18 Commits

Author SHA1 Message Date
Martin Storsjö
c174dcd652 Remove the FOPEN macro, use WelsFopen instead
This avoids ifdefs at each place the macro is used.
2014-01-27 10:29:05 +02:00
Martin Storsjö
076b1116d6 Fix calculating buffer positions when appending with SNPRINTF/WelsSnprintf
This fixes two separate issues.

First, with the MSVC _snprintf implementations, the return value
is negative if the buffer wasn't large enough - this would in
the worst case lead to making iBufferUsed negative, writing before
the start of the buffer.

Secondly, when both iBufferUsed and iBufferLeft are accumulated,
one can't do "iBufferLeft -= iBufferUsed;". As an example,
say the buffer is 100 bytes in total and iBufferLeft is 40 and
iBufferUsed is 60. If SNPRINTF then writes 5 more bytes to the
buffer, iBufferUsed would be 65, but if we now do
"iBufferLeft -= iBufferUsed;" then iBufferLeft would end up as
-25 even though there's 35 bytes left in the buffer to use.

Therefore, we use a separate variable to store the return value
from the latest SNPRINTF call. This is checked to make sure it
wasn't negative, and only this amount is added to iBufferUsed
and subtracted from iBufferLeft.

This is the same pattern used in codec/encoder/core/src/utils.cpp.

strftime never returns negative numbers, so those calls don't
need as much checking.
2014-01-27 08:03:56 +02:00
Martin Storsjö
a344d100ae Fix buffer size checks when appending using SNPRINTF/WelsSnprintf
Checking iBufferLeft > iBufferUsed does not make sense, since
this would stop writing into the buffer alredy after the buffer
is half full, when there is less space left than has been used.

The right check is iBufferLeft > 0.
2014-01-27 08:03:56 +02:00
Martin Storsjö
2963f4ab6e Remove a hardcoded debug path specific to somebody's environment
Instead of using platform specific paths, just use the local
directory instead, reducing the amounts of ifdefs.
2014-01-26 15:22:41 +02:00
Ethan Hugg
256cd0f610 Merge pull request #172 from volvet/win64_float_fix_for_enc_b
fix win64 float issue, enable AQ assembly
2014-01-22 17:25:03 -08:00
Martin Storsjö
dd0db820fc Rename public interface methods to avoid two overloaded methods with the same name
This is required to make the order in the C++ virtual table
consistent in MSVC - previously the overloaded methods were
ordered differently in the vtable compared to the interface
declaration.
2014-01-21 20:54:32 +02:00
volvet
5c9f447c0e fix win64 float issue, enable AQ assembly 2014-01-21 11:16:48 +08:00
Martin Storsjö
cee3329ff0 Add a runtime option for controlling frame skipping 2014-01-17 12:39:33 +02:00
Martin Storsjö
2766215545 Add an encoder method for encoding the SPS/PPS without encoding a frame
This is useful if using a muxer that requires the SPS/PPS to be
available before the first frame is encoded.
2014-01-11 13:58:56 +02:00
sijchen
4999b816ab complete the encoder interface of bit rate and frame rate updating 2014-01-09 09:20:35 +08:00
Martin Storsjö
d3ee1de5ac Remove trailing whitespace in comments
The astyle cleanup keeps trailing whitespace within comments,
but the whitespace here is not significant nor intentional
and thus should be removed.
2014-01-05 14:53:21 +02:00
ruil2
973902cf3f typo correction-- update another file 2013-12-23 11:01:35 +08:00
Ethan Hugg
8d3b617761 Merge pull request #48 from licaiguo/master
Add 64-bit build support for windows & Linux
2013-12-15 13:01:20 -08:00
Varun B Patil
077c29a0f1 Remove redundant NULL check
Address of a pointer variable can never be NULL.
2013-12-15 18:36:15 +05:30
licaiguo
077ffed5ea Add Windows 64-bit build to VS project files 2013-12-15 15:18:19 +08:00
Ethan Hugg
ff6b669176 Pretty printed the C++ code with astyle 2013-12-12 14:21:12 -08:00
Martin Storsjö
3331ff6566 Fix a typo in the public codec API 2013-12-12 16:13:45 +02:00
Ethan Hugg
70e5e62f3d Initial Commit 2013-12-09 04:51:09 -08:00