564 lines
19 KiB
C++
564 lines
19 KiB
C++
/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2008-2012, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include <precomp.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#if !defined (HAVE_CUDA)
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cv::gpu::SoftCascade::SoftCascade() : filds(0) { throw_nogpu(); }
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cv::gpu::SoftCascade::SoftCascade( const string&, const float, const float) : filds(0) { throw_nogpu(); }
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cv::gpu::SoftCascade::~SoftCascade() { throw_nogpu(); }
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bool cv::gpu::SoftCascade::load( const string&, const float, const float) { throw_nogpu(); return false; }
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void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat&, const int, int) { throw_nogpu();}
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void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat&, int, GpuMat&, Stream)
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{
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throw_nogpu();
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}
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#else
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#include <icf.hpp>
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namespace cv { namespace gpu { namespace device {
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namespace icf {
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void fillBins(cv::gpu::PtrStepSzb hogluv, const cv::gpu::PtrStepSzf& nangle,
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const int fw, const int fh, const int bins);
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void detect(const PtrStepSzb& levels, const PtrStepSzb& octaves, const PtrStepSzf& stages,
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const PtrStepSzb& nodes, const PtrStepSzf& leaves, const PtrStepSzi& hogluv, PtrStepSz<uchar4> objects,
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PtrStepSzi counter, const int downscales);
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void detectAtScale(const int scale, const PtrStepSzb& levels, const PtrStepSzb& octaves, const PtrStepSzf& stages,
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const PtrStepSzb& nodes, const PtrStepSzf& leaves, const PtrStepSzi& hogluv, PtrStepSz<uchar4> objects,
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PtrStepSzi counter, const int downscales);
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}
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}}}
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struct cv::gpu::SoftCascade::Filds
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{
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Filds()
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{
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plane.create(FRAME_HEIGHT * (HOG_LUV_BINS + 1), FRAME_WIDTH, CV_8UC1);
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fplane.create(FRAME_HEIGHT * 6, FRAME_WIDTH, CV_32FC1);
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luv.create(FRAME_HEIGHT, FRAME_WIDTH, CV_8UC3);
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shrunk.create(FRAME_HEIGHT / 4 * HOG_LUV_BINS, FRAME_WIDTH / 4, CV_8UC1);
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integralBuffer.create(shrunk.rows + 1 * HOG_LUV_BINS, shrunk.cols + 1, CV_32SC1);
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hogluv.create((FRAME_HEIGHT / 4 + 1) * HOG_LUV_BINS, FRAME_WIDTH / 4 + 1, CV_32SC1);
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detCounter.create(1,1, CV_32SC1);
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}
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// scales range
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float minScale;
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float maxScale;
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int origObjWidth;
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int origObjHeight;
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int downscales;
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GpuMat octaves;
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GpuMat stages;
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GpuMat nodes;
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GpuMat leaves;
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GpuMat levels;
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GpuMat detCounter;
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// preallocated buffer 640x480x10 for hogluv + 640x480 got gray
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GpuMat plane;
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// preallocated buffer for floating point operations
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GpuMat fplane;
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// temporial mat for cvtColor
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GpuMat luv;
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// 160x120x10
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GpuMat shrunk;
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// temporial mat for integrall
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GpuMat integralBuffer;
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// 161x121x10
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GpuMat hogluv;
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std::vector<float> scales;
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enum { BOOST = 0 };
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enum
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{
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FRAME_WIDTH = 640,
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FRAME_HEIGHT = 480,
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TOTAL_SCALES = 55,
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ORIG_OBJECT_WIDTH = 64,
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ORIG_OBJECT_HEIGHT = 128,
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HOG_BINS = 6,
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LUV_BINS = 3,
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HOG_LUV_BINS = 10
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};
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bool fill(const FileNode &root, const float mins, const float maxs);
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void detect(cv::gpu::GpuMat objects, cudaStream_t stream) const
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{
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cudaMemset(detCounter.data, 0, detCounter.step * detCounter.rows * sizeof(int));
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device::icf::detect(levels, octaves, stages, nodes, leaves, hogluv, objects , detCounter, downscales);
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}
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void detectAtScale(int scale, cv::gpu::GpuMat objects, cudaStream_t stream) const
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{
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cudaMemset(detCounter.data, 0, detCounter.step * detCounter.rows * sizeof(int));
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device::icf::detectAtScale(scale, levels, octaves, stages, nodes, leaves, hogluv, objects,
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detCounter, downscales);
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}
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private:
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void calcLevels(const std::vector<device::icf::Octave>& octs,
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int frameW, int frameH, int nscales);
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typedef std::vector<device::icf::Octave>::const_iterator octIt_t;
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int fitOctave(const std::vector<device::icf::Octave>& octs, const float& logFactor) const
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{
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float minAbsLog = FLT_MAX;
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int res = 0;
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for (int oct = 0; oct < (int)octs.size(); ++oct)
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{
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const device::icf::Octave& octave =octs[oct];
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float logOctave = ::log(octave.scale);
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float logAbsScale = ::fabs(logFactor - logOctave);
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if(logAbsScale < minAbsLog)
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{
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res = oct;
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minAbsLog = logAbsScale;
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}
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}
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return res;
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}
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};
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bool cv::gpu::SoftCascade::Filds::fill(const FileNode &root, const float mins, const float maxs)
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{
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using namespace device::icf;
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minScale = mins;
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maxScale = maxs;
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// cascade properties
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static const char *const SC_STAGE_TYPE = "stageType";
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static const char *const SC_BOOST = "BOOST";
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static const char *const SC_FEATURE_TYPE = "featureType";
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static const char *const SC_ICF = "ICF";
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static const char *const SC_ORIG_W = "width";
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static const char *const SC_ORIG_H = "height";
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static const char *const SC_OCTAVES = "octaves";
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static const char *const SC_STAGES = "stages";
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static const char *const SC_FEATURES = "features";
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static const char *const SC_WEEK = "weakClassifiers";
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static const char *const SC_INTERNAL = "internalNodes";
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static const char *const SC_LEAF = "leafValues";
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static const char *const SC_OCT_SCALE = "scale";
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static const char *const SC_OCT_STAGES = "stageNum";
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static const char *const SC_OCT_SHRINKAGE = "shrinkingFactor";
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static const char *const SC_STAGE_THRESHOLD = "stageThreshold";
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static const char * const SC_F_CHANNEL = "channel";
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static const char * const SC_F_RECT = "rect";
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// only Ada Boost supported
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std::string stageTypeStr = (string)root[SC_STAGE_TYPE];
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CV_Assert(stageTypeStr == SC_BOOST);
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// only HOG-like integral channel features cupported
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string featureTypeStr = (string)root[SC_FEATURE_TYPE];
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CV_Assert(featureTypeStr == SC_ICF);
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origObjWidth = (int)root[SC_ORIG_W];
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CV_Assert(origObjWidth == ORIG_OBJECT_WIDTH);
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origObjHeight = (int)root[SC_ORIG_H];
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CV_Assert(origObjHeight == ORIG_OBJECT_HEIGHT);
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FileNode fn = root[SC_OCTAVES];
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if (fn.empty()) return false;
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std::vector<Octave> voctaves;
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std::vector<float> vstages;
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std::vector<Node> vnodes;
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std::vector<float> vleaves;
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scales.clear();
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FileNodeIterator it = fn.begin(), it_end = fn.end();
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int feature_offset = 0;
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ushort octIndex = 0;
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ushort shrinkage = 1;
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for (; it != it_end; ++it)
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{
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FileNode fns = *it;
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float scale = (float)fns[SC_OCT_SCALE];
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bool isUPOctave = scale >= 1;
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scales.push_back(scale);
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ushort nstages = saturate_cast<ushort>((int)fns[SC_OCT_STAGES]);
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ushort2 size;
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size.x = cvRound(ORIG_OBJECT_WIDTH * scale);
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size.y = cvRound(ORIG_OBJECT_HEIGHT * scale);
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shrinkage = saturate_cast<ushort>((int)fns[SC_OCT_SHRINKAGE]);
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Octave octave(octIndex, nstages, shrinkage, size, scale);
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CV_Assert(octave.stages > 0);
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voctaves.push_back(octave);
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FileNode ffs = fns[SC_FEATURES];
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if (ffs.empty()) return false;
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FileNodeIterator ftrs = ffs.begin();
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fns = fns[SC_STAGES];
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if (fn.empty()) return false;
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// for each stage (~ decision tree with H = 2)
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FileNodeIterator st = fns.begin(), st_end = fns.end();
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for (; st != st_end; ++st )
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{
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fns = *st;
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vstages.push_back((float)fns[SC_STAGE_THRESHOLD]);
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fns = fns[SC_WEEK];
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FileNodeIterator ftr = fns.begin(), ft_end = fns.end();
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for (; ftr != ft_end; ++ftr)
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{
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fns = (*ftr)[SC_INTERNAL];
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FileNodeIterator inIt = fns.begin(), inIt_end = fns.end();
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for (; inIt != inIt_end;)
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{
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// int feature = (int)(*(inIt +=2)) + feature_offset;
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inIt +=3;
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// extract feature, Todo:check it
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uint th = saturate_cast<uint>((float)(*(inIt++)));
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cv::FileNode ftn = (*ftrs)[SC_F_RECT];
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cv::FileNodeIterator r_it = ftn.begin();
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uchar4 rect;
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rect.x = saturate_cast<uchar>((int)*(r_it++));
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rect.y = saturate_cast<uchar>((int)*(r_it++));
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rect.z = saturate_cast<uchar>((int)*(r_it++));
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rect.w = saturate_cast<uchar>((int)*(r_it++));
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if (isUPOctave)
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{
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rect.z -= rect.x;
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rect.w -= rect.y;
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}
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uint channel = saturate_cast<uint>((int)(*ftrs)[SC_F_CHANNEL]);
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vnodes.push_back(Node(rect, channel, th));
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++ftrs;
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}
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fns = (*ftr)[SC_LEAF];
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inIt = fns.begin(), inIt_end = fns.end();
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for (; inIt != inIt_end; ++inIt)
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vleaves.push_back((float)(*inIt));
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}
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}
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feature_offset += octave.stages * 3;
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++octIndex;
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}
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// upload in gpu memory
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octaves.upload(cv::Mat(1, voctaves.size() * sizeof(Octave), CV_8UC1, (uchar*)&(voctaves[0]) ));
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CV_Assert(!octaves.empty());
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stages.upload(cv::Mat(vstages).reshape(1,1));
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CV_Assert(!stages.empty());
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nodes.upload(cv::Mat(1, vnodes.size() * sizeof(Node), CV_8UC1, (uchar*)&(vnodes[0]) ));
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CV_Assert(!nodes.empty());
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leaves.upload(cv::Mat(vleaves).reshape(1,1));
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CV_Assert(!leaves.empty());
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// compute levels
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calcLevels(voctaves, FRAME_WIDTH, FRAME_HEIGHT, TOTAL_SCALES);
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CV_Assert(!levels.empty());
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return true;
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}
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namespace {
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struct CascadeIntrinsics
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{
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static const float lambda = 1.099f, a = 0.89f;
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static float getFor(int channel, float scaling)
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{
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CV_Assert(channel < 10);
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if (fabs(scaling - 1.f) < FLT_EPSILON)
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return 1.f;
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// according to R. Benenson, M. Mathias, R. Timofte and L. Van Gool's and Dallal's papers
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static const float A[2][2] =
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{ //channel <= 6, otherwise
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{ 0.89f, 1.f}, // down
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{ 1.00f, 1.f} // up
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};
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static const float B[2][2] =
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{ //channel <= 6, otherwise
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{ 1.099f / log(2), 2.f}, // down
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{ 0.f, 2.f} // up
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};
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float a = A[(int)(scaling >= 1)][(int)(channel > 6)];
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float b = B[(int)(scaling >= 1)][(int)(channel > 6)];
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// printf("!!! scaling: %f %f %f -> %f\n", scaling, a, b, a * pow(scaling, b));
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return a * pow(scaling, b);
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}
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};
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}
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inline void cv::gpu::SoftCascade::Filds::calcLevels(const std::vector<device::icf::Octave>& octs,
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int frameW, int frameH, int nscales)
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{
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CV_Assert(nscales > 1);
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using device::icf::Level;
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std::vector<Level> vlevels;
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float logFactor = (::log(maxScale) - ::log(minScale)) / (nscales -1);
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float scale = minScale;
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downscales = 0;
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for (int sc = 0; sc < nscales; ++sc)
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{
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int width = ::std::max(0.0f, frameW - (origObjWidth * scale));
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int height = ::std::max(0.0f, frameH - (origObjHeight * scale));
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float logScale = ::log(scale);
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int fit = fitOctave(octs, logScale);
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Level level(fit, octs[fit], scale, width, height);
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level.scaling[0] = CascadeIntrinsics::getFor(0, level.relScale);
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level.scaling[1] = CascadeIntrinsics::getFor(9, level.relScale);
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if (!width || !height)
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break;
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else
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{
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vlevels.push_back(level);
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if (octs[fit].scale < 1) ++downscales;
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}
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if (::fabs(scale - maxScale) < FLT_EPSILON) break;
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scale = ::std::min(maxScale, ::expf(::log(scale) + logFactor));
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// printf("level: %d (%f %f) [%f %f] (%d %d) (%d %d)\n", level.octave, level.relScale, level.shrScale,
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// level.scaling[0], level.scaling[1], level.workRect.x, level.workRect.y, level.objSize.x,
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//level.objSize.y);
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std::cout << "level " << sc
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<< " octeve "
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<< vlevels[sc].octave
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<< " relScale "
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<< vlevels[sc].relScale
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<< " " << vlevels[sc].shrScale
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<< " [" << (int)vlevels[sc].objSize.x
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<< " " << (int)vlevels[sc].objSize.y << "] ["
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<< (int)vlevels[sc].workRect.x << " " << (int)vlevels[sc].workRect.y << "]" << std::endl;
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}
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levels.upload(cv::Mat(1, vlevels.size() * sizeof(Level), CV_8UC1, (uchar*)&(vlevels[0]) ));
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}
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cv::gpu::SoftCascade::SoftCascade() : filds(0) {}
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cv::gpu::SoftCascade::SoftCascade( const string& filename, const float minScale, const float maxScale) : filds(0)
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{
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load(filename, minScale, maxScale);
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}
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cv::gpu::SoftCascade::~SoftCascade()
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{
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delete filds;
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}
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bool cv::gpu::SoftCascade::load( const string& filename, const float minScale, const float maxScale)
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{
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if (filds)
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delete filds;
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filds = 0;
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cv::FileStorage fs(filename, FileStorage::READ);
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if (!fs.isOpened()) return false;
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filds = new Filds;
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Filds& flds = *filds;
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if (!flds.fill(fs.getFirstTopLevelNode(), minScale, maxScale)) return false;
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return true;
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}
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#define USE_REFERENCE_VALUES
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namespace {
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char *itoa(long i, char* s, int /*dummy_radix*/)
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{
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sprintf(s, "%ld", i);
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return s;
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}
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}
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//================================== synchronous version ============================================================//
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void cv::gpu::SoftCascade::detectMultiScale(const GpuMat& colored, const GpuMat& /*rois*/,
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GpuMat& objects, const int /*rejectfactor*/, int specificScale)
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{
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// only color images are supperted
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CV_Assert(colored.type() == CV_8UC3);
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// only this window size allowed
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CV_Assert(colored.cols == Filds::FRAME_WIDTH && colored.rows == Filds::FRAME_HEIGHT);
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Filds& flds = *filds;
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#if defined USE_REFERENCE_VALUES
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cudaMemset(flds.hogluv.data, 0, flds.hogluv.step * flds.hogluv.rows);
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cv::FileStorage imgs("/home/kellan/testInts.xml", cv::FileStorage::READ);
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char buff[33];
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for(int i = 0; i < Filds::HOG_LUV_BINS; ++i)
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{
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cv::Mat channel;
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imgs[std::string("channel") + itoa(i, buff, 10)] >> channel;
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// std::cout << "channel " << i << std::endl << channel << std::endl;
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GpuMat gchannel(flds.hogluv, cv::Rect(0, 121 * i, 161, 121));
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gchannel.upload(channel);
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}
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#else
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GpuMat& plane = flds.plane;
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GpuMat& shrunk = flds.shrunk;
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cudaMemset(plane.data, 0, plane.step * plane.rows);
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|
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int fw = Filds::FRAME_WIDTH;
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int fh = Filds::FRAME_HEIGHT;
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|
|
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GpuMat gray(plane, cv::Rect(0, fh * Filds::HOG_LUV_BINS, fw, fh));
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|
|
|
//cv::gpu::cvtColor(colored, gray, CV_RGB2GRAY);
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cv::gpu::cvtColor(colored, gray, CV_BGR2GRAY);
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|
|
|
//create hog
|
|
GpuMat dfdx(flds.fplane, cv::Rect(0, 0, fw, fh));
|
|
GpuMat dfdy(flds.fplane, cv::Rect(0, fh, fw, fh));
|
|
|
|
cv::gpu::Sobel(gray, dfdx, CV_32F, 1, 0, 3, 0.125f);
|
|
cv::gpu::Sobel(gray, dfdy, CV_32F, 0, 1, 3, 0.125f);
|
|
|
|
GpuMat mag(flds.fplane, cv::Rect(0, 2 * fh, fw, fh));
|
|
GpuMat ang(flds.fplane, cv::Rect(0, 3 * fh, fw, fh));
|
|
|
|
cv::gpu::cartToPolar(dfdx, dfdy, mag, ang, true);
|
|
|
|
// normolize magnitude to uchar interval and angles to 6 bins
|
|
|
|
GpuMat nmag(flds.fplane, cv::Rect(0, 4 * fh, fw, fh));
|
|
GpuMat nang(flds.fplane, cv::Rect(0, 5 * fh, fw, fh));
|
|
|
|
cv::gpu::multiply(mag, cv::Scalar::all(1.f / ::log(2)), nmag);
|
|
cv::gpu::multiply(ang, cv::Scalar::all(1.f / 60.f), nang);
|
|
|
|
//create uchar magnitude
|
|
GpuMat cmag(plane, cv::Rect(0, fh * Filds::HOG_BINS, fw, fh));
|
|
nmag.convertTo(cmag, CV_8UC1);
|
|
|
|
// create luv
|
|
cv::gpu::cvtColor(colored, flds.luv, CV_BGR2Luv);
|
|
|
|
std::vector<GpuMat> splited;
|
|
for(int i = 0; i < Filds::LUV_BINS; ++i)
|
|
{
|
|
splited.push_back(GpuMat(plane, cv::Rect(0, fh * (7 + i), fw, fh)));
|
|
}
|
|
|
|
cv::gpu::split(flds.luv, splited);
|
|
|
|
device::icf::fillBins(plane, nang, fw, fh, Filds::HOG_BINS);
|
|
|
|
GpuMat hogluv(plane, cv::Rect(0, 0, fw, fh * Filds::HOG_LUV_BINS));
|
|
cv::gpu::resize(hogluv, flds.shrunk, cv::Size(), 0.25, 0.25, CV_INTER_AREA);
|
|
|
|
fw /= 4;
|
|
fh /= 4;
|
|
for(int i = 0; i < Filds::HOG_LUV_BINS; ++i)
|
|
{
|
|
GpuMat channel(shrunk, cv::Rect(0, fh * i, fw, fh ));
|
|
GpuMat sum(flds.hogluv, cv::Rect(0, (fh + 1) * i, fw + 1, fh + 1));
|
|
cv::gpu::integralBuffered(channel, sum, flds.integralBuffer);
|
|
}
|
|
#endif
|
|
|
|
if (specificScale == -1)
|
|
flds.detect(objects, 0);
|
|
else
|
|
flds.detectAtScale(specificScale, objects, 0);
|
|
|
|
cv::Mat out(flds.detCounter);
|
|
int ndetections = *(out.data);
|
|
|
|
objects = GpuMat(objects, cv::Rect(0, 0, ndetections * sizeof(Detection), 1));
|
|
}
|
|
|
|
void cv::gpu::SoftCascade::detectMultiScale(const GpuMat&, const GpuMat&, GpuMat&, int, GpuMat&, Stream)
|
|
{
|
|
// cudaStream_t stream = StreamAccessor::getStream(s);
|
|
}
|
|
|
|
|
|
#endif |