poco/Foundation/src/UTF16Encoding.cpp

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2006-10-23 15:48:43 +00:00
//
// UTF16Encoding.cpp
//
2006-12-22 09:51:53 +00:00
// $Id: //poco/1.3/Foundation/src/UTF16Encoding.cpp#1 $
2006-10-23 15:48:43 +00:00
//
// Library: Foundation
// Package: Text
// Module: UTF16Encoding
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#include "Poco/UTF16Encoding.h"
#include "Poco/ByteOrder.h"
namespace Poco {
const TextEncoding::CharacterMap UTF16Encoding::_charMap =
{
/* 00 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 10 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 20 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 30 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 40 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 50 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 60 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 70 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 80 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* 90 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* a0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* b0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* c0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* d0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* e0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
/* f0 */ -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2,
};
UTF16Encoding::UTF16Encoding(ByteOrderType byteOrder)
{
setByteOrder(byteOrder);
}
UTF16Encoding::UTF16Encoding(int byteOrderMark)
{
setByteOrder(byteOrderMark);
}
UTF16Encoding::~UTF16Encoding()
{
}
UTF16Encoding::ByteOrderType UTF16Encoding::getByteOrder() const
{
#if defined(POCO_ARCH_BIG_ENDIAN)
return _flipBytes ? LITTLE_ENDIAN_BYTE_ORDER : BIG_ENDIAN_BYTE_ORDER;
#else
return _flipBytes ? BIG_ENDIAN_BYTE_ORDER : LITTLE_ENDIAN_BYTE_ORDER;
#endif
}
void UTF16Encoding::setByteOrder(ByteOrderType byteOrder)
{
#if defined(POCO_ARCH_BIG_ENDIAN)
_flipBytes = byteOrder == LITTLE_ENDIAN_BYTE_ORDER;
#else
_flipBytes = byteOrder == BIG_ENDIAN_BYTE_ORDER;;
#endif
}
void UTF16Encoding::setByteOrder(int byteOrderMark)
{
_flipBytes = byteOrderMark != 0xFEFF;
}
const TextEncoding::CharacterMap& UTF16Encoding::characterMap() const
{
return _charMap;
}
int UTF16Encoding::convert(const unsigned char* bytes) const
{
UInt16 uc;
unsigned char* p = (unsigned char*) &uc;
*p++ = *bytes++;
*p++ = *bytes++;
return _flipBytes ? ByteOrder::flipBytes(uc) : uc;
}
int UTF16Encoding::convert(int ch, unsigned char* bytes, int length) const
{
if (ch <= 0xFFFF)
{
if (length >= 2)
{
UInt16 ch1 = _flipBytes ? ByteOrder::flipBytes((UInt16) ch) : (UInt16) ch;
unsigned char* p = (unsigned char*) &ch1;
*bytes++ = *p++;
*bytes++ = *p++;
}
return 2;
}
else
{
if (length >= 4)
{
int ch1 = ch - 0x10000;
UInt16 w1 = 0xD800 + ((ch1 >> 10) & 0x3FF);
UInt16 w2 = 0xDC00 + (ch1 & 0x3FF);
if (_flipBytes)
{
w1 = ByteOrder::flipBytes(w1);
w2 = ByteOrder::flipBytes(w2);
}
unsigned char* p = (unsigned char*) &w1;
*bytes++ = *p++;
*bytes++ = *p++;
p = (unsigned char*) &w2;
*bytes++ = *p++;
*bytes++ = *p++;
}
return 4;
}
}
} // namespace Poco