fixed bit arifmetic in sft-based integral
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@ -50,10 +50,10 @@ namespace cv { namespace gpu { namespace device
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__device__ uchar4 int_to_uchar4(unsigned int in)
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{
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uchar4 bytes;
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bytes.x = (in && 0x000000ff) >> 0;
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bytes.y = (in && 0x0000ff00) >> 8;
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bytes.z = (in && 0x00ff0000) >> 16;
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bytes.w = (in && 0xff000000) >> 24;
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bytes.x = (in & 0x000000ff) >> 0;
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bytes.y = (in & 0x0000ff00) >> 8;
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bytes.z = (in & 0x00ff0000) >> 16;
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bytes.w = (in & 0xff000000) >> 24;
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return bytes;
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}
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