export scene to vrml and obj formats
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@@ -122,6 +122,8 @@
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#include <vtkPLYReader.h>
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#include <vtkOBJReader.h>
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#include <vtkSTLReader.h>
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#include <vtkOBJExporter.h>
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#include <vtkVRMLExporter.h>
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#if !defined(_WIN32) || defined(__CYGWIN__)
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# include <unistd.h> /* unlink */
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