Remove some warnings when building

Update #442
This commit is contained in:
mayeut 2015-07-25 03:16:16 +02:00
parent b190a91ab5
commit ffd9db9700

View File

@ -210,13 +210,13 @@ static void decode_help_display(void) {
" By default all tiles are decoded.\n");
fprintf(stdout," -p <comp 0 precision>[C|S][,<comp 1 precision>[C|S][,...]]\n"
" OPTIONAL\n"
" Force the precision (bit depth) of components.\n"
" There shall be at least 1 value. Theres no limit on the number of values (comma separated, last values ignored if too much values).\n"
" Force the precision (bit depth) of components.\n");
fprintf(stdout," There shall be at least 1 value. Theres no limit on the number of values (comma separated, last values ignored if too much values).\n"
" If there are less values than components, the last value is used for remaining components.\n"
" If 'C' is specified (default), values are clipped.\n"
" If 'S' is specified, values are scaled.\n"
" A 0 value can be specified (meaning original bit depth).\n"
" -force-rgb\n"
" A 0 value can be specified (meaning original bit depth).\n");
fprintf(stdout," -force-rgb\n"
" Force output image colorspace to RGB\n"
" -upsample\n"
" Downsampled components will be upsampled to image size\n"