Updated wobble suppression code in videostab module
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@ -131,7 +131,7 @@ private:
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class CV_EXPORTS PyrLkRobustMotionEstimator : public GlobalMotionEstimatorBase
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{
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public:
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PyrLkRobustMotionEstimator();
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PyrLkRobustMotionEstimator(MotionModel model = AFFINE);
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void setDetector(Ptr<FeatureDetector> val) { detector_ = val; }
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Ptr<FeatureDetector> detector() const { return detector_; }
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@ -97,7 +97,16 @@ public:
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class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public WobbleSuppressorBase
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{
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public:
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MoreAccurateMotionWobbleSuppressor();
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void setPeriod(int val) { period_ = val; }
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int period() const { return period_; }
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virtual void suppress(int idx, const Mat &frame, Mat &result);
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private:
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int period_;
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Mat_<float> mapx_, mapy_;
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};
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} // namespace videostab
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@ -323,12 +323,21 @@ Mat ToFileMotionWriter::estimate(const Mat &frame0, const Mat &frame1)
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}
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PyrLkRobustMotionEstimator::PyrLkRobustMotionEstimator()
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: ransacParams_(RansacParams::affine2dMotionStd())
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PyrLkRobustMotionEstimator::PyrLkRobustMotionEstimator(MotionModel model)
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{
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setDetector(new GoodFeaturesToTrackDetector());
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setOptFlowEstimator(new SparsePyrLkOptFlowEstimator());
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setMotionModel(AFFINE);
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setMotionModel(model);
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if (model == TRANSLATION)
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setRansacParams(RansacParams::translation2dMotionStd());
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else if (model == TRANSLATION_AND_SCALE)
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setRansacParams(RansacParams::translationAndScale2dMotionStd());
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else if (model == LINEAR_SIMILARITY)
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setRansacParams(RansacParams::linearSimilarity2dMotionStd());
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else if (model == AFFINE)
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setRansacParams(RansacParams::affine2dMotionStd());
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else if (model == HOMOGRAPHY)
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setRansacParams(RansacParams::homography2dMotionStd());
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setMaxRmse(0.5f);
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setMinInlierRatio(0.1f);
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}
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@ -51,8 +51,7 @@ namespace cv
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namespace videostab
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{
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WobbleSuppressorBase::WobbleSuppressorBase()
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: motions_(0), stabilizationMotions_(0)
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WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions_(0)
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{
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PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
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est->setMotionModel(HOMOGRAPHY);
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@ -67,14 +66,61 @@ void NullWobbleSuppressor::suppress(int /*idx*/, const Mat &frame, Mat &result)
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}
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MoreAccurateMotionWobbleSuppressor::MoreAccurateMotionWobbleSuppressor()
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{
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setPeriod(30);
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}
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void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat &result)
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{
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CV_Assert(motions_ && stabilizationMotions_);
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// TODO implement
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CV_Error(CV_StsNotImplemented, "MoreAccurateMotionWobbleSuppressor");
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if (idx % period_ == 0)
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{
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result = frame;
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return;
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}
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result = frame;
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int k1 = idx / period_ * period_;
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int k2 = std::min(k1 + period_, frameCount_ - 1);
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Mat S1 = (*stabilizationMotions_)[idx];
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Mat_<float> ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv();
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Mat_<float> MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
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mapx_.create(frame.size());
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mapy_.create(frame.size());
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float xl, yl, zl, wl;
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float xr, yr, zr, wr;
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for (int y = 0; y < frame.rows; ++y)
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{
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for (int x = 0; x < frame.cols; ++x)
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{
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xl = ML(0,0)*x + ML(0,1)*y + ML(0,2);
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yl = ML(1,0)*x + ML(1,1)*y + ML(1,2);
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zl = ML(2,0)*x + ML(2,1)*y + ML(2,2);
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xl /= zl; yl /= zl;
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wl = 1.f / (sqrt(sqr(x - xl) + sqr(y - yl)) + 1e-5f);
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xr = MR(0,0)*x + MR(0,1)*y + MR(0,2);
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yr = MR(1,0)*x + MR(1,1)*y + MR(1,2);
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zr = MR(2,0)*x + MR(2,1)*y + MR(2,2);
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xr /= zr; yr /= zr;
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wr = 1.f / (sqrt(sqr(x - xr) + sqr(y - yr)) + 1e-5f);
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mapx_(y,x) = (wl * xl + wr * xr) / (wl + wr);
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mapy_(y,x) = (wl * yl + wr * yr) / (wl + wr);
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}
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}
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if (result.data == frame.data)
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result = Mat(frame.size(), frame.type());
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remap(frame, result, mapx_, mapy_, INTER_LINEAR);
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}
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} // namespace videostab
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@ -72,52 +72,60 @@ void printHelp()
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" --min-inlier-ratio=<float_number>\n"
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" Minimum inlier ratio to decide if estimated motion is OK. The default is 0.1,\n"
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" but you may want to increase it.\n\n"
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" --save-motions=(<file_path>|no)\n"
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" -sm, --save-motions=(<file_path>|no)\n"
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" Save estimated motions into file. The default is no.\n"
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" --load-motions=(<file_path>|no)\n"
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" -lm, --load-motions=(<file_path>|no)\n"
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" Load motions from file. The default is no.\n\n"
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" -r, --radius=<int_number>\n"
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" Set sliding window radius. The default is 15.\n"
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" --stdev=(<float_number>|auto)\n"
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" Set smoothing weights standard deviation. The default is sqrt(radius),\n"
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" i.e. auto.\n\n"
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" Set smoothing weights standard deviation. The default is auto\n"
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" (i.e. sqrt(radius)).\n"
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" --deblur=(yes|no)\n"
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" Do deblurring.\n"
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" --deblur-sens=<float_number>\n"
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" Set deblurring sensitivity (from 0 to +inf). The default is 0.1.\n\n"
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" -t, --trim-ratio=<float_number>\n"
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" Set trimming ratio (from 0 to 0.5). The default is 0.1.\n"
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" --est-trim=(yes|no)\n"
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" Estimate trim ratio automatically. The default is yes (that leads to two passes,\n"
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" you can turn it off if you want to use one pass only).\n"
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" --incl-constr=(yes|no)\n"
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" -et, --est-trim=(yes|no)\n"
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" Estimate trim ratio automatically. The default is yes.\n"
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" -ic, --incl-constr=(yes|no)\n"
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" Ensure the inclusion constraint is always satisfied. The default is no.\n\n"
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" --border-mode=(replicate|reflect|const)\n"
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" -bm, --border-mode=(replicate|reflect|const)\n"
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" Set border extrapolation mode. The default is replicate.\n\n"
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" --mosaic=(yes|no)\n"
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" Do consistent mosaicing. The default is no.\n"
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" --mosaic-stdev=<float_number>\n"
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" Consistent mosaicing stdev threshold. The default is 10.0.\n\n"
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" --motion-inpaint=(yes|no)\n"
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" -mi, --motion-inpaint=(yes|no)\n"
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" Do motion inpainting (requires GPU support). The default is no.\n"
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" --dist-thresh=<float_number>\n"
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" --mi-dist-thresh=<float_number>\n"
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" Estimated flow distance threshold for motion inpainting. The default is 5.0.\n\n"
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" --color-inpaint=(no|average|ns|telea)\n"
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" -ci, --color-inpaint=(no|average|ns|telea)\n"
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" Do color inpainting. The defailt is no.\n"
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" --color-inpaint-radius=<float_number>\n"
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" --ci-radius=<float_number>\n"
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" Set color inpainting radius (for ns and telea options only).\n"
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" The default is 2.0\n\n"
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" --wobble-suppress=(yes|no)\n"
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" Perform wobble suppression. The default is no.\n\n"
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" -ws, --wobble-suppress=(yes|no)\n"
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" Perform wobble suppression. The default is no.\n"
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" --ws-period=<int_number>\n"
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" Set wobble suppression period. The default is 30.\n"
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" --ws-model=(transl|transl_and_scale|linear_sim|affine|homography)\n"
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" Set wobble suppression motion model (must have more DOF than motion \n"
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" estimation model). The default is homography.\n"
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" -sm2, --save-motions2=(<file_path>|no)\n"
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" Save motions estimated for wobble suppression. The default is no.\n"
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" -lm2, --load-motions2=(<file_path>|no)\n"
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" Load motions for wobble suppression from file. The default is no.\n\n"
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" -o, --output=(no|<file_path>)\n"
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" Set output file path explicitely. The default is stabilized.avi.\n"
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" --fps=(<int_number>|auto)\n"
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" Set output video FPS explicitely. By default the source FPS is used.\n"
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" --fps=(<float_number>|auto)\n"
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" Set output video FPS explicitely. By default the source FPS is used (auto).\n"
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" -q, --quiet\n"
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" Don't show output video frames.\n\n"
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" -h, --help\n"
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" Print help.\n"
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"\n";
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" Print help.\n\n"
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"Note: some argument configurations lead to two passes, some to single pass.\n\n";
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}
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@ -130,23 +138,27 @@ int main(int argc, const char **argv)
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"{ m | model | affine| }"
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"{ | min-inlier-ratio | 0.1 | }"
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"{ | outlier-ratio | 0.5 | }"
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"{ | save-motions | no | }"
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"{ | load-motions | no | }"
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"{ sm | save-motions | no | }"
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"{ lm | load-motions | no | }"
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"{ r | radius | 15 | }"
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"{ | stdev | auto | }"
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"{ | deblur | no | }"
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"{ | deblur-sens | 0.1 | }"
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"{ | est-trim | yes | }"
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"{ et | est-trim | yes | }"
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"{ t | trim-ratio | 0.1 | }"
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"{ | incl-constr | no | }"
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"{ | border-mode | replicate | }"
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"{ ic | incl-constr | no | }"
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"{ bm | border-mode | replicate | }"
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"{ | mosaic | no | }"
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"{ | mosaic-stdev | 10.0 | }"
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"{ | motion-inpaint | no | }"
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"{ | dist-thresh | 5.0 | }"
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"{ | color-inpaint | no | }"
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"{ | color-inpaint-radius | 2 | }"
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"{ | wobble-suppress | no | }"
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"{ ms | mosaic-stdev | 10.0 | }"
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"{ mi | motion-inpaint | no | }"
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"{ | mi-dist-thresh | 5.0 | }"
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"{ ci | color-inpaint | no | }"
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"{ | ci-radius | 2 | }"
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"{ ws | wobble-suppress | no | }"
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"{ | ws-period | 30 | }"
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"{ | ws-model | homography | }"
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"{ sm2 | save-motions2 | no | }"
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"{ lm2 | load-motions2 | no | }"
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"{ o | output | stabilized.avi | }"
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"{ | fps | auto | }"
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"{ q | quiet | false | }"
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@ -177,15 +189,27 @@ int main(int argc, const char **argv)
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twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius"), argf("stdev")));
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if (arg("wobble-suppress") == "yes")
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{
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twoPassStabilizer->setWobbleSuppressor(new MoreAccurateMotionWobbleSuppressor());
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if (arg("load-motions") != "no")
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twoPassStabilizer->wobbleSuppressor()->setMotionEstimator(
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new FromFileMotionReader("motions2." + arg("load-motions")));
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if (arg("save-motions") != "no")
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MoreAccurateMotionWobbleSuppressor *ws = new MoreAccurateMotionWobbleSuppressor();
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twoPassStabilizer->setWobbleSuppressor(ws);
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ws->setPeriod(argi("ws-period"));
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if (arg("ws-model") == "transl")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(TRANSLATION));
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else if (arg("ws-model") == "transl_and_scale")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(TRANSLATION_AND_SCALE));
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else if (arg("ws-model") == "linear_sim")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(LINEAR_SIMILARITY));
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else if (arg("ws-model") == "affine")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(AFFINE));
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else if (arg("ws-model") == "homography")
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ws->setMotionEstimator(new PyrLkRobustMotionEstimator(HOMOGRAPHY));
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else
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throw runtime_error("unknown wobble suppression motion model: " + arg("ws-model"));
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if (arg("load-motions2") != "no")
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ws->setMotionEstimator(new FromFileMotionReader(arg("load-motions2")));
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if (arg("save-motions2") != "no")
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{
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Ptr<GlobalMotionEstimatorBase> est = twoPassStabilizer->wobbleSuppressor()->motionEstimator();
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twoPassStabilizer->wobbleSuppressor()->setMotionEstimator(
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new ToFileMotionWriter("motions2." + arg("save-motions"), est));
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Ptr<GlobalMotionEstimatorBase> est = ws->motionEstimator();
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ws->setMotionEstimator(new ToFileMotionWriter(arg("save-motions2"), est));
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}
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}
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}
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@ -209,43 +233,33 @@ int main(int argc, const char **argv)
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stabilizer->setFrameSource(source);
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if (arg("load-motions") == "no")
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{
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RansacParams ransac;
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PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
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Ptr<GlobalMotionEstimatorBase> est_(est);
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{
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PyrLkRobustMotionEstimator *est = 0;
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if (arg("model") == "transl")
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{
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est->setMotionModel(TRANSLATION);
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ransac = RansacParams::translation2dMotionStd();
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}
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est = new PyrLkRobustMotionEstimator(TRANSLATION);
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else if (arg("model") == "transl_and_scale")
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{
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est->setMotionModel(TRANSLATION_AND_SCALE);
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ransac = RansacParams::translationAndScale2dMotionStd();
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}
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est = new PyrLkRobustMotionEstimator(TRANSLATION_AND_SCALE);
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else if (arg("model") == "linear_sim")
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{
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est->setMotionModel(LINEAR_SIMILARITY);
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ransac = RansacParams::linearSimilarity2dMotionStd();
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}
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est = new PyrLkRobustMotionEstimator(LINEAR_SIMILARITY);
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else if (arg("model") == "affine")
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{
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est->setMotionModel(AFFINE);
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ransac = RansacParams::affine2dMotionStd();
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}
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est = new PyrLkRobustMotionEstimator(AFFINE);
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else
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{
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delete est;
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throw runtime_error("unknown motion model: " + arg("model"));
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}
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RansacParams ransac = est->ransacParams();
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ransac.eps = argf("outlier-ratio");
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est->setRansacParams(ransac);
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est->setMinInlierRatio(argf("min-inlier-ratio"));
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stabilizer->setMotionEstimator(est_);
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stabilizer->setMotionEstimator(est);
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}
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else
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stabilizer->setMotionEstimator(new FromFileMotionReader("motions." + arg("load-motions")));
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stabilizer->setMotionEstimator(new FromFileMotionReader(arg("load-motions")));
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if (arg("save-motions") != "no")
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stabilizer->setMotionEstimator(
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new ToFileMotionWriter("motions." + arg("save-motions"), stabilizer->motionEstimator()));
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new ToFileMotionWriter(arg("save-motions"), stabilizer->motionEstimator()));
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stabilizer->setRadius(argi("radius"));
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if (arg("deblur") == "yes")
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@ -280,15 +294,15 @@ int main(int argc, const char **argv)
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if (arg("motion-inpaint") == "yes")
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{
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MotionInpainter *inp = new MotionInpainter();
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inp->setDistThreshold(argf("dist-thresh"));
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inp->setDistThreshold(argf("mi-dist-thresh"));
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inpainters->pushBack(inp);
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}
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if (arg("color-inpaint") == "average")
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inpainters->pushBack(new ColorAverageInpainter());
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else if (arg("color-inpaint") == "ns")
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inpainters->pushBack(new ColorInpainter(INPAINT_NS, argd("color-inpaint-radius")));
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inpainters->pushBack(new ColorInpainter(INPAINT_NS, argd("ci-radius")));
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else if (arg("color-inpaint") == "telea")
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inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, argd("color-inpaint-radius")));
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inpainters->pushBack(new ColorInpainter(INPAINT_TELEA, argd("ci-radius")));
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else if (arg("color-inpaint") != "no")
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throw runtime_error("unknown color inpainting method: " + arg("color-inpaint"));
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if (!inpainters->empty())
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