331 lines
9.8 KiB
C++
331 lines
9.8 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "precomp.hpp"
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#include "opencv2/core/opengl_interop_deprecated.hpp"
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#include "opencv2/core/gpumat.hpp"
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using namespace std;
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using namespace cv;
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using namespace cv::gpu;
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CvOpenGlFuncTab::~CvOpenGlFuncTab()
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{
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}
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void icvSetOpenGlFuncTab(const CvOpenGlFuncTab*)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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////////////////////////////////////////////////////////////////////////
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// GlBuffer
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class cv::GlBuffer::Impl
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{
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};
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cv::GlBuffer::GlBuffer(Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlBuffer::GlBuffer(int, int, int, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlBuffer::GlBuffer(Size, int, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlBuffer::GlBuffer(InputArray, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlBuffer::create(int, int, int, Usage)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlBuffer::release()
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{
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}
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void cv::GlBuffer::copyFrom(InputArray)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlBuffer::bind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlBuffer::unbind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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Mat cv::GlBuffer::mapHost()
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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return Mat();
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}
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void cv::GlBuffer::unmapHost()
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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GpuMat cv::GlBuffer::mapDevice()
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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return GpuMat();
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}
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void cv::GlBuffer::unmapDevice()
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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template <> void cv::Ptr<cv::GlBuffer::Impl>::delete_obj()
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{
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if (obj) delete obj;
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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// GlTexture
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class cv::GlTexture::Impl
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{
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};
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cv::GlTexture::GlTexture() : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlTexture::GlTexture(int, int, int) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlTexture::GlTexture(Size, int) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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cv::GlTexture::GlTexture(InputArray, bool) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlTexture::create(int, int, int)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlTexture::release()
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{
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}
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void cv::GlTexture::copyFrom(InputArray, bool)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlTexture::bind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlTexture::unbind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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template <> void cv::Ptr<cv::GlTexture::Impl>::delete_obj()
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{
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if (obj) delete obj;
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}
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////////////////////////////////////////////////////////////////////////
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// GlArrays
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void cv::GlArrays::setVertexArray(InputArray)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlArrays::setColorArray(InputArray, bool)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlArrays::setNormalArray(InputArray)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlArrays::setTexCoordArray(InputArray)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlArrays::bind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlArrays::unbind() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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////////////////////////////////////////////////////////////////////////
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// GlFont
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cv::GlFont::GlFont(const string& _family, int _height, Weight _weight, Style _style)
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: family_(_family), height_(_height), weight_(_weight), style_(_style), base_(0)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlFont::draw(const char*, int) const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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Ptr<GlFont> cv::GlFont::get(const std::string&, int, Weight, Style)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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return Ptr<GlFont>();
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}
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////////////////////////////////////////////////////////////////////////
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// Rendering
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void cv::render(const GlTexture&, Rect_<double>, Rect_<double>)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::render(const GlArrays&, int, Scalar)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::render(const string&, const Ptr<GlFont>&, Scalar, Point2d)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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////////////////////////////////////////////////////////////////////////
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// GlCamera
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cv::GlCamera::GlCamera() :
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eye_(0.0, 0.0, -5.0), center_(0.0, 0.0, 0.0), up_(0.0, 1.0, 0.0),
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pos_(0.0, 0.0, -5.0), yaw_(0.0), pitch_(0.0), roll_(0.0),
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useLookAtParams_(false),
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scale_(1.0, 1.0, 1.0),
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projectionMatrix_(),
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fov_(45.0), aspect_(0.0),
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left_(0.0), right_(1.0), bottom_(1.0), top_(0.0),
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zNear_(-1.0), zFar_(1.0),
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perspectiveProjection_(false)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::lookAt(Point3d, Point3d, Point3d)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setCameraPos(Point3d, double, double, double)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setScale(Point3d)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setProjectionMatrix(const Mat&, bool)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setPerspectiveProjection(double, double, double, double)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setOrthoProjection(double, double, double, double, double, double)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setupProjectionMatrix() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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void cv::GlCamera::setupModelViewMatrix() const
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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}
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////////////////////////////////////////////////////////////////////////
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// Error handling
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bool icvCheckGlError(const char*, const int, const char*)
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{
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CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it");
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return false;
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}
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