Added ROUNDING_EPS for identical rounding after dividing on different platforms
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@ -39,6 +39,9 @@
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#define OUT_OF_RANGE -1
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// for identical rounding after dividing on different platforms
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#define ROUNDING_EPS 0.000001f
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#if histdims == 1
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__kernel void calcLUT(__global const uchar * histptr, int hist_step, int hist_offset, int hist_bins,
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@ -53,7 +56,7 @@ __kernel void calcLUT(__global const uchar * histptr, int hist_step, int hist_of
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{
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float lb = ranges[0], ub = ranges[1], gap = (ub - lb) / hist_bins;
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value -= lb;
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int bin = convert_int_sat_rtn(value / gap);
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int bin = convert_int_sat_rtn(value / gap + ROUNDING_EPS);
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if (bin >= hist_bins)
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lut[x] = OUT_OF_RANGE;
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@ -101,7 +104,7 @@ __kernel void calcLUT(int hist_bins, __global int * lut, int lut_offset,
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{
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float lb = ranges[0], ub = ranges[1], gap = (ub - lb) / hist_bins;
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value -= lb;
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int bin = convert_int_sat_rtn(value / gap);
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int bin = convert_int_sat_rtn(value / gap + ROUNDING_EPS);
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lut[x] = bin >= hist_bins ? OUT_OF_RANGE : bin;
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}
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