fix compilation on MSVS2010
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@ -23,7 +23,7 @@ void drawAxis(Mat& img, Point p, Point q, Scalar colour, const float scale = 0.2
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double angle;
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double hypotenuse;
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angle = atan2( (double) p.y - q.y, (double) p.x - q.x ); // angle in radians
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hypotenuse = sqrt( (p.y - q.y) * (p.y - q.y) + (p.x - q.x) * (p.x - q.x));
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hypotenuse = sqrt( (double) (p.y - q.y) * (p.y - q.y) + (p.x - q.x) * (p.x - q.x));
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// double degrees = angle * 180 / CV_PI; // convert radians to degrees (0-180 range)
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// cout << "Degrees: " << abs(degrees - 180) << endl; // angle in 0-360 degrees range
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