Fixed support of translation in the GPU-based plane warper
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@ -671,7 +671,7 @@ namespace cv
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CV_EXPORTS void warpPerspective(const GpuMat& src, GpuMat& dst, const Mat& M, Size dsize, int flags = INTER_LINEAR, Stream& stream = Stream::Null());
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//! builds plane warping maps
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CV_EXPORTS void buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale,
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CV_EXPORTS void buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, const Mat &T, float scale,
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GpuMat& map_x, GpuMat& map_y, Stream& stream = Stream::Null());
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//! builds cylindrical warping maps
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@ -367,7 +367,7 @@ PERF_TEST_P(DevInfo_Size, buildWarpPlaneMaps, testing::Combine(testing::ValuesIn
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SIMPLE_TEST_CYCLE()
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{
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buildWarpPlaneMaps(size, Rect(0, 0, size.width, size.height), Mat::eye(3, 3, CV_32FC1),
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Mat::ones(3, 3, CV_32FC1), 1.0, map_x, map_y);
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Mat::ones(3, 3, CV_32FC1), Mat::zeros(1, 3, CV_32F), 1.0, map_x, map_y);
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}
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Mat map_x_host(map_x);
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@ -794,6 +794,7 @@ namespace cv { namespace gpu { namespace imgproc
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__constant__ float ck_rinv[9];
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__constant__ float cr_kinv[9];
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__constant__ float ct[3];
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__constant__ float cscale;
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}
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@ -805,13 +806,13 @@ namespace cv { namespace gpu { namespace imgproc
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{
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using namespace build_warp_maps;
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float x_ = u / cscale;
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float y_ = v / cscale;
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float x_ = u / cscale - ct[0];
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float y_ = v / cscale - ct[1];
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float z;
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x = ck_rinv[0] * x_ + ck_rinv[1] * y_ + ck_rinv[2];
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y = ck_rinv[3] * x_ + ck_rinv[4] * y_ + ck_rinv[5];
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z = ck_rinv[6] * x_ + ck_rinv[7] * y_ + ck_rinv[8];
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x = ck_rinv[0] * x_ + ck_rinv[1] * y_ + ck_rinv[2] * (1 - ct[2]);
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y = ck_rinv[3] * x_ + ck_rinv[4] * y_ + ck_rinv[5] * (1 - ct[2]);
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z = ck_rinv[6] * x_ + ck_rinv[7] * y_ + ck_rinv[8] * (1 - ct[2]);
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x /= z;
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y /= z;
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@ -887,11 +888,12 @@ namespace cv { namespace gpu { namespace imgproc
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void buildWarpPlaneMaps(int tl_u, int tl_v, DevMem2Df map_x, DevMem2Df map_y,
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const float k_rinv[9], const float r_kinv[9], float scale,
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cudaStream_t stream)
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const float k_rinv[9], const float r_kinv[9], const float t[3],
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float scale, cudaStream_t stream)
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{
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::ck_rinv, k_rinv, 9*sizeof(float)));
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::cr_kinv, r_kinv, 9*sizeof(float)));
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::ct, t, 3*sizeof(float)));
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::cscale, &scale, sizeof(float)));
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int cols = map_x.cols;
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@ -908,8 +910,8 @@ namespace cv { namespace gpu { namespace imgproc
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void buildWarpCylindricalMaps(int tl_u, int tl_v, DevMem2Df map_x, DevMem2Df map_y,
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const float k_rinv[9], const float r_kinv[9], float scale,
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cudaStream_t stream)
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const float k_rinv[9], const float r_kinv[9], float scale,
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cudaStream_t stream)
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{
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::ck_rinv, k_rinv, 9*sizeof(float)));
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::cr_kinv, r_kinv, 9*sizeof(float)));
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@ -929,8 +931,8 @@ namespace cv { namespace gpu { namespace imgproc
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void buildWarpSphericalMaps(int tl_u, int tl_v, DevMem2Df map_x, DevMem2Df map_y,
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const float k_rinv[9], const float r_kinv[9], float scale,
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cudaStream_t stream)
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const float k_rinv[9], const float r_kinv[9], float scale,
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cudaStream_t stream)
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{
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::ck_rinv, k_rinv, 9*sizeof(float)));
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cudaSafeCall(cudaMemcpyToSymbol(build_warp_maps::cr_kinv, r_kinv, 9*sizeof(float)));
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@ -56,7 +56,7 @@ void cv::gpu::resize(const GpuMat&, GpuMat&, Size, double, double, int, Stream&)
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void cv::gpu::copyMakeBorder(const GpuMat&, GpuMat&, int, int, int, int, int, const Scalar&, Stream&) { throw_nogpu(); }
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void cv::gpu::warpAffine(const GpuMat&, GpuMat&, const Mat&, Size, int, Stream&) { throw_nogpu(); }
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void cv::gpu::warpPerspective(const GpuMat&, GpuMat&, const Mat&, Size, int, Stream&) { throw_nogpu(); }
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void cv::gpu::buildWarpPlaneMaps(Size, Rect, const Mat&, const Mat&, float, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::buildWarpPlaneMaps(Size, Rect, const Mat&, const Mat&, const Mat&, float, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::buildWarpCylindricalMaps(Size, Rect, const Mat&, const Mat&, float, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::buildWarpSphericalMaps(Size, Rect, const Mat&, const Mat&, float, GpuMat&, GpuMat&, Stream&) { throw_nogpu(); }
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void cv::gpu::rotate(const GpuMat&, GpuMat&, Size, double, double, double, int, Stream&) { throw_nogpu(); }
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@ -623,15 +623,16 @@ void cv::gpu::warpPerspective(const GpuMat& src, GpuMat& dst, const Mat& M, Size
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namespace cv { namespace gpu { namespace imgproc
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{
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void buildWarpPlaneMaps(int tl_u, int tl_v, DevMem2Df map_x, DevMem2Df map_y,
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const float k_rinv[9], const float r_kinv[9], float scale,
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const float k_rinv[9], const float r_kinv[9], const float t[3], float scale,
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cudaStream_t stream);
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}}}
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void cv::gpu::buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, float scale,
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GpuMat& map_x, GpuMat& map_y, Stream& stream)
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void cv::gpu::buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, const Mat& R, const Mat &T,
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float scale, GpuMat& map_x, GpuMat& map_y, Stream& stream)
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{
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CV_Assert(K.size() == Size(3,3) && K.type() == CV_32F);
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CV_Assert(R.size() == Size(3,3) && R.type() == CV_32F);
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CV_Assert((T.size() == Size(3,1) || T.size() == Size(1,3)) && T.type() == CV_32F && T.isContinuous());
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Mat K_Rinv = K * R.t();
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Mat R_Kinv = R * K.inv();
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@ -640,8 +641,8 @@ void cv::gpu::buildWarpPlaneMaps(Size src_size, Rect dst_roi, const Mat &K, cons
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map_x.create(dst_roi.size(), CV_32F);
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map_y.create(dst_roi.size(), CV_32F);
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imgproc::buildWarpPlaneMaps(dst_roi.tl().x, dst_roi.tl().y, map_x, map_y, K_Rinv.ptr<float>(), R_Kinv.ptr<float>(),
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scale, StreamAccessor::getStream(stream));
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imgproc::buildWarpPlaneMaps(dst_roi.tl().x, dst_roi.tl().y, map_x, map_y, K_Rinv.ptr<float>(), R_Kinv.ptr<float>(),
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T.ptr<float>(), scale, StreamAccessor::getStream(stream));
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}
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//////////////////////////////////////////////////////////////////////////////
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@ -216,8 +216,8 @@ Rect PlaneWarperGpu::buildMaps(Size src_size, const Mat &K, const Mat &R, const
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Point dst_tl, dst_br;
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detectResultRoi(src_size, dst_tl, dst_br);
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gpu::buildWarpPlaneMaps(src_size, Rect(dst_tl, Point(dst_br.x+1, dst_br.y+1)),
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K, R, projector_.scale, xmap, ymap);
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gpu::buildWarpPlaneMaps(src_size, Rect(dst_tl, Point(dst_br.x + 1, dst_br.y + 1)),
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K, R, T, projector_.scale, xmap, ymap);
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return Rect(dst_tl, dst_br);
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}
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