Andrey Kamaev
be7bbe3aa9
Drop cv:: prefix from cv::String used inside the cv namespace
2013-03-22 22:14:50 +04:00
Andrey Kamaev
2ad7b97f1c
All modules (except ocl and gpu) compiles and pass tests
2013-03-22 22:14:26 +04:00
Vladislav Vinogradov
ecb2ebfba4
Move opengl iterop code to cv::ogl namespace
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Fixed issues: #2737 #2848
2013-03-12 18:13:11 +04:00
marina.kolpakova
d65b3e0617
fix warning in CUDA samples
2012-11-10 04:59:55 +04:00
OpenCV Buildbot
81f826db2b
Normalize line endings and whitespace
2012-10-17 15:57:49 +04:00
Marina Kolpakova
b065c7a296
fixes for the newly added gcc warning keys
2012-06-21 03:48:36 +00:00
Marina Kolpakova
c17bd8c11b
fixed "shadow" warnings in nvidia folder
2012-06-15 13:16:43 +00:00
Marina Kolpakova
9dac223039
fixed part of shadow warnings
2012-06-13 13:12:21 +00:00
Vladislav Vinogradov
917063b7f7
reverted r8003 (CascadeClassifier_GPU)
2012-04-28 08:41:10 +00:00
Vadim Pisarevsky
2fd1e2ea57
merged all the latest changes from 2.4 to trunk
2012-04-13 21:50:59 +00:00
Vladislav Vinogradov
ddf56fa629
added additional error check
2012-01-25 07:32:35 +00:00
Anton Obukhov
54337fd513
[+] CUDA path for NCVImagePyramid
2011-11-13 20:52:48 +00:00
Anton Obukhov
56531c6161
[*] Fixed #1461
2011-11-04 12:41:54 +00:00
Anton Obukhov
5afb445283
[+] Pixel types via templates
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[+] Color conversions stub via pixel types
[+] Pyramid calculation (required for mipmaps in CUDA 4.1)
[~] Changed C strings to C++ throughout NCV
[~] Fixed a couple of bugs in NCV
2011-10-27 10:13:28 +00:00
Alexey Spizhevoy
5d703abdc2
fix for GPU module compile time (VS2010) error (from 2.3 branch)
2011-06-30 14:47:20 +00:00
Alexander Shishkov
f010539aaf
Fixed MacOS GPU Compilation for i386
2011-06-16 15:02:58 +00:00
Anton Obukhov
0c325cace3
[~] Minor refactoring, clean-up
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[+] Added 128-bit transpose
2011-04-24 21:39:08 +00:00
Anatoly Baksheev
7539b7de65
fixed build under ubuntu, but FS is still disabled
2011-02-07 13:47:10 +00:00
Anatoly Baksheev
0747f2d863
1) NPP_staging as sources. Binaries removed.
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2) NVidia tests for GPU
3) FD sample that uses NVidia's interface.
2011-02-04 15:15:25 +00:00