Sijia Chen
76ef30dc82
refactor
2015-01-09 15:55:03 +08:00
Martin Storsjö
f89780ddd8
Use the correct types instead of void pointers in function signatures
...
This gets rid of 50 lines of code with just casts of void pointers,
making the code shorter and clearer.
2014-12-16 22:13:38 +02:00
Sijia Chen
4fab8c2ee7
for reference selection under screen:
...
1, ref_list_mgr_svc.cpp, Ln314: fix a wrong DeleteLTRFromLongList which should not be used under screen strategy
2, ref_list_mgr_svc.cpp, Ln910: remove the frame which is furthest in distance to the current frame in ref list
3, wels_preprocess.cpp: use scene LTR ref list when the current frame is scene LTR
-, ref_list_mgr_svc.cpp, Ln811: add DEBUG trace
reviewed at: https://rbcommons.com/s/OpenH264/r/870/
2014-10-28 16:58:59 +08:00
Daniel J. Hofmann
ba535bda4d
Wextra-semi
2014-10-14 22:56:57 +02:00
Sijia Chen
6673a5f71e
1, fix a value in preprocess to avoid warning in UT
...
2, refactor to wrap the operation to m_pSpatialPic into WelsPreprocess
2014-09-28 13:12:16 +08:00
Sijia Chen
cf2cf9efd9
add basic strategy for lossy+no LTR route
2014-09-26 16:40:19 +08:00
ruil2
f7cd6e7aad
use WelsEnc namespace instead of WelsSVCEnc
2014-08-11 16:08:49 +08:00
huili2
dc3fae4477
astyle all
2014-06-25 18:50:41 -07:00
ruil2
74df3e9553
add ref-original frame assigment
2014-06-06 15:24:31 +08:00
lyao2
bfa16ba848
add blockstaticidc pointer for MD
2014-05-24 17:41:47 +08:00
lyao2
bd7c04f738
enable Scroll detection into workflow
2014-05-15 09:11:58 +08:00
huili2
5ed24f216b
astyle all files
2014-05-05 19:30:21 -07:00
ruil2
6b707ffb14
add complexity calculation in workflow
2014-04-17 17:33:44 +08:00
Martin Storsjö
a57094c152
Remove the now unused intermediate code for loading the VP library dynamically
2014-04-08 15:09:21 +03:00
Martin Storsjö
1342da9bc4
Remove everything related to NO_DYNAMIC_VP
...
This mode is the default and used everywhere now.
2014-04-08 15:09:21 +03:00
ruil2
37f20f1c5e
update pre-processing workflow for screen content
2014-04-08 14:42:30 +08:00
ruil2
9645f38021
add reference frame managment for screen content [still in progress]
2014-04-02 10:45:35 +08:00
ruil2
aed919a65a
add scene change for screen content
2014-03-31 17:14:00 +08:00
ruil2
4751fe7690
add scene change detection in workflow for screen content
2014-03-28 11:30:51 +08:00
ruil2
63cef0f0f4
add preprocessing parameter for screen content
2014-03-28 10:06:42 +08:00
volvet
50fe120a3e
simplify-layer-process
2014-03-06 11:19:33 +08:00
volvet
13d785ec6a
refine-multi-layer-process
2014-03-04 12:04:04 +08:00
volvet
775eebaf36
refine build spatial list in processing
2014-03-03 14:04:19 +08:00
volvet
5fe3b6e362
update to the last commit: interface change
2014-02-18 14:00:42 +08:00
volvet
bb354d7c13
name pre-process steps
2014-02-17 14:41:37 +08:00
volvet
600a79bea6
correct code style
2014-02-17 11:46:52 +08:00
volvet
475309307c
move spatial picture related variable to CWelsPreProcess
2014-02-17 11:35:52 +08:00
volvet
488482811c
add update spatial pictures method too CWeslPreProcess
2014-02-17 10:53:46 +08:00
volvet
0a5024d176
move alloc spatial picture and free spatial picture to CWelsPreProcess
2014-02-17 10:24:56 +08:00
volvet
7f59e2f8d9
use forward declaration to replace type cast
2014-02-14 16:50:13 +08:00
Martin Storsjö
f2bd22acd5
Use char instead of str_t
2014-02-10 08:06:37 +02:00
Martin Storsjö
2b77fe7f49
Use bool instead of bool_t
...
bool is one of the built in, standard types in C++, there's no need
for a typedef for it.
2014-02-10 08:05:09 +02:00
Ethan Hugg
ff6b669176
Pretty printed the C++ code with astyle
2013-12-12 14:21:12 -08:00
Ethan Hugg
70e5e62f3d
Initial Commit
2013-12-09 04:51:09 -08:00