removed unroll_detail.hpp
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//M*/
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#ifndef __UNROLL_DETAIL_HPP__
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#define __UNROLL_DETAIL_HPP__
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#include <thrust/tuple.h>
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#include "opencv2/core/cuda/common.hpp"
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#include "opencv2/core/cuda/vec_traits.hpp"
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namespace detail
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{
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    template <int cn> struct Unroll;
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    template <> struct Unroll<1>
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    {
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        template <int BLOCK_SIZE, typename R>
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        static __device__ __forceinline__ volatile R* smem_tuple(R* smem)
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        {
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            return smem;
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        }
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        template <typename R>
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        static __device__ __forceinline__ R& tie(R& val)
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        {
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            return val;
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        }
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        template <class Op>
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        static __device__ __forceinline__ const Op& op(const Op& op)
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        {
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            return op;
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        }
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    };
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    template <> struct Unroll<2>
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    {
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        template <int BLOCK_SIZE, typename R>
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        static __device__ __forceinline__ thrust::tuple<volatile R*, volatile R*> smem_tuple(R* smem)
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        {
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            return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE);
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        }
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        template <typename R>
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        static __device__ __forceinline__ thrust::tuple<typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&> tie(R& val)
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        {
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            return thrust::tie(val.x, val.y);
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        }
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        template <class Op>
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        static __device__ __forceinline__ const thrust::tuple<Op, Op> op(const Op& op)
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        {
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            return thrust::make_tuple(op, op);
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        }
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    };
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    template <> struct Unroll<3>
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    {
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        template <int BLOCK_SIZE, typename R>
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        static __device__ __forceinline__ thrust::tuple<volatile R*, volatile R*, volatile R*> smem_tuple(R* smem)
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        {
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            return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE, smem + 2 * BLOCK_SIZE);
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        }
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        template <typename R>
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        static __device__ __forceinline__ thrust::tuple<typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&> tie(R& val)
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        {
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            return thrust::tie(val.x, val.y, val.z);
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        }
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        template <class Op>
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        static __device__ __forceinline__ const thrust::tuple<Op, Op, Op> op(const Op& op)
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        {
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            return thrust::make_tuple(op, op, op);
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        }
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    };
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    template <> struct Unroll<4>
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    {
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        template <int BLOCK_SIZE, typename R>
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        static __device__ __forceinline__ thrust::tuple<volatile R*, volatile R*, volatile R*, volatile R*> smem_tuple(R* smem)
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        {
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            return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE, smem + 2 * BLOCK_SIZE, smem + 3 * BLOCK_SIZE);
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        }
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        template <typename R>
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        static __device__ __forceinline__ thrust::tuple<typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&, typename cv::cuda::device::VecTraits<R>::elem_type&> tie(R& val)
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        {
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            return thrust::tie(val.x, val.y, val.z, val.w);
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        }
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        template <class Op>
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        static __device__ __forceinline__ const thrust::tuple<Op, Op, Op, Op> op(const Op& op)
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        {
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            return thrust::make_tuple(op, op, op, op);
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        }
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    };
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}
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#endif // __UNROLL_DETAIL_HPP__
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