14 Commits

Author SHA1 Message Date
Ben Laurie
853b1eb424 Fix a memory leak (there's another around here somewhere, though).
PR:
2001-06-17 14:42:57 +00:00
Geoff Thorpe
b41f836e5f Some fixes to the reference-counting in ENGINE code. First, there were a
few statements equivalent to "ENGINE_add(ENGINE_openssl())" etc. The inner
call to ENGINE_openssl() (as with other functions like it) orphans a
structural reference count. Second, the ENGINE_cleanup() function also
needs to clean up the functional reference counts held internally as the
list of "defaults" (ie. as used when RSA_new() requires an appropriate
ENGINE reference). So ENGINE_clear_defaults() was created and is called
from within ENGINE_cleanup(). Third, some of the existing code was
logically broken in its treatment of reference counts and locking (my
fault), so the necessary bits have been restructured and tidied up.

To test this stuff, compiling with ENGINE_REF_COUNT_DEBUG will cause every
reference count change (both structural and functional) to log a message to
'stderr'. Using with "openssl engine" for example shows this in action
quite well as the 'engine' sub-command cleans up after itself properly.

Also replaced some spaces with tabs.
2001-04-26 23:04:30 +00:00
Geoff Thorpe
0ce5f3e4f5 This adds 2 things to the ENGINE code.
* "ex_data" - a CRYPTO_EX_DATA structure in the ENGINE structure itself
   that allows an ENGINE to store its own information there rather than in
   global variables. It follows the declarations and implementations used
   in RSA code, for better or worse. However there's a problem when storing
   state with ENGINEs because, unlike related structure types in OpenSSL,
   there is no ENGINE-vs-ENGINE_METHOD separation. Because of what ENGINE
   is, it has method pointers as its structure elements ...  which leads
   to;

 * ENGINE_FLAGS_BY_ID_COPY - if an ENGINE should not be used just as a
   reference to an "implementation" (eg. to get to a hardware device), but
   should also be able to maintain state, then this flag can be set by the
   ENGINE implementation. The result is that any call to ENGINE_by_id()
   will not result in the existing ENGINE being returned (with its
   structural reference count incremented) but instead a new copy of the
   ENGINE will be returned that can maintain its own state independantly of
   any other copies returned in the past or future. Eg. key-generation
   might involve a series of ENGINE-specific control commands to set
   algorithms, sizes, module-keys, ids, ACLs, etc. A final command could
   generate the key. An ENGINE doing this would *have* to declare
   ENGINE_FLAGS_BY_ID_COPY so that the state of that process can be
   maintained "per-handle" and unaffected by other code having a reference
   to the same ENGINE structure.
2001-04-26 19:35:44 +00:00
Richard Levitte
a679116f6f Provide the possibility to clean up internal ENGINE structures. This
takes care of what would otherwise be seen as a memory leak.
2001-04-26 16:07:08 +00:00
Richard Levitte
9e78e6c3f8 Check for OPENSSL_NO_RSA, OPENSSL_NO_DSA and OPENSSL_NO_DH and disable
appropriate code if any of them is defined.
2001-04-26 15:45:12 +00:00
Geoff Thorpe
40fcda292f Some BIG tweaks to ENGINE code.
This change adds some new functionality to the ENGINE code and API to
make it possible for ENGINEs to describe and implement their own control
commands that can be interrogated and used by calling applications at
run-time. The source code includes numerous comments explaining how it all
works and some of the finer details. But basically, an ENGINE will normally
declare an array of ENGINE_CMD_DEFN entries in its ENGINE - and the various
new ENGINE_CTRL_*** command types take care of iterating through this list
of definitions, converting command numbers to names, command names to
numbers, getting descriptions, getting input flags, etc. These
administrative commands are handled directly in the base ENGINE code rather
than in each ENGINE's ctrl() handler, unless they specify the
ENGINE_FLAGS_MANUAL_CMD_CTRL flag (ie. if they're doing something clever or
dynamic with the command definitions).

There is also a new function, ENGINE_cmd_is_executable(), that will
determine if an ENGINE control command is of an "executable" type that
can be used in another new function, ENGINE_ctrl_cmd_string(). If not, the
control command is not supposed to be exposed out to user/config level
access - eg. it could involve the exchange of binary data, returning
results to calling code, etc etc. If the command is executable then
ENGINE_ctrl_cmd_string() can be called using a name/arg string pair. The
control command's input flags will be used to determine necessary
conversions before the control command is called, and commands of this
form will always return zero or one (failure or success, respectively).
This is set up so that arbitrary applications can support control commands
in a consistent way so that tweaking particular ENGINE behaviour is
specific to the ENGINE and the host environment, and independant of the
application or OpenSSL.

Some code demonstrating this stuff in action will applied shortly to the
various ENGINE implementations, as well as "openssl engine" support for
executing arbitrary control commands before and/or after initialising
various ENGINEs.
2001-04-19 00:41:55 +00:00
Geoff Thorpe
dcd87618ab Some more tweaks to ENGINE code.
Previous changes permanently removed the commented-out old code for where
it was possible to create and use an ENGINE statically, and this code gets
rid of the ENGINE_FLAGS_MALLOCED flag that supported the distinction with
dynamically allocated ENGINEs. It also moves the area for ENGINE_FLAGS_***
values from engine_int.h to engine.h - because it should be possible to
declare ENGINEs just from declarations in exported headers.
2001-04-18 03:03:16 +00:00
Geoff Thorpe
d54bf14559 Some more tweaks to ENGINE code.
* Constify the get/set functions, and add some that functions were missing.

* Add a new 'ENGINE_cpy()' function that will produce a new ENGINE based
  copied from an original (except for the references, ie. the new copy will
  be like an ENGINE returned from 'ENGINE_new()' - a structural reference).

* Removed the "null parameter" checking in the get/set functions - it is
  legitimate to set NULL values as a way of *changing* an ENGINE (ie.
  removing a handler that previously existed). Also, passing a NULL pointer
  for an ENGINE is obviously wrong for these functions, so don't bother
  checking for it. The result is a number of error codes and strings could
  be removed.
2001-04-18 02:01:36 +00:00
Geoff Thorpe
ea3a429efe Structural references should never be decremented directly - so leave that
to ENGINE_free(). Also, remove "#if 0" code that has no useful future.
2001-04-18 01:07:28 +00:00
Richard Levitte
f971ccb264 Constify DH-related code. 2000-11-07 14:30:37 +00:00
Richard Levitte
a4aba800d9 Constify DSA-related code. 2000-11-07 13:54:39 +00:00
Richard Levitte
10e473e930 As a consequence of the BIGNUM constification, the ENGINE code needs a
few small constifying changes, and why not throw in a couple of extras
while I'm at it?
2000-11-06 22:15:50 +00:00
Richard Levitte
11c0f1201c Change the engine library so the application writer has to explicitely
load the "external" built-in engines (those that require DSO).  This
makes linking with libdl or other dso libraries non-mandatory.

Change 'openssl engine' accordingly.

Change the engine header files so some declarations (that differed at
that!) aren't duplicated, and make sure engine_int.h includes
engine.h.  That way, there should be no way of missing the needed
info.
2000-11-02 20:33:04 +00:00
Richard Levitte
5270e7025e Merge the engine branch into the main trunk. All conflicts resolved.
At the same time, add VMS support for Rijndael.
2000-10-26 21:07:28 +00:00