fixed compilation with latest master changes

This commit is contained in:
marina.kolpakova
2013-03-14 13:49:48 +04:00
parent 6f11dc03b9
commit a476664144
12 changed files with 65 additions and 254 deletions

View File

@@ -55,142 +55,6 @@
#include "opencv2/features2d.hpp"
namespace cv { namespace gpu {
//////////////////////////////// CudaMem ////////////////////////////////
// CudaMem is limited cv::Mat with page locked memory allocation.
// Page locked memory is only needed for async and faster coping to GPU.
// It is convertable to cv::Mat header without reference counting
// so you can use it with other opencv functions.
// Page-locks the matrix m memory and maps it for the device(s)
CV_EXPORTS void registerPageLocked(Mat& m);
// Unmaps the memory of matrix m, and makes it pageable again.
CV_EXPORTS void unregisterPageLocked(Mat& m);
class CV_EXPORTS CudaMem
{
public:
enum { ALLOC_PAGE_LOCKED = 1, ALLOC_ZEROCOPY = 2, ALLOC_WRITE_COMBINED = 4 };
CudaMem();
CudaMem(const CudaMem& m);
CudaMem(int rows, int cols, int type, int _alloc_type = ALLOC_PAGE_LOCKED);
CudaMem(Size size, int type, int alloc_type = ALLOC_PAGE_LOCKED);
//! creates from cv::Mat with coping data
explicit CudaMem(const Mat& m, int alloc_type = ALLOC_PAGE_LOCKED);
~CudaMem();
CudaMem& operator = (const CudaMem& m);
//! returns deep copy of the matrix, i.e. the data is copied
CudaMem clone() const;
//! allocates new matrix data unless the matrix already has specified size and type.
void create(int rows, int cols, int type, int alloc_type = ALLOC_PAGE_LOCKED);
void create(Size size, int type, int alloc_type = ALLOC_PAGE_LOCKED);
//! decrements reference counter and released memory if needed.
void release();
//! returns matrix header with disabled reference counting for CudaMem data.
Mat createMatHeader() const;
operator Mat() const;
//! maps host memory into device address space and returns GpuMat header for it. Throws exception if not supported by hardware.
GpuMat createGpuMatHeader() const;
operator GpuMat() const;
//returns if host memory can be mapperd to gpu address space;
static bool canMapHostMemory();
// Please see cv::Mat for descriptions
bool isContinuous() const;
size_t elemSize() const;
size_t elemSize1() const;
int type() const;
int depth() const;
int channels() const;
size_t step1() const;
Size size() const;
bool empty() const;
// Please see cv::Mat for descriptions
int flags;
int rows, cols;
size_t step;
uchar* data;
int* refcount;
uchar* datastart;
uchar* dataend;
int alloc_type;
};
//////////////////////////////// CudaStream ////////////////////////////////
// Encapculates Cuda Stream. Provides interface for async coping.
// Passed to each function that supports async kernel execution.
// Reference counting is enabled
class CV_EXPORTS Stream
{
public:
Stream();
~Stream();
Stream(const Stream&);
Stream& operator =(const Stream&);
bool queryIfComplete();
void waitForCompletion();
//! downloads asynchronously
// Warning! cv::Mat must point to page locked memory (i.e. to CudaMem data or to its subMat)
void enqueueDownload(const GpuMat& src, CudaMem& dst);
void enqueueDownload(const GpuMat& src, Mat& dst);
//! uploads asynchronously
// Warning! cv::Mat must point to page locked memory (i.e. to CudaMem data or to its ROI)
void enqueueUpload(const CudaMem& src, GpuMat& dst);
void enqueueUpload(const Mat& src, GpuMat& dst);
//! copy asynchronously
void enqueueCopy(const GpuMat& src, GpuMat& dst);
//! memory set asynchronously
void enqueueMemSet(GpuMat& src, Scalar val);
void enqueueMemSet(GpuMat& src, Scalar val, const GpuMat& mask);
//! converts matrix type, ex from float to uchar depending on type
void enqueueConvert(const GpuMat& src, GpuMat& dst, int dtype, double a = 1, double b = 0);
//! adds a callback to be called on the host after all currently enqueued items in the stream have completed
typedef void (*StreamCallback)(Stream& stream, int status, void* userData);
void enqueueHostCallback(StreamCallback callback, void* userData);
static Stream& Null();
operator bool() const;
private:
struct Impl;
explicit Stream(Impl* impl);
void create();
void release();
Impl *impl;
friend struct StreamAccessor;
};
//////////////////////////////// Filter Engine ////////////////////////////////
/*!
@@ -1522,97 +1386,6 @@ private:
friend class CascadeClassifier_GPU_LBP;
};
// ======================== GPU version for soft cascade ===================== //
class CV_EXPORTS ChannelsProcessor
{
public:
enum
{
GENERIC = 1 << 4,
SEPARABLE = 2 << 4
};
// Appends specified number of HOG first-order features integrals into given vector.
// Param frame is an input 3-channel bgr image.
// Param channels is a GPU matrix of optionally shrinked channels
// Param stream is stream is a high-level CUDA stream abstraction used for asynchronous execution.
virtual void apply(InputArray frame, OutputArray channels, Stream& stream = Stream::Null()) = 0;
// Creates a specific preprocessor implementation.
// Param shrinkage is a resizing factor. Resize is applied before the computing integral sum
// Param bins is a number of HOG-like channels.
// Param flags is a channel computing extra flags.
static cv::Ptr<ChannelsProcessor> create(const int shrinkage, const int bins, const int flags = GENERIC);
virtual ~ChannelsProcessor();
protected:
ChannelsProcessor();
};
// Implementation of soft (stage-less) cascaded detector.
class CV_EXPORTS SCascade : public cv::Algorithm
{
public:
// Representation of detectors result.
struct CV_EXPORTS Detection
{
ushort x;
ushort y;
ushort w;
ushort h;
float confidence;
int kind;
enum {PEDESTRIAN = 0};
};
enum { NO_REJECT = 1, DOLLAR = 2, /*PASCAL = 4,*/ DEFAULT = NO_REJECT, NMS_MASK = 0xF};
// An empty cascade will be created.
// Param minScale is a minimum scale relative to the original size of the image on which cascade will be applied.
// Param minScale is a maximum scale relative to the original size of the image on which cascade will be applied.
// Param scales is a number of scales from minScale to maxScale.
// Param flags is an extra tuning flags.
SCascade(const double minScale = 0.4, const double maxScale = 5., const int scales = 55,
const int flags = NO_REJECT || ChannelsProcessor::GENERIC);
virtual ~SCascade();
cv::AlgorithmInfo* info() const;
// Load cascade from FileNode.
// Param fn is a root node for cascade. Should be <cascade>.
virtual bool load(const FileNode& fn);
// Load cascade config.
virtual void read(const FileNode& fn);
// Return the matrix of of detected objects.
// Param image is a frame on which detector will be applied.
// Param rois is a regions of interests mask generated by genRoi.
// Only the objects that fall into one of the regions will be returned.
// Param objects is an output array of Detections represented as GpuMat of detections (SCascade::Detection)
// The first element of the matrix is actually a count of detections.
// Param stream is stream is a high-level CUDA stream abstraction used for asynchronous execution
virtual void detect(InputArray image, InputArray rois, OutputArray objects, Stream& stream = Stream::Null()) const;
private:
struct Fields;
Fields* fields;
double minScale;
double maxScale;
int scales;
int flags;
};
CV_EXPORTS bool initModule_gpu(void);
////////////////////////////////// SURF //////////////////////////////////////////
class CV_EXPORTS SURF_GPU