80 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * @file widget_pose.cpp
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|  * @brief Setting pose of a widget
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|  * @author Ozan Cagri Tonkal
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|  */
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| 
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| #include <opencv2/viz/vizcore.hpp>
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| #include <opencv2/calib3d/calib3d.hpp>
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| #include <iostream>
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| 
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| using namespace cv;
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| using namespace std;
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| 
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| /**
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|  * @function help
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|  * @brief Display instructions to use this tutorial program
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|  */
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| void help()
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| {
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|     cout
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|     << "--------------------------------------------------------------------------"   << endl
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|     << "This program shows how to visualize a cube rotated around (1,1,1) and shifted "
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|     << "using Rodrigues vector."                                                      << endl
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|     << "Usage:"                                                                       << endl
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|     << "./widget_pose"                                                                << endl
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|     << endl;
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| }
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| 
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| /**
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|  * @function main
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|  */
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| int main()
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| {
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|     help();
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| 
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|     /// Create a window
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|     viz::Viz3d myWindow("Coordinate Frame");
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| 
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|     /// Add coordinate axes
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|     myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem());
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| 
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|     /// Add line to represent (1,1,1) axis
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|     viz::WLine axis(Point3f(-1.0f,-1.0f,-1.0f), Point3f(1.0f,1.0f,1.0f));
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|     axis.setRenderingProperty(viz::LINE_WIDTH, 4.0);
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|     myWindow.showWidget("Line Widget", axis);
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| 
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|     /// Construct a cube widget
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|     viz::WCube cube_widget(Point3f(0.5,0.5,0.0), Point3f(0.0,0.0,-0.5), true, viz::Color::blue());
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|     cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0);
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|     myWindow.showWidget("Cube Widget", cube_widget);
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| 
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|     /// Rodrigues vector
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|     Mat rot_vec = Mat::zeros(1,3,CV_32F);
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|     float translation_phase = 0.0, translation = 0.0;
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|     while(!myWindow.wasStopped())
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|     {
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|         /* Rotation using rodrigues */
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|         /// Rotate around (1,1,1)
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|         rot_vec.at<float>(0,0) += CV_PI * 0.01f;
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|         rot_vec.at<float>(0,1) += CV_PI * 0.01f;
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|         rot_vec.at<float>(0,2) += CV_PI * 0.01f;
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| 
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|         /// Shift on (1,1,1)
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|         translation_phase += CV_PI * 0.01f;
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|         translation = sin(translation_phase);
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| 
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|         Mat rot_mat;
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|         Rodrigues(rot_vec, rot_mat);
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| 
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|         /// Construct pose
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|         Affine3f pose(rot_mat, Vec3f(translation, translation, translation));
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| 
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|         myWindow.setWidgetPose("Cube Widget", pose);
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| 
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|         myWindow.spinOnce(1, true);
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|     }
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| 
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|     return 0;
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| }
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