cv::gpu::CudaStream -> cv::gpu::Stream
some refactoring added gpu module to compilation
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@@ -44,9 +44,11 @@
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using namespace cv::gpu;
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/////////////////////////////////// Remap ///////////////////////////////////////////////
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namespace imgproc
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{
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texture<unsigned char, 2, cudaReadModeNormalizedFloat> tex1;
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texture<unsigned char, 2, cudaReadModeNormalizedFloat> tex_remap;
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__global__ void kernel_remap(const float *mapx, const float *mapy, size_t map_step, unsigned char* out, size_t out_step, int width, int height)
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{
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@@ -58,12 +60,40 @@ namespace imgproc
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float xcoo = mapx[idx];
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float ycoo = mapy[idx];
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out[y * out_step + x] = (unsigned char)(255.f * tex2D(tex1, xcoo, ycoo));
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out[y * out_step + x] = (unsigned char)(255.f * tex2D(tex_remap, xcoo, ycoo));
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}
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}
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texture< uchar4, 2, cudaReadModeElementType > tex_meanshift;
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}
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namespace cv { namespace gpu { namespace impl
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{
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst)
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{
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dim3 block(16, 16, 1);
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dim3 grid(1, 1, 1);
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grid.x = divUp(dst.cols, block.x);
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grid.y = divUp(dst.rows, block.y);
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imgproc::tex_remap.filterMode = cudaFilterModeLinear;
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imgproc::tex_remap.addressMode[0] = imgproc::tex_remap.addressMode[1] = cudaAddressModeWrap;
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<unsigned char>();
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cudaSafeCall( cudaBindTexture2D(0, imgproc::tex_remap, src.ptr, desc, dst.cols, dst.rows, src.step) );
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imgproc::kernel_remap<<<grid, block>>>(xmap.ptr, ymap.ptr, xmap.step, dst.ptr, dst.step, dst.cols, dst.rows);
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture(imgproc::tex_remap) );
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}
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}}}
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/////////////////////////////////// MeanShiftfiltering ///////////////////////////////////////////////
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namespace imgproc
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{
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texture<uchar4, 2> tex_meanshift;
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extern "C" __global__ void meanshift_kernel( unsigned char* out, int out_step, int cols, int rows, int sp, int sr, int maxIter, float eps )
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{
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@@ -72,9 +102,8 @@ namespace imgproc
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if( x0 < cols && y0 < rows )
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{
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int isr2 = sr*sr;
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uchar4 c = tex2D( tex_meanshift, x0, y0 );
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uchar4 c = tex2D(tex_meanshift, x0, y0 );
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// iterate meanshift procedure
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for( int iter = 0; iter < maxIter; iter++ )
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{
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@@ -137,26 +166,6 @@ namespace imgproc
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namespace cv { namespace gpu { namespace impl
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{
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using namespace imgproc;
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extern "C" void remap_gpu(const DevMem2D& src, const DevMem2D_<float>& xmap, const DevMem2D_<float>& ymap, DevMem2D dst)
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{
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dim3 block(16, 16, 1);
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dim3 grid(1, 1, 1);
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grid.x = divUp(dst.cols, block.x);
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grid.y = divUp(dst.rows, block.y);
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tex1.filterMode = cudaFilterModeLinear;
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tex1.addressMode[0] = tex1.addressMode[1] = cudaAddressModeWrap;
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<unsigned char>();
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cudaSafeCall( cudaBindTexture2D(0, tex1, src.ptr, desc, dst.cols, dst.rows, src.step) );
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kernel_remap<<<grid, block>>>(xmap.ptr, ymap.ptr, xmap.step, dst.ptr, dst.step, dst.cols, dst.rows);
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture(tex1) );
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}
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extern "C" void meanShiftFiltering_gpu(const DevMem2D& src, DevMem2D dst, float sp, float sr, int maxIter, float eps)
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{
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dim3 grid(1, 1, 1);
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@@ -165,11 +174,11 @@ namespace cv { namespace gpu { namespace impl
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grid.y = divUp(src.rows, threads.y);
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<uchar4>();
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cudaSafeCall( cudaBindTexture2D( 0, tex_meanshift, src.ptr, desc, src.cols, src.rows, src.step ) );
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cudaSafeCall( cudaBindTexture2D( 0, imgproc::tex_meanshift, src.ptr, desc, src.cols, src.rows, src.step ) );
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meanshift_kernel<<< grid, threads >>>( dst.ptr, dst.step, dst.cols, dst.rows, sp, sr, maxIter, eps );
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imgproc::meanshift_kernel<<< grid, threads >>>( dst.ptr, dst.step, dst.cols, dst.rows, sp, sr, maxIter, eps );
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cudaSafeCall( cudaThreadSynchronize() );
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cudaSafeCall( cudaUnbindTexture( tex_meanshift ) );
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cudaSafeCall( cudaUnbindTexture( imgproc::tex_meanshift ) );
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}
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}}}
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