8 Commits

Author SHA1 Message Date
Antonella Cascitelli
079ceea616 Added new functionalities to viz module
- load OBJ file
- set offscreen rendering
- set roll angle of the camera
- get Mat screenshot of the current scene
- remove all lights from the scene
- add a custom light in the scene
- modify the size of the WImage3D widget
- added ambient property for the widget

Changed Vec3d in cv::viz::Color

Renamed method getMatScreenshotin getScreenshot

Modified showWidget

Fixed on viz::Color and reverted fix on vtkProp3D

Removed cameraRoll method

Merged load mesh method (for ply and obj file)

Fixed doc

Fixed cv::viz::WImage3D::setSize for vtk5.8

Fixed enum for cv::viz::Mesh::load
2015-08-15 01:03:59 +02:00
tcavallari
cca78e0601 Null Pointer check in vizimpl.cpp
Should fix #4191 (http://code.opencv.org/issues/4191)
2015-04-21 10:08:17 +02:00
Anatoly Baksheev
24d8cbf940 Viz::setViewerPose() - changed up-vector to down (common for Computer Vision & Odometry) 2014-03-16 20:07:05 +04:00
Anatoly Baksheev
fb7e74c511 iteractor work 2014-03-02 23:15:53 +04:00
Anatoly Baksheev
56754e907d fixed crash for windows if console widow is closed or CTRL_C/CTRL_BRAK keys in console are pressed. 2014-02-15 20:08:04 +04:00
Anatoly Baksheev
5dc17f5d58 Fixed all OpenGL issues for Macos (via objective-C++ layer) 2014-02-10 15:45:46 +04:00
Anatoly Baksheev
069dd8a068 default meshlab background 2014-02-10 15:45:45 +04:00
Anatoly Baksheev
02ebc4368c Viz initial backport, compilation fixes, moved viz/viz.hpp header according to 2.4 style 2014-01-20 22:51:33 +04:00