increase epsilon for MOG2::getBackgroundImage test:
it uses float arithmetics
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@ -336,7 +336,7 @@ GPU_TEST_P(MOG2, getBackgroundImage)
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cv::Mat background_gold;
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mog2_gold.getBackgroundImage(background_gold);
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ASSERT_MAT_NEAR(background_gold, background, 0);
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ASSERT_MAT_NEAR(background_gold, background, 1);
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}
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INSTANTIATE_TEST_CASE_P(GPU_Video, MOG2, testing::Combine(
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