/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" #include "opencv2/core/opengl_interop_deprecated.hpp" #include "opencv2/core/gpumat.hpp" using namespace std; using namespace cv; using namespace cv::gpu; CvOpenGlFuncTab::~CvOpenGlFuncTab() { } void icvSetOpenGlFuncTab(const CvOpenGlFuncTab*) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } //////////////////////////////////////////////////////////////////////// // GlBuffer class cv::GlBuffer::Impl { }; cv::GlBuffer::GlBuffer(Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlBuffer::GlBuffer(int, int, int, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlBuffer::GlBuffer(Size, int, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlBuffer::GlBuffer(InputArray, Usage _usage) : rows_(0), cols_(0), type_(0), usage_(_usage) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlBuffer::create(int, int, int, Usage) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlBuffer::release() { } void cv::GlBuffer::copyFrom(InputArray) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlBuffer::bind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlBuffer::unbind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } Mat cv::GlBuffer::mapHost() { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); return Mat(); } void cv::GlBuffer::unmapHost() { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } GpuMat cv::GlBuffer::mapDevice() { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); return GpuMat(); } void cv::GlBuffer::unmapDevice() { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } template <> void cv::Ptr::delete_obj() { if (obj) delete obj; } ////////////////////////////////////////////////////////////////////////////////////////// // GlTexture class cv::GlTexture::Impl { }; cv::GlTexture::GlTexture() : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlTexture::GlTexture(int, int, int) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlTexture::GlTexture(Size, int) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } cv::GlTexture::GlTexture(InputArray, bool) : rows_(0), cols_(0), type_(0), buf_(GlBuffer::TEXTURE_BUFFER) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlTexture::create(int, int, int) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlTexture::release() { } void cv::GlTexture::copyFrom(InputArray, bool) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlTexture::bind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlTexture::unbind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } template <> void cv::Ptr::delete_obj() { if (obj) delete obj; } //////////////////////////////////////////////////////////////////////// // GlArrays void cv::GlArrays::setVertexArray(InputArray) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlArrays::setColorArray(InputArray, bool) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlArrays::setNormalArray(InputArray) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlArrays::setTexCoordArray(InputArray) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlArrays::bind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlArrays::unbind() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } //////////////////////////////////////////////////////////////////////// // GlFont cv::GlFont::GlFont(const string& _family, int _height, Weight _weight, Style _style) : family_(_family), height_(_height), weight_(_weight), style_(_style), base_(0) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlFont::draw(const char*, int) const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } Ptr cv::GlFont::get(const std::string&, int, Weight, Style) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); return Ptr(); } //////////////////////////////////////////////////////////////////////// // Rendering void cv::render(const GlTexture&, Rect_, Rect_) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::render(const GlArrays&, int, Scalar) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::render(const string&, const Ptr&, Scalar, Point2d) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } //////////////////////////////////////////////////////////////////////// // GlCamera cv::GlCamera::GlCamera() : eye_(0.0, 0.0, -5.0), center_(0.0, 0.0, 0.0), up_(0.0, 1.0, 0.0), pos_(0.0, 0.0, -5.0), yaw_(0.0), pitch_(0.0), roll_(0.0), useLookAtParams_(false), scale_(1.0, 1.0, 1.0), projectionMatrix_(), fov_(45.0), aspect_(0.0), left_(0.0), right_(1.0), bottom_(1.0), top_(0.0), zNear_(-1.0), zFar_(1.0), perspectiveProjection_(false) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::lookAt(Point3d, Point3d, Point3d) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setCameraPos(Point3d, double, double, double) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setScale(Point3d) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setProjectionMatrix(const Mat&, bool) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setPerspectiveProjection(double, double, double, double) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setOrthoProjection(double, double, double, double, double, double) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setupProjectionMatrix() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } void cv::GlCamera::setupModelViewMatrix() const { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); } //////////////////////////////////////////////////////////////////////// // Error handling bool icvCheckGlError(const char*, const int, const char*) { CV_Error(CV_StsNotImplemented, "This function in deprecated, do not use it"); return false; }