optimized gpu::remap (use texture memory if possible), added stream support to gpu::remap
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@@ -599,7 +599,8 @@ namespace cv
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//! DST[x,y] = SRC[xmap[x,y],ymap[x,y]] with bilinear interpolation.
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//! supports CV_32FC1 map type
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CV_EXPORTS void remap(const GpuMat& src, GpuMat& dst, const GpuMat& xmap, const GpuMat& ymap,
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int interpolation, int borderMode = BORDER_CONSTANT, const Scalar& borderValue = Scalar());
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int interpolation, int borderMode = BORDER_CONSTANT, const Scalar& borderValue = Scalar(),
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Stream& stream = Stream::Null());
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//! Does mean shift filtering on GPU.
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CV_EXPORTS void meanShiftFiltering(const GpuMat& src, GpuMat& dst, int sp, int sr,
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