Fix build on Windows with OpenGl enabled

There was missing windows.h include in OpenGL interop code.
This commit is contained in:
Andrey Kamaev 2012-11-08 02:11:27 +04:00
parent 6484732509
commit 8c9c2b3a03

@ -45,6 +45,14 @@
#include "opencv2/core/opengl_interop.hpp"
#include "opencv2/core/gpumat.hpp"
#if defined WIN32 || defined _WIN32 || defined WINCE
#include <windows.h>
#undef small
#undef min
#undef max
#undef abs
#endif
#ifdef HAVE_OPENGL
#ifdef __APPLE__
#include <OpenGL/gl.h>