added gain compensation into opencv_stitching
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@@ -39,6 +39,13 @@
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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// We follow to methods described in these two papers:
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// - Heung-Yeung Shum and Richard Szeliski.
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// Construction of panoramic mosaics with global and local alignment. 2000.
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// - Matthew Brown and David G. Lowe.
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// Automatic Panoramic Image Stitching using Invariant Features. 2007.
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#include "precomp.hpp"
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#include "util.hpp"
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#include "warpers.hpp"
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@@ -63,6 +70,7 @@ void printUsage()
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<< "\t[--conf_thresh <float>]\n"
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<< "\t[--wavecorrect (no|yes)]\n"
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<< "\t[--warp (plane|cylindrical|spherical)]\n"
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<< "\t[--exposcomp (no|overlap)]\n"
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<< "\t[--seam (no|voronoi|graphcut)]\n"
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<< "\t[--blend (no|feather|multiband)]\n"
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<< "\t[--numbands <int>]\n"
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@@ -84,6 +92,7 @@ int ba_space = BundleAdjuster::FOCAL_RAY_SPACE;
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float conf_thresh = 1.f;
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bool wave_correct = true;
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int warp_type = Warper::SPHERICAL;
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int expos_comp_type = ExposureCompensator::OVERLAP;
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bool user_match_conf = false;
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float match_conf = 0.6f;
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int seam_find_type = SeamFinder::GRAPH_CUT;
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@@ -186,6 +195,19 @@ int parseCmdArgs(int argc, char** argv)
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}
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i++;
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}
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else if (string(argv[i]) == "--exposcomp")
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{
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if (string(argv[i + 1]) == "no")
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expos_comp_type = ExposureCompensator::NO;
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else if (string(argv[i + 1]) == "overlap")
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expos_comp_type = ExposureCompensator::OVERLAP;
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else
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{
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cout << "Bad exposure compensation method\n";
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return -1;
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}
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i++;
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}
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else if (string(argv[i]) == "--seam")
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{
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if (string(argv[i + 1]) == "no")
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@@ -372,7 +394,7 @@ int main(int argc, char* argv[])
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focals.push_back(cameras[i].focal);
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}
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nth_element(focals.begin(), focals.end(), focals.begin() + focals.size() / 2);
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float camera_focal = static_cast<float>(focals[focals.size() / 2]);
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float warped_image_scale = static_cast<float>(focals[focals.size() / 2]);
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LOGLN("Warping images (auxiliary)... ");
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t = getTickCount();
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@@ -391,7 +413,7 @@ int main(int argc, char* argv[])
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}
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// Warp images and their masks
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Ptr<Warper> warper = Warper::createByCameraFocal(static_cast<float>(camera_focal * seam_work_aspect),
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Ptr<Warper> warper = Warper::createByCameraFocal(static_cast<float>(warped_image_scale * seam_work_aspect),
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warp_type);
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for (int i = 0; i < num_images; ++i)
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{
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@@ -410,8 +432,8 @@ int main(int argc, char* argv[])
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LOGLN("Exposure compensation (feed)...");
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t = getTickCount();
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Ptr<ExposureCompensator> compensator = new NoExposureCompensator();
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compensator->feed(images_warped, masks_warped);
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Ptr<ExposureCompensator> compensator = ExposureCompensator::createDefault(expos_comp_type);
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compensator->feed(corners, images_warped, masks_warped);
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LOGLN("Exposure compensation (feed), time: " << ((getTickCount() - t) / getTickFrequency()) << " sec");
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LOGLN("Finding seams...");
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@@ -446,10 +468,27 @@ int main(int argc, char* argv[])
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if (compose_megapix > 0)
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compose_scale = min(1.0, sqrt(compose_megapix * 1e6 / full_img.size().area()));
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is_compose_scale_set = true;
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// Compute relative scales
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compose_seam_aspect = compose_scale / seam_scale;
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compose_work_aspect = compose_scale / work_scale;
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camera_focal *= static_cast<float>(compose_work_aspect);
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warper = Warper::createByCameraFocal(camera_focal, warp_type);
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// Update warped image scale
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warped_image_scale *= static_cast<float>(compose_work_aspect);
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warper = Warper::createByCameraFocal(warped_image_scale, warp_type);
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// Update corners and sizes
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Rect dst_roi = resultRoi(corners, sizes);
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for (int i = 0; i < num_images; ++i)
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{
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// Update camera focal
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cameras[i].focal *= compose_work_aspect;
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// Update corner and size
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corners[i] = dst_roi.tl() + (corners[i] - dst_roi.tl()) * compose_seam_aspect;
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sizes[i] = Size(static_cast<int>((sizes[i].width + 1) * compose_seam_aspect),
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static_cast<int>((sizes[i].height + 1) * compose_seam_aspect));
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}
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}
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if (abs(compose_scale - 1) > 1e-1)
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resize(full_img, img, Size(), compose_scale, compose_scale);
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@@ -458,21 +497,18 @@ int main(int argc, char* argv[])
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full_img.release();
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Size img_size = img.size();
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// Update cameras paramters
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cameras[img_idx].focal *= compose_work_aspect;
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// Warp the current image
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warper->warp(img, static_cast<float>(cameras[img_idx].focal), cameras[img_idx].R,
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img_warped);
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// Warp current image mask
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// Warp the current image mask
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mask.create(img_size, CV_8U);
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mask.setTo(Scalar::all(255));
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warper->warp(mask, static_cast<float>(cameras[img_idx].focal), cameras[img_idx].R, mask_warped,
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INTER_NEAREST, BORDER_CONSTANT);
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// Compensate exposure
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compensator->apply(img_idx, img_warped, mask_warped);
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compensator->apply(img_idx, corners[img_idx], img_warped, mask_warped);
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img_warped.convertTo(img_warped_s, CV_16S);
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img_warped.release();
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@@ -486,21 +522,11 @@ int main(int argc, char* argv[])
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if (static_cast<Blender*>(blender) == 0)
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{
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blender = Blender::createDefault(blend_type);
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if (blend_type == Blender::MULTI_BAND)
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{
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MultiBandBlender* mb = dynamic_cast<MultiBandBlender*>(static_cast<Blender*>(blender));
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mb->setNumBands(numbands);
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}
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// Determine the final image size
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Rect dst_roi = resultRoi(corners, sizes);
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for (int i = 0; i < num_images; ++i)
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{
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corners[i] = dst_roi.tl() + (corners[i] - dst_roi.tl()) * compose_seam_aspect;
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sizes[i] = Size(static_cast<int>((sizes[i].width + 1) * compose_seam_aspect),
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static_cast<int>((sizes[i].height + 1) * compose_seam_aspect));
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}
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blender->prepare(corners, sizes);
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}
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