators
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/// like Expire.
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{
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return this;
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}
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};
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} // namespace Poco
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@ -346,6 +346,296 @@ private:
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AbstractEvent& operator = (const AbstractEvent& other);
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};
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template <class TStrategy, class TDelegate, class TMutex>
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class AbstractEvent<void,TStrategy,TDelegate,TMutex>
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/// An AbstractEvent is the base class of all events.
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/// It works similar to the way C# handles notifications (aka events in C#).
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///
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/// Events can be used to send information to a set of delegates
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/// which are registered with the event. The type of the data is specified with
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/// the template parameter TArgs. The TStrategy parameter must be a subclass
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/// of NotificationStrategy. The parameter TDelegate can either be a subclass of AbstractDelegate
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/// or of AbstractPriorityDelegate.
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///
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/// Note that AbstractEvent should never be used directly. One ought to use
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/// one of its subclasses which set the TStrategy and TDelegate template parameters
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/// to fixed values. For most use-cases the BasicEvent template will be sufficient:
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///
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/// #include "Poco/BasicEvent.h"
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/// #include "Poco/Delegate.h"
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///
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/// Note that as of release 1.4.2, the behavior of BasicEvent equals that of FIFOEvent,
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/// so the FIFOEvent class is no longer necessary and provided for backwards compatibility
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/// only.
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///
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/// BasicEvent works with a standard delegate. They allow one object to register
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/// onr or more delegates with an event. In contrast, a PriorityDelegate comes with an attached priority value
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/// and allows one object to register for one priority value one or more delegates. Note that PriorityDelegates
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/// only work with PriorityEvents:
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///
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/// #include "Poco/PriorityEvent.h"
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/// #include "Poco/PriorityDelegate.h"
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///
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/// Use events by adding them as public members to the object which is throwing notifications:
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///
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/// class MyData
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/// {
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/// public:
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/// Poco::BasicEvent<int> dataChanged;
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///
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/// MyData();
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/// ...
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/// void setData(int i);
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/// ...
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/// private:
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/// int _data;
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/// };
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///
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/// Firing the event is done either by calling the event's notify() or notifyAsync() method:
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///
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/// void MyData::setData(int i)
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/// {
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/// this->_data = i;
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/// dataChanged.notify(this, this->_data);
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/// }
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///
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/// Alternatively, instead of notify(), operator () can be used.
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///
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/// void MyData::setData(int i)
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/// {
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/// this->_data = i;
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/// dataChanged(this, this->_data);
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/// }
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///
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/// Note that operator (), notify() and notifyAsync() do not catch exceptions, i.e. in case a
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/// delegate throws an exception, notifying is immediately aborted and the exception is propagated
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/// back to the caller.
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///
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/// Delegates can register methods at the event. In the case of a BasicEvent
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/// the Delegate template is used, in case of an PriorityEvent a PriorityDelegate is used.
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/// Mixing of delegates, e.g. using a PriorityDelegate with a BasicEvent is not allowed and
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/// can lead to compile-time and/or run-time errors. The standalone delegate() functions
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/// can be used to construct Delegate objects.
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///
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/// Events require the observers to have one of the following method signatures:
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///
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/// void onEvent(const void* pSender, TArgs& args);
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/// void onEvent(TArgs& args);
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/// static void onEvent(const void* pSender, TArgs& args);
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/// static void onEvent(void* pSender, TArgs& args);
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/// static void onEvent(TArgs& args);
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///
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/// For performance reasons arguments are always sent by reference. This also allows observers
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/// to modify the event argument. To prevent that, use <[const TArg]> as template
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/// parameter. A non-conformant method signature leads to compile errors.
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///
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/// Assuming that the observer meets the method signature requirement, it can register
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/// this method with the += operator:
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///
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/// class MyController
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/// {
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/// protected:
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/// MyData _data;
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///
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/// void onDataChanged(void* pSender, int& data);
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/// ...
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/// };
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///
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/// MyController::MyController()
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/// {
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/// _data.dataChanged += delegate(this, &MyController::onDataChanged);
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/// }
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///
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/// In some cases it might be desirable to work with automatically expiring registrations. Simply add
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/// to delegate as 3rd parameter a expireValue (in milliseconds):
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///
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/// _data.dataChanged += delegate(this, &MyController::onDataChanged, 1000);
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///
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/// This will add a delegate to the event which will automatically be removed in 1000 millisecs.
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///
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/// Unregistering happens via the -= operator. Forgetting to unregister a method will lead to
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/// segmentation faults later, when one tries to send a notify to a no longer existing object.
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///
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/// MyController::~MyController()
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/// {
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/// _data.dataChanged -= delegate(this, &MyController::onDataChanged);
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/// }
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///
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/// Working with PriorityDelegate's as similar to working with BasicEvent.
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/// Instead of delegate(), the priorityDelegate() function must be used
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/// to create the PriorityDelegate.
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{
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public:
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AbstractEvent():
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_executeAsync(this, &AbstractEvent::executeAsyncImpl),
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_enabled(true)
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{
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}
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AbstractEvent(const TStrategy& strat):
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_executeAsync(this, &AbstractEvent::executeAsyncImpl),
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_strategy(strat),
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_enabled(true)
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{
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}
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virtual ~AbstractEvent()
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{
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}
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void operator += (const TDelegate& aDelegate)
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/// Adds a delegate to the event.
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///
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/// Exact behavior is determined by the TStrategy.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.add(aDelegate);
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}
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void operator -= (const TDelegate& aDelegate)
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/// Removes a delegate from the event.
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///
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/// If the delegate is not found, this function does nothing.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.remove(aDelegate);
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}
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void operator () (const void* pSender)
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/// Shortcut for notify(pSender, args);
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{
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notify(pSender);
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}
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void operator () ()
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/// Shortcut for notify(args).
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{
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notify(0);
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}
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void notify(const void* pSender)
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/// Sends a notification to all registered delegates. The order is
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/// determined by the TStrategy. This method is blocking. While executing,
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/// the list of delegates may be modified. These changes don't
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/// influence the current active notifications but are activated with
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/// the next notify. If a delegate is removed during a notify(), the
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/// delegate will no longer be invoked (unless it has already been
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/// invoked prior to removal). If one of the delegates throws an exception,
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/// the notify method is immediately aborted and the exception is propagated
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/// to the caller.
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{
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Poco::ScopedLockWithUnlock<TMutex> lock(_mutex);
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if (!_enabled) return;
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// thread-safeness:
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// copy should be faster and safer than blocking until
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// execution ends
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TStrategy strategy(_strategy);
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lock.unlock();
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strategy.notify(pSender);
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}
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ActiveResult<void> notifyAsync(const void* pSender)
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/// Sends a notification to all registered delegates. The order is
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/// determined by the TStrategy. This method is not blocking and will
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/// immediately return. The delegates are invoked in a seperate thread.
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/// Call activeResult.wait() to wait until the notification has ended.
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/// While executing, other objects can change the delegate list. These changes don't
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/// influence the current active notifications but are activated with
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/// the next notify. If a delegate is removed during a notify(), the
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/// delegate will no longer be invoked (unless it has already been
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/// invoked prior to removal). If one of the delegates throws an exception,
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/// the execution is aborted and the exception is propagated to the caller.
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{
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NotifyAsyncParams params(pSender);
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{
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typename TMutex::ScopedLock lock(_mutex);
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// thread-safeness:
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// copy should be faster and safer than blocking until
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// execution ends
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// make a copy of the strategy here to guarantee that
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// between notifyAsync and the execution of the method no changes can occur
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params.ptrStrat = SharedPtr<TStrategy>(new TStrategy(_strategy));
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params.enabled = _enabled;
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}
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ActiveResult<void> result = _executeAsync(params);
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return result;
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}
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void enable()
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/// Enables the event.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_enabled = true;
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}
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void disable()
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/// Disables the event. notify and notifyAsnyc will be ignored,
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/// but adding/removing delegates is still allowed.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_enabled = false;
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}
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bool isEnabled() const
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{
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typename TMutex::ScopedLock lock(_mutex);
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return _enabled;
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}
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void clear()
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/// Removes all delegates.
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{
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typename TMutex::ScopedLock lock(_mutex);
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_strategy.clear();
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}
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bool empty() const
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/// Checks if any delegates are registered at the delegate.
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{
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typename TMutex::ScopedLock lock(_mutex);
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return _strategy.empty();
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}
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protected:
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struct NotifyAsyncParams
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{
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SharedPtr<TStrategy> ptrStrat;
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const void* pSender;
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bool enabled;
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NotifyAsyncParams(const void* pSend):ptrStrat(), pSender(pSend), enabled(true)
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/// Default constructor reduces the need for TArgs to have an empty constructor, only copy constructor is needed.
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{
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}
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};
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ActiveMethod<void, NotifyAsyncParams, AbstractEvent> _executeAsync;
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void executeAsyncImpl(const NotifyAsyncParams& par)
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{
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if (!par.enabled)
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{
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return;
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}
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NotifyAsyncParams params = par;
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params.ptrStrat->notify(params.pSender);
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return;
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}
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TStrategy _strategy; /// The strategy used to notify observers.
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bool _enabled; /// Stores if an event is enabled. Notfies on disabled events have no effect
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/// but it is possible to change the observers.
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mutable TMutex _mutex;
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private:
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AbstractEvent(const AbstractEvent& other);
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AbstractEvent& operator = (const AbstractEvent& other);
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};
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} // namespace Poco
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@ -128,6 +128,85 @@ protected:
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Delegates _delegates;
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};
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template <class TDelegate>
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class DefaultStrategy<void,TDelegate>: public NotificationStrategy<void, TDelegate>
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/// Default notification strategy.
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///
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/// Internally, a std::vector<> is used to store
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/// delegate objects. Delegates are invoked in the
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/// order in which they have been registered.
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{
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public:
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typedef SharedPtr<TDelegate> DelegatePtr;
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typedef std::vector<DelegatePtr> Delegates;
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typedef typename Delegates::iterator Iterator;
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public:
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DefaultStrategy()
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{
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}
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DefaultStrategy(const DefaultStrategy& s):
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_delegates(s._delegates)
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{
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}
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~DefaultStrategy()
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{
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}
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void notify(const void* sender)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->notify(sender);
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}
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}
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void add(const TDelegate& delegate)
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{
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_delegates.push_back(DelegatePtr(static_cast<TDelegate*>(delegate.clone())));
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}
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void remove(const TDelegate& delegate)
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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if (delegate.equals(**it))
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{
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(*it)->disable();
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_delegates.erase(it);
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return;
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}
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}
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}
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DefaultStrategy& operator = (const DefaultStrategy& s)
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{
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if (this != &s)
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{
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_delegates = s._delegates;
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}
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return *this;
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}
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void clear()
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{
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for (Iterator it = _delegates.begin(); it != _delegates.end(); ++it)
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{
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(*it)->disable();
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}
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_delegates.clear();
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}
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bool empty() const
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{
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return _delegates.empty();
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}
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protected:
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Delegates _delegates;
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};
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} // namespace Poco
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@ -263,6 +263,215 @@ static FunctionDelegate<TArgs, false> delegate(void (*NotifyMethod)(TArgs&))
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}
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template <class TObj>
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class Delegate<TObj,void,true>: public AbstractDelegate<void>
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{
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public:
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typedef void (TObj::*NotifyMethod)(const void*);
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Delegate(TObj* obj, NotifyMethod method):
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_receiverObject(obj),
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_receiverMethod(method)
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{
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}
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Delegate(const Delegate& delegate):
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AbstractDelegate<void>(delegate),
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_receiverObject(delegate._receiverObject),
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_receiverMethod(delegate._receiverMethod)
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{
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}
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~Delegate()
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{
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}
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Delegate& operator = (const Delegate& delegate)
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{
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if (&delegate != this)
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{
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this->_receiverObject = delegate._receiverObject;
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this->_receiverMethod = delegate._receiverMethod;
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}
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return *this;
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}
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bool notify(const void* sender)
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{
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Mutex::ScopedLock lock(_mutex);
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if (_receiverObject)
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{
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(_receiverObject->*_receiverMethod)(sender);
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return true;
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}
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else return false;
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}
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bool equals(const AbstractDelegate<void>& other) const
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{
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const Delegate* pOtherDelegate = reinterpret_cast<const Delegate*>(other.unwrap());
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return pOtherDelegate && _receiverObject == pOtherDelegate->_receiverObject && _receiverMethod == pOtherDelegate->_receiverMethod;
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}
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AbstractDelegate<void>* clone() const
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{
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return new Delegate(*this);
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}
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void disable()
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{
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Mutex::ScopedLock lock(_mutex);
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_receiverObject = 0;
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}
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protected:
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TObj* _receiverObject;
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NotifyMethod _receiverMethod;
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Mutex _mutex;
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private:
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Delegate();
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};
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template <class TObj>
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class Delegate<TObj, void, false>: public AbstractDelegate<void>
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{
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public:
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typedef void (TObj::*NotifyMethod)();
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Delegate(TObj* obj, NotifyMethod method):
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_receiverObject(obj),
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_receiverMethod(method)
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{
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}
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Delegate(const Delegate& delegate):
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AbstractDelegate<void>(delegate),
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_receiverObject(delegate._receiverObject),
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_receiverMethod(delegate._receiverMethod)
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{
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}
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~Delegate()
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{
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}
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Delegate& operator = (const Delegate& delegate)
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{
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if (&delegate != this)
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{
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this->_pTarget = delegate._pTarget;
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this->_receiverObject = delegate._receiverObject;
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this->_receiverMethod = delegate._receiverMethod;
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}
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return *this;
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}
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bool notify(const void*)
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{
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Mutex::ScopedLock lock(_mutex);
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if (_receiverObject)
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{
|
||||
(_receiverObject->*_receiverMethod)();
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool equals(const AbstractDelegate<void>& other) const
|
||||
{
|
||||
const Delegate* pOtherDelegate = reinterpret_cast<const Delegate*>(other.unwrap());
|
||||
return pOtherDelegate && _receiverObject == pOtherDelegate->_receiverObject && _receiverMethod == pOtherDelegate->_receiverMethod;
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* clone() const
|
||||
{
|
||||
return new Delegate(*this);
|
||||
}
|
||||
|
||||
void disable()
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
_receiverObject = 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
TObj* _receiverObject;
|
||||
NotifyMethod _receiverMethod;
|
||||
Mutex _mutex;
|
||||
|
||||
private:
|
||||
Delegate();
|
||||
};
|
||||
|
||||
|
||||
template <class TObj>
|
||||
static Delegate<TObj, void, true> delegate(TObj* pObj, void (TObj::*NotifyMethod)(const void*))
|
||||
{
|
||||
return Delegate<TObj, void, true>(pObj, NotifyMethod);
|
||||
}
|
||||
|
||||
|
||||
template <class TObj>
|
||||
static Delegate<TObj, void, false> delegate(TObj* pObj, void (TObj::*NotifyMethod)())
|
||||
{
|
||||
return Delegate<TObj, void, false>(pObj, NotifyMethod);
|
||||
}
|
||||
|
||||
|
||||
template <class TObj>
|
||||
static Expire<void> delegate(TObj* pObj, void (TObj::*NotifyMethod)(const void*), Timestamp::TimeDiff expireMillisecs)
|
||||
{
|
||||
return Expire<void>(Delegate<TObj, void, true>(pObj, NotifyMethod), expireMillisecs);
|
||||
}
|
||||
|
||||
|
||||
template <class TObj>
|
||||
static Expire<void> delegate(TObj* pObj, void (TObj::*NotifyMethod)(), Timestamp::TimeDiff expireMillisecs)
|
||||
{
|
||||
return Expire<void>(Delegate<TObj, void, false>(pObj, NotifyMethod), expireMillisecs);
|
||||
}
|
||||
|
||||
|
||||
inline Expire<void> delegate(void (*NotifyMethod)(const void*), Timestamp::TimeDiff expireMillisecs)
|
||||
{
|
||||
return Expire<void>(FunctionDelegate<void, true, true>(NotifyMethod), expireMillisecs);
|
||||
}
|
||||
|
||||
|
||||
inline Expire<void> delegate(void (*NotifyMethod)(void*), Timestamp::TimeDiff expireMillisecs)
|
||||
{
|
||||
return Expire<void>(FunctionDelegate<void, true, false>(NotifyMethod), expireMillisecs);
|
||||
}
|
||||
|
||||
|
||||
inline Expire<void> delegate(void (*NotifyMethod)(), Timestamp::TimeDiff expireMillisecs)
|
||||
{
|
||||
return Expire<void>(FunctionDelegate<void, false>(NotifyMethod), expireMillisecs);
|
||||
}
|
||||
|
||||
|
||||
inline FunctionDelegate<void, true, true> delegate(void (*NotifyMethod)(const void*))
|
||||
{
|
||||
return FunctionDelegate<void, true, true>(NotifyMethod);
|
||||
}
|
||||
|
||||
|
||||
inline FunctionDelegate<void, true, false> delegate(void (*NotifyMethod)(void*))
|
||||
{
|
||||
return FunctionDelegate<void, true, false>(NotifyMethod);
|
||||
}
|
||||
|
||||
|
||||
inline FunctionDelegate<void, false> delegate(void (*NotifyMethod)())
|
||||
{
|
||||
return FunctionDelegate<void, false>(NotifyMethod);
|
||||
}
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
|
@ -128,6 +128,87 @@ private:
|
||||
Expire();
|
||||
};
|
||||
|
||||
template <>
|
||||
class Expire<void>: public AbstractDelegate<void>
|
||||
/// Decorator for AbstractDelegate adding automatic
|
||||
/// expiration of registrations to AbstractDelegate's.
|
||||
{
|
||||
public:
|
||||
Expire(const AbstractDelegate<void>& p, Timestamp::TimeDiff expireMillisecs):
|
||||
_pDelegate(p.clone()),
|
||||
_expire(expireMillisecs*1000)
|
||||
{
|
||||
}
|
||||
|
||||
Expire(const Expire& expire):
|
||||
AbstractDelegate<void>(expire),
|
||||
_pDelegate(expire._pDelegate->clone()),
|
||||
_expire(expire._expire),
|
||||
_creationTime(expire._creationTime)
|
||||
{
|
||||
}
|
||||
|
||||
~Expire()
|
||||
{
|
||||
delete _pDelegate;
|
||||
}
|
||||
|
||||
Expire& operator = (const Expire& expire)
|
||||
{
|
||||
if (&expire != this)
|
||||
{
|
||||
delete this->_pDelegate;
|
||||
this->_pDelegate = expire._pDelegate->clone();
|
||||
this->_expire = expire._expire;
|
||||
this->_creationTime = expire._creationTime;
|
||||
//this->_pTarget = expire._pTarget;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool notify(const void* sender)
|
||||
{
|
||||
if (!expired())
|
||||
return this->_pDelegate->notify(sender);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool equals(const AbstractDelegate<void>& other) const
|
||||
{
|
||||
return other.equals(*_pDelegate);
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* clone() const
|
||||
{
|
||||
return new Expire(*this);
|
||||
}
|
||||
|
||||
void disable()
|
||||
{
|
||||
_pDelegate->disable();
|
||||
}
|
||||
|
||||
const AbstractDelegate<void>* unwrap() const
|
||||
{
|
||||
return this->_pDelegate;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool expired() const
|
||||
{
|
||||
return _creationTime.isElapsed(_expire);
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* _pDelegate;
|
||||
Timestamp::TimeDiff _expire;
|
||||
Timestamp _creationTime;
|
||||
|
||||
private:
|
||||
Expire();
|
||||
};
|
||||
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
@ -254,6 +254,216 @@ private:
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
template <>
|
||||
class FunctionDelegate<void,true,true>: public AbstractDelegate<void>
|
||||
/// Wraps a freestanding function or static member function
|
||||
/// for use as a Delegate.
|
||||
{
|
||||
public:
|
||||
typedef void (*NotifyMethod)(const void*);
|
||||
|
||||
FunctionDelegate(NotifyMethod method):
|
||||
_receiverMethod(method)
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate(const FunctionDelegate& delegate):
|
||||
AbstractDelegate<void>(delegate),
|
||||
_receiverMethod(delegate._receiverMethod)
|
||||
{
|
||||
}
|
||||
|
||||
~FunctionDelegate()
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate& operator = (const FunctionDelegate& delegate)
|
||||
{
|
||||
if (&delegate != this)
|
||||
{
|
||||
//this->_pTarget = delegate._pTarget;
|
||||
this->_receiverMethod = delegate._receiverMethod;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool notify(const void* sender)
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
if (_receiverMethod)
|
||||
{
|
||||
(*_receiverMethod)(sender);
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool equals(const AbstractDelegate<void>& other) const
|
||||
{
|
||||
const FunctionDelegate* pOtherDelegate = dynamic_cast<const FunctionDelegate*>(other.unwrap());
|
||||
return pOtherDelegate && _receiverMethod == pOtherDelegate->_receiverMethod;
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* clone() const
|
||||
{
|
||||
return new FunctionDelegate(*this);
|
||||
}
|
||||
|
||||
void disable()
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
_receiverMethod = 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
NotifyMethod _receiverMethod;
|
||||
Mutex _mutex;
|
||||
|
||||
private:
|
||||
FunctionDelegate();
|
||||
};
|
||||
|
||||
|
||||
template <>
|
||||
class FunctionDelegate<void, true, false>: public AbstractDelegate<void>
|
||||
{
|
||||
public:
|
||||
typedef void (*NotifyMethod)(void*);
|
||||
|
||||
FunctionDelegate(NotifyMethod method):
|
||||
_receiverMethod(method)
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate(const FunctionDelegate& delegate):
|
||||
AbstractDelegate<void>(delegate),
|
||||
_receiverMethod(delegate._receiverMethod)
|
||||
{
|
||||
}
|
||||
|
||||
~FunctionDelegate()
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate& operator = (const FunctionDelegate& delegate)
|
||||
{
|
||||
if (&delegate != this)
|
||||
{
|
||||
//this->_pTarget = delegate._pTarget;
|
||||
this->_receiverMethod = delegate._receiverMethod;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool notify(const void* sender)
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
if (_receiverMethod)
|
||||
{
|
||||
(*_receiverMethod)(const_cast<void*>(sender));
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool equals(const AbstractDelegate<void>& other) const
|
||||
{
|
||||
const FunctionDelegate* pOtherDelegate = dynamic_cast<const FunctionDelegate*>(other.unwrap());
|
||||
return pOtherDelegate && _receiverMethod == pOtherDelegate->_receiverMethod;
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* clone() const
|
||||
{
|
||||
return new FunctionDelegate(*this);
|
||||
}
|
||||
|
||||
void disable()
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
_receiverMethod = 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
NotifyMethod _receiverMethod;
|
||||
Mutex _mutex;
|
||||
|
||||
private:
|
||||
FunctionDelegate();
|
||||
};
|
||||
|
||||
|
||||
template <bool senderIsConst>
|
||||
class FunctionDelegate<void, false, senderIsConst>: public AbstractDelegate<void>
|
||||
{
|
||||
public:
|
||||
typedef void (*NotifyMethod)();
|
||||
|
||||
FunctionDelegate(NotifyMethod method):
|
||||
_receiverMethod(method)
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate(const FunctionDelegate& delegate):
|
||||
AbstractDelegate<void>(delegate),
|
||||
_receiverMethod(delegate._receiverMethod)
|
||||
{
|
||||
}
|
||||
|
||||
~FunctionDelegate()
|
||||
{
|
||||
}
|
||||
|
||||
FunctionDelegate& operator = (const FunctionDelegate& delegate)
|
||||
{
|
||||
if (&delegate != this)
|
||||
{
|
||||
//this->_pTarget = delegate._pTarget;
|
||||
this->_receiverMethod = delegate._receiverMethod;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool notify(const void* sender)
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
if (_receiverMethod)
|
||||
{
|
||||
(*_receiverMethod)();
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
|
||||
bool equals(const AbstractDelegate<void>& other) const
|
||||
{
|
||||
const FunctionDelegate* pOtherDelegate = dynamic_cast<const FunctionDelegate*>(other.unwrap());
|
||||
return pOtherDelegate && _receiverMethod == pOtherDelegate->_receiverMethod;
|
||||
}
|
||||
|
||||
AbstractDelegate<void>* clone() const
|
||||
{
|
||||
return new FunctionDelegate(*this);
|
||||
}
|
||||
|
||||
void disable()
|
||||
{
|
||||
Mutex::ScopedLock lock(_mutex);
|
||||
_receiverMethod = 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
NotifyMethod _receiverMethod;
|
||||
Mutex _mutex;
|
||||
|
||||
private:
|
||||
FunctionDelegate();
|
||||
};
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
||||
|
@ -80,6 +80,40 @@ public:
|
||||
/// Returns false if the strategy contains at least one delegate.
|
||||
};
|
||||
|
||||
template <class TDelegate>
|
||||
class NotificationStrategy<void,TDelegate>
|
||||
/// The interface that all notification strategies must implement.
|
||||
///
|
||||
/// Note: Event is based on policy-driven design, so every strategy implementation
|
||||
/// must provide all the methods from this interface (otherwise: compile errors)
|
||||
/// but does not need to inherit from NotificationStrategy.
|
||||
{
|
||||
public:
|
||||
NotificationStrategy()
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~NotificationStrategy()
|
||||
{
|
||||
}
|
||||
|
||||
virtual void notify(const void* sender) = 0;
|
||||
/// Sends a notification to all registered delegates.
|
||||
|
||||
virtual void add(const TDelegate& delegate) = 0;
|
||||
/// Adds a delegate to the strategy.
|
||||
|
||||
virtual void remove(const TDelegate& delegate) = 0;
|
||||
/// Removes a delegate from the strategy, if found.
|
||||
/// Does nothing if the delegate has not been added.
|
||||
|
||||
virtual void clear() = 0;
|
||||
/// Removes all delegates from the strategy.
|
||||
|
||||
virtual bool empty() const = 0;
|
||||
/// Returns false if the strategy contains at least one delegate.
|
||||
};
|
||||
|
||||
|
||||
} // namespace Poco
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user