OpenGL OpenCL sample
057cd52 first versions: cv::ogl::convertFromGLTexture2D & cv::ogl::convertToGLTexture2D 5656e94 added autogenerated stuff for cl_gl.h 765f1fd resolved CL functions in opengl.cpp 9f9fee3 implemented function cv::ogl::ocl::initializeContextFromGLTexture2D() a792adb cv::ogl::ocl::initializeContextFromGLTexture2D() - added linux support (glx.h) 51c2869 added missing error message in function cv::ogl::ocl::initializeContextFromGLTexture2D() 513b887 fixed extension call in function cv::ogl::ocl::initializeContextFromGLTexture2D() 475a3e9 added CL-GL interop Windows sample (gpu/opengl_interop.cpp) 07af28f added building of CL-GL interop sample - Windows only befe3a2 fixed whitespace errors & doxygen warnings (precommit_docs) 551251a changed function name to cv::ogl::ocl::initializeContextFromGL(), removed unused argument 4d5f009 changed CL_DEVICES_FOR_GL_CONTEXT_KHR to CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR 9fc3055 changed CL_DEVICES_FOR_GL_CONTEXT_KHR to CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KH 6d31cee Revert "changed CL_DEVICES_FOR_GL_CONTEXT_KHR to CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KH" cc6a025 added texture format check in cv::ogl::convertFromGLTexture2D() 063a2c1 CL-GL sample: added Linux implementation (Xlib/GLX) c392ae9 fixed trailing whitespace 85a80d0 fixed include files ae23628 excluded samples/opengl from build case 2 9870ea5 added android EGL support 530b64c added doxygen documentation comments to CL-GL interop functions
This commit is contained in:
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04b2edcc8c
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3f68787051
@ -48,6 +48,7 @@
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#endif
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#include "opencv2/core.hpp"
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#include "ocl.hpp"
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namespace cv { namespace ogl {
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@ -511,7 +512,30 @@ CV_EXPORTS void render(const Arrays& arr, int mode = POINTS, Scalar color = Scal
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*/
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CV_EXPORTS void render(const Arrays& arr, InputArray indices, int mode = POINTS, Scalar color = Scalar::all(255));
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//! @} core_opengl
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/////////////////// CL-GL Interoperability Functions ///////////////////
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namespace ocl {
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using namespace cv::ocl;
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// TODO static functions in the Context class
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/** @brief Creates OpenCL context from GL.
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@return Returns reference to OpenCL Context
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*/
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CV_EXPORTS Context& initializeContextFromGL();
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} // namespace cv::ogl::ocl
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/** @brief Converts InputArray to Texture2D object.
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@param src - source InputArray.
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@param texture - destination Texture2D object.
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*/
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CV_EXPORTS void convertToGLTexture2D(InputArray src, Texture2D& texture);
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/** @brief Converts Texture2D object to OutputArray.
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@param texture - source Texture2D object.
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@param dst - destination OutputArray.
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*/
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CV_EXPORTS void convertFromGLTexture2D(const Texture2D& texture, OutputArray dst);
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}} // namespace cv::ogl
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@ -47,7 +47,9 @@
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# ifdef HAVE_CUDA
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# include <cuda_gl_interop.h>
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# endif
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#endif
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#else // HAVE_OPENGL
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# define NO_OPENGL_SUPPORT_ERROR CV_ErrorNoReturn(cv::Error::StsBadFunc, "OpenCV was build without OpenGL support")
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#endif // HAVE_OPENGL
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using namespace cv;
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using namespace cv::cuda;
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@ -1572,3 +1574,264 @@ void cv::ogl::render(const ogl::Arrays& arr, InputArray indices, int mode, Scala
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////
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// CL-GL Interoperability
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#ifdef HAVE_OPENCL
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# include "opencv2/core/opencl/runtime/opencl_gl.hpp"
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#else // HAVE_OPENCL
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# define NO_OPENCL_SUPPORT_ERROR CV_ErrorNoReturn(cv::Error::StsBadFunc, "OpenCV was build without OpenCL support")
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#endif // HAVE_OPENCL
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#if defined(HAVE_OPENGL)
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# if defined(ANDROID)
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# include <EGL/egl.h>
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# elif defined(__linux__)
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# include <GL/glx.h>
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# endif
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#endif // HAVE_OPENGL
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namespace cv { namespace ogl {
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namespace ocl {
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Context& initializeContextFromGL()
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{
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#if !defined(HAVE_OPENGL)
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NO_OPENGL_SUPPORT_ERROR;
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#elif !defined(HAVE_OPENCL)
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NO_OPENCL_SUPPORT_ERROR;
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#else
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cl_uint numPlatforms;
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cl_int status = clGetPlatformIDs(0, NULL, &numPlatforms);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
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if (numPlatforms == 0)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: No available platforms");
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std::vector<cl_platform_id> platforms(numPlatforms);
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status = clGetPlatformIDs(numPlatforms, &platforms[0], NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get number of platforms");
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// TODO Filter platforms by name from OPENCV_OPENCL_DEVICE
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int found = -1;
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cl_device_id device = NULL;
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cl_context context = NULL;
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for (int i = 0; i < (int)numPlatforms; i++)
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{
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// query platform extension: presence of "cl_khr_gl_sharing" extension is requred
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{
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AutoBuffer<char> extensionStr;
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size_t extensionSize;
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status = clGetPlatformInfo(platforms[i], CL_PLATFORM_EXTENSIONS, 0, NULL, &extensionSize);
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if (status == CL_SUCCESS)
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{
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extensionStr.allocate(extensionSize+1);
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status = clGetPlatformInfo(platforms[i], CL_PLATFORM_EXTENSIONS, extensionSize, (char*)extensionStr, NULL);
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}
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't get platform extension string");
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if (!strstr((const char*)extensionStr, "cl_khr_gl_sharing"))
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continue;
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}
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clGetGLContextInfoKHR_fn clGetGLContextInfoKHR = (clGetGLContextInfoKHR_fn)
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clGetExtensionFunctionAddressForPlatform(platforms[i], "clGetGLContextInfoKHR");
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if (!clGetGLContextInfoKHR)
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continue;
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cl_context_properties properties[] =
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{
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#if defined(WIN32) || defined(_WIN32)
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CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
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CL_GL_CONTEXT_KHR, (cl_context_properties)wglGetCurrentContext(),
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CL_WGL_HDC_KHR, (cl_context_properties)wglGetCurrentDC(),
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#elif defined(ANDROID)
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CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
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CL_GL_CONTEXT_KHR, (cl_context_properties)eglGetCurrentContext(),
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CL_EGL_DISPLAY_KHR, (cl_context_properties)eglGetCurrentDisplay(),
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#elif defined(__linux__)
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CL_CONTEXT_PLATFORM, (cl_context_properties)platforms[i],
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CL_GL_CONTEXT_KHR, (cl_context_properties)glXGetCurrentContext(),
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CL_GLX_DISPLAY_KHR, (cl_context_properties)glXGetCurrentDisplay(),
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#endif
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0
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};
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// query device
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device = NULL;
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size_t numDevices = 0;
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{
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size_t sizeDevices = 0;
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status = clGetGLContextInfoKHR(properties, CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR, 0, NULL, &sizeDevices);
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if (status == CL_SUCCESS)
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{
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numDevices = sizeDevices / sizeof(cl_device_id);
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if (numDevices > 0)
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{
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numDevices = 1;
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sizeDevices = numDevices * sizeof(cl_device_id);
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status = clGetGLContextInfoKHR(properties, CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR, sizeDevices, (void*)&device, NULL);
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}
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}
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if (status != CL_SUCCESS)
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continue;
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}
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// create context
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if (numDevices > 0)
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{
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context = clCreateContext(properties, 1, &device, NULL, NULL, &status);
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if (status != CL_SUCCESS)
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{
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clReleaseDevice(device);
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}
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else
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{
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found = i;
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break;
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}
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}
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}
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if (found < 0)
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CV_Error(cv::Error::OpenCLInitError, "OpenCL: Can't create context for OpenGL interop");
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Context& ctx = Context::getDefault(false);
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initializeContextFromHandle(ctx, platforms[found], context, device);
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return ctx;
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#endif
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}
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} // namespace cv::ogl::ocl
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#if defined(HAVE_OPENGL) && defined(HAVE_OPENCL)
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static void __OpenCLinitializeGL()
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{
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// temp stub
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}
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#endif // defined(HAVE_OPENGL) && defined(HAVE_OPENCL)
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void convertToGLTexture2D(InputArray src, Texture2D& texture)
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{
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(void)src; (void)texture;
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#if !defined(HAVE_OPENGL)
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NO_OPENGL_SUPPORT_ERROR;
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#elif !defined(HAVE_OPENCL)
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NO_OPENCL_SUPPORT_ERROR;
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#else
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// ... // check "interop available" flag first (i.e. sharegroup existence)
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__OpenCLinitializeGL();
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Size srcSize = src.size();
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CV_Assert(srcSize.width == (int)texture.cols() && srcSize.height == (int)texture.rows());
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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UMat u = src.getUMat();
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// TODO Add support for roi
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CV_Assert(u.offset == 0);
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CV_Assert(u.isContinuous());
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cl_int status = 0;
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cl_mem clImage = clCreateFromGLTexture(context, CL_MEM_WRITE_ONLY, gl::TEXTURE_2D, 0, texture.texId(), &status);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromGLTexture failed");
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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status = clEnqueueAcquireGLObjects(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireGLObjects failed");
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size_t offset = 0; // TODO
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size_t dst_origin[3] = {0, 0, 0};
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size_t region[3] = {u.cols, u.rows, 1};
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status = clEnqueueCopyBufferToImage(q, clBuffer, clImage, offset, dst_origin, region, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyBufferToImage failed");
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status = clEnqueueReleaseGLObjects(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseGLObjects failed");
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status = clFinish(q); // TODO Use events
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
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status = clReleaseMemObject(clImage); // TODO RAII
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMemObject failed");
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#endif
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}
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void convertFromGLTexture2D(const Texture2D& texture, OutputArray dst)
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{
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(void)texture; (void)dst;
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#if !defined(HAVE_OPENGL)
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NO_OPENGL_SUPPORT_ERROR;
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#elif !defined(HAVE_OPENCL)
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NO_OPENCL_SUPPORT_ERROR;
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#else
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// ... // check "interop available" flag first (i.e. sharegroup existence)
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__OpenCLinitializeGL();
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// check texture format
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const int dtype = CV_8UC4;
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CV_Assert(texture.format() == Texture2D::RGBA);
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int textureType = dtype;
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CV_Assert(textureType >= 0);
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using namespace cv::ocl;
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Context& ctx = Context::getDefault();
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cl_context context = (cl_context)ctx.ptr();
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// TODO Need to specify ACCESS_WRITE here somehow to prevent useless data copying!
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dst.create(texture.size(), textureType);
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UMat u = dst.getUMat();
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// TODO Add support for roi
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CV_Assert(u.offset == 0);
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CV_Assert(u.isContinuous());
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cl_int status = 0;
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cl_mem clImage = clCreateFromGLTexture(context, CL_MEM_READ_ONLY, gl::TEXTURE_2D, 0, texture.texId(), &status);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clCreateFromGLTexture failed");
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cl_mem clBuffer = (cl_mem)u.handle(ACCESS_READ);
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cl_command_queue q = (cl_command_queue)Queue::getDefault().ptr();
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status = clEnqueueAcquireGLObjects(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueAcquireGLObjects failed");
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size_t offset = 0; // TODO
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size_t src_origin[3] = {0, 0, 0};
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size_t region[3] = {u.cols, u.rows, 1};
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status = clEnqueueCopyImageToBuffer(q, clImage, clBuffer, src_origin, region, offset, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueCopyImageToBuffer failed");
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status = clEnqueueReleaseGLObjects(q, 1, &clImage, 0, NULL, NULL);
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clEnqueueReleaseGLObjects failed");
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status = clFinish(q); // TODO Use events
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clFinish failed");
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status = clReleaseMemObject(clImage); // TODO RAII
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if (status != CL_SUCCESS)
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CV_Error(cv::Error::OpenCLApiCallError, "OpenCL: clReleaseMemObject failed");
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#endif
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}
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}} // namespace cv::ogl
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@ -18,6 +18,10 @@ if(WIN32 AND HAVE_DIRECTX)
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add_subdirectory(directx)
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endif()
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if((NOT ANDROID) AND HAVE_OPENGL)
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add_subdirectory(opengl)
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endif()
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if(ANDROID AND BUILD_ANDROID_EXAMPLES)
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add_subdirectory(android)
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endif()
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45
samples/opengl/CMakeLists.txt
Normal file
45
samples/opengl/CMakeLists.txt
Normal file
@ -0,0 +1,45 @@
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SET(OPENCV_OPENGL_SAMPLES_REQUIRED_DEPS opencv_core opencv_imgproc opencv_imgcodecs opencv_videoio opencv_highgui)
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ocv_check_dependencies(${OPENCV_OPENGL_SAMPLES_REQUIRED_DEPS})
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if(BUILD_EXAMPLES AND OCV_DEPENDENCIES_FOUND)
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set(project "opengl")
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string(TOUPPER "${project}" project_upper)
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project("${project}_samples")
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ocv_include_modules_recurse(${OPENCV_OPENGL_SAMPLES_REQUIRED_DEPS})
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# ---------------------------------------------
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# Define executable targets
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# ---------------------------------------------
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MACRO(OPENCV_DEFINE_OPENGL_EXAMPLE name srcs)
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set(the_target "example_${project}_${name}")
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add_executable(${the_target} ${srcs})
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ocv_target_link_libraries(${the_target} ${OPENCV_LINKER_LIBS} ${OPENCV_OPENGL_SAMPLES_REQUIRED_DEPS})
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set_target_properties(${the_target} PROPERTIES
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OUTPUT_NAME "${project}-example-${name}"
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PROJECT_LABEL "(EXAMPLE_${project_upper}) ${name}")
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if(ENABLE_SOLUTION_FOLDERS)
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set_target_properties(${the_target} PROPERTIES FOLDER "samples//${project}")
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endif()
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if(WIN32)
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if(MSVC AND NOT BUILD_SHARED_LIBS)
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set_target_properties(${the_target} PROPERTIES LINK_FLAGS "/NODEFAULTLIB:atlthunk.lib /NODEFAULTLIB:atlsd.lib /DEBUG")
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endif()
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install(TARGETS ${the_target} RUNTIME DESTINATION "${OPENCV_SAMPLES_BIN_INSTALL_PATH}/${project}" COMPONENT samples)
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endif()
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ENDMACRO()
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file(GLOB all_samples RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp)
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foreach(sample_filename ${all_samples})
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get_filename_component(sample ${sample_filename} NAME_WE)
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file(GLOB sample_srcs RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${sample}.*)
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OPENCV_DEFINE_OPENGL_EXAMPLE(${sample} ${sample_srcs})
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endforeach()
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endif()
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454
samples/opengl/opengl_interop.cpp
Normal file
454
samples/opengl/opengl_interop.cpp
Normal file
@ -0,0 +1,454 @@
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#if defined(WIN32) || defined(_WIN32)
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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#elif defined(__linux__)
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# include <X11/X.h>
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# include <X11/Xlib.h>
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#endif
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#include <iostream>
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#include <queue>
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#include <string>
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#include <stdio.h>
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#include "opencv2/core.hpp"
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#include "opencv2/core/opengl.hpp"
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#include "opencv2/core/ocl.hpp"
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#include "opencv2/imgproc.hpp"
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#include "opencv2/videoio.hpp"
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#include "winapp.hpp"
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#if defined(WIN32) || defined(_WIN32)
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# pragma comment(lib, "opengl32.lib")
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# pragma comment(lib, "glu32.lib")
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#endif
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class GLWinApp : public WinApp
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{
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public:
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GLWinApp(int width, int height, std::string& window_name, cv::VideoCapture& cap) :
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WinApp(width, height, window_name)
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{
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m_shutdown = false;
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m_mode = 0;
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m_modeStr[0] = cv::String("No processing");
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m_modeStr[1] = cv::String("Processing on CPU");
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m_modeStr[2] = cv::String("Processing on GPU");
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m_disableProcessing = false;
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m_cap = cap;
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}
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~GLWinApp() {}
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int onClose(void)
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{
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m_shutdown = true;
|
||||
cleanup();
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
::DestroyWindow(m_hWnd);
|
||||
#elif defined(__linux__)
|
||||
glXMakeCurrent(m_display, None, NULL);
|
||||
glXDestroyContext(m_display, m_glctx);
|
||||
XDestroyWindow(m_display, m_window);
|
||||
XCloseDisplay(m_display);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case WM_CHAR:
|
||||
if (wParam >= '0' && wParam <= '2')
|
||||
{
|
||||
m_mode = (char)wParam - '0';
|
||||
return 0;
|
||||
}
|
||||
else if (wParam == VK_SPACE)
|
||||
{
|
||||
m_disableProcessing = !m_disableProcessing;
|
||||
return 0;
|
||||
}
|
||||
else if (wParam == VK_ESCAPE)
|
||||
{
|
||||
return onClose();
|
||||
}
|
||||
break;
|
||||
|
||||
case WM_CLOSE:
|
||||
return onClose();
|
||||
|
||||
case WM_DESTROY:
|
||||
::PostQuitMessage(0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return ::DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
#endif
|
||||
|
||||
static float getFps()
|
||||
{
|
||||
static std::queue<int64> time_queue;
|
||||
|
||||
int64 now = cv::getTickCount();
|
||||
int64 then = 0;
|
||||
time_queue.push(now);
|
||||
|
||||
if (time_queue.size() >= 2)
|
||||
then = time_queue.front();
|
||||
|
||||
if (time_queue.size() >= 25)
|
||||
time_queue.pop();
|
||||
|
||||
return time_queue.size() * (float)cv::getTickFrequency() / (now - then);
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
int handle_event(XEvent& e)
|
||||
{
|
||||
switch(e.type)
|
||||
{
|
||||
case ClientMessage:
|
||||
if ((Atom)e.xclient.data.l[0] == m_WM_DELETE_WINDOW)
|
||||
{
|
||||
m_end_loop = true;
|
||||
onClose();
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case Expose:
|
||||
render();
|
||||
break;
|
||||
case KeyPress:
|
||||
switch(keycode_to_keysym(e.xkey.keycode))
|
||||
{
|
||||
case XK_space:
|
||||
m_disableProcessing = !m_disableProcessing;
|
||||
break;
|
||||
case XK_0:
|
||||
m_mode = 0;
|
||||
break;
|
||||
case XK_1:
|
||||
m_mode = 1;
|
||||
break;
|
||||
case XK_2:
|
||||
m_mode = 2;
|
||||
break;
|
||||
case XK_Escape:
|
||||
m_end_loop = true;
|
||||
onClose();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
int init(void)
|
||||
{
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
m_hDC = GetDC(m_hWnd);
|
||||
|
||||
if (setup_pixel_format() != 0)
|
||||
{
|
||||
std::cerr << "Can't setup pixel format" << std::endl;
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_hRC = wglCreateContext(m_hDC);
|
||||
wglMakeCurrent(m_hDC, m_hRC);
|
||||
#elif defined(__linux__)
|
||||
m_glctx = glXCreateContext(m_display, m_visual_info, NULL, GL_TRUE);
|
||||
glXMakeCurrent(m_display, m_window, m_glctx);
|
||||
#endif
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
glViewport(0, 0, m_width, m_height);
|
||||
|
||||
if (cv::ocl::haveOpenCL())
|
||||
{
|
||||
m_oclCtx = cv::ogl::ocl::initializeContextFromGL();
|
||||
}
|
||||
|
||||
m_oclDevName = cv::ocl::useOpenCL() ?
|
||||
cv::ocl::Context::getDefault().device(0).name() :
|
||||
(char*) "No OpenCL device";
|
||||
|
||||
return 0;
|
||||
} // init()
|
||||
|
||||
int get_texture(cv::ogl::Texture2D& texture)
|
||||
{
|
||||
if (!m_cap.read(m_frame_bgr))
|
||||
return -1;
|
||||
|
||||
cv::cvtColor(m_frame_bgr, m_frame_rgba, CV_RGB2RGBA);
|
||||
|
||||
texture.copyFrom(m_frame_rgba);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void print_info(int mode, float fps, cv::String oclDevName)
|
||||
{
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
HDC hDC = m_hDC;
|
||||
|
||||
HFONT hFont = (HFONT)::GetStockObject(SYSTEM_FONT);
|
||||
|
||||
HFONT hOldFont = (HFONT)::SelectObject(hDC, hFont);
|
||||
|
||||
if (hOldFont)
|
||||
{
|
||||
TEXTMETRIC tm;
|
||||
::GetTextMetrics(hDC, &tm);
|
||||
|
||||
char buf[256+1];
|
||||
int y = 0;
|
||||
|
||||
buf[0] = 0;
|
||||
sprintf_s(buf, sizeof(buf)-1, "Mode: %s", m_modeStr[mode].c_str());
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
buf[0] = 0;
|
||||
sprintf_s(buf, sizeof(buf)-1, "FPS: %2.1f", fps);
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
y += tm.tmHeight;
|
||||
buf[0] = 0;
|
||||
sprintf_s(buf, sizeof(buf)-1, "OpenCL device: %s", oclDevName.c_str());
|
||||
::TextOut(hDC, 0, y, buf, (int)strlen(buf));
|
||||
|
||||
::SelectObject(hDC, hOldFont);
|
||||
}
|
||||
#elif defined(__linux__)
|
||||
|
||||
char buf[256+1];
|
||||
snprintf(buf, sizeof(buf)-1, "FPS: %2.1f Mode: %s Device: %s", fps, m_modeStr[mode].c_str(), oclDevName.c_str());
|
||||
XStoreName(m_display, m_window, buf);
|
||||
#endif
|
||||
}
|
||||
|
||||
void idle()
|
||||
{
|
||||
render();
|
||||
}
|
||||
|
||||
int render()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (m_shutdown)
|
||||
return 0;
|
||||
|
||||
int r;
|
||||
cv::ogl::Texture2D texture;
|
||||
|
||||
r = get_texture(texture);
|
||||
if (r != 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
switch (m_mode)
|
||||
{
|
||||
case 0:
|
||||
// no processing
|
||||
break;
|
||||
|
||||
case 1:
|
||||
{
|
||||
// process video frame on CPU
|
||||
cv::Mat m(m_height, m_width, CV_8UC4);
|
||||
|
||||
texture.copyTo(m);
|
||||
if (!m_disableProcessing)
|
||||
{
|
||||
// blur texture image with OpenCV on CPU
|
||||
cv::blur(m, m, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
texture.copyFrom(m);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case 2:
|
||||
{
|
||||
// process video frame on GPU
|
||||
cv::UMat u;
|
||||
|
||||
cv::ogl::convertFromGLTexture2D(texture, u);
|
||||
if (!m_disableProcessing)
|
||||
{
|
||||
// blur texture image with OpenCV on GPU with OpenCL
|
||||
cv::blur(u, u, cv::Size(15, 15), cv::Point(-7, -7));
|
||||
}
|
||||
cv::ogl::convertToGLTexture2D(u, texture);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
} // switch
|
||||
|
||||
#if defined(__linux__)
|
||||
XWindowAttributes window_attributes;
|
||||
XGetWindowAttributes(m_display, m_window, &window_attributes);
|
||||
glViewport(0, 0, window_attributes.width, window_attributes.height);
|
||||
#endif
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glLoadIdentity();
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
texture.bind();
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0.0f, 0.0f); glVertex3f(-1.0f, 1.0f, 0.1f);
|
||||
glTexCoord2f(0.0f, 1.0f); glVertex3f(-1.0f, -1.0f, 0.1f);
|
||||
glTexCoord2f(1.0f, 1.0f); glVertex3f(1.0f, -1.0f, 0.1f);
|
||||
glTexCoord2f(1.0f, 0.0f); glVertex3f(1.0f, 1.0f, 0.1f);
|
||||
glEnd();
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
SwapBuffers(m_hDC);
|
||||
#elif defined(__linux__)
|
||||
glXSwapBuffers(m_display, m_window);
|
||||
#endif
|
||||
|
||||
print_info(m_mode, getFps(), m_oclDevName);
|
||||
}
|
||||
|
||||
|
||||
catch (cv::Exception& e)
|
||||
{
|
||||
std::cerr << "Exception: " << e.what() << std::endl;
|
||||
return 10;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int cleanup(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
int setup_pixel_format()
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 24;
|
||||
pfd.cRedBits = 8;
|
||||
pfd.cRedShift = 0;
|
||||
pfd.cGreenBits = 8;
|
||||
pfd.cGreenShift = 0;
|
||||
pfd.cBlueBits = 8;
|
||||
pfd.cBlueShift = 0;
|
||||
pfd.cAlphaBits = 8;
|
||||
pfd.cAlphaShift = 0;
|
||||
pfd.cAccumBits = 0;
|
||||
pfd.cAccumRedBits = 0;
|
||||
pfd.cAccumGreenBits = 0;
|
||||
pfd.cAccumBlueBits = 0;
|
||||
pfd.cAccumAlphaBits = 0;
|
||||
pfd.cDepthBits = 24;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.cAuxBuffers = 0;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
pfd.bReserved = 0;
|
||||
pfd.dwLayerMask = 0;
|
||||
pfd.dwVisibleMask = 0;
|
||||
pfd.dwDamageMask = 0;
|
||||
|
||||
int pfmt = ChoosePixelFormat(m_hDC, &pfd);
|
||||
if (pfmt == 0)
|
||||
return -1;
|
||||
if (SetPixelFormat(m_hDC, pfmt, &pfd) == 0)
|
||||
return -2;
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__linux__)
|
||||
KeySym keycode_to_keysym(unsigned keycode)
|
||||
{ // note that XKeycodeToKeysym() is considered deprecated
|
||||
int keysyms_per_keycode_return = 0;
|
||||
KeySym *keysyms = XGetKeyboardMapping(m_display, keycode, 1, &keysyms_per_keycode_return);
|
||||
KeySym keysym = keysyms[0];
|
||||
XFree(keysyms);
|
||||
return keysym;
|
||||
}
|
||||
#endif
|
||||
|
||||
private:
|
||||
bool m_shutdown;
|
||||
int m_mode;
|
||||
cv::String m_modeStr[3];
|
||||
int m_disableProcessing;
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
HDC m_hDC;
|
||||
HGLRC m_hRC;
|
||||
#elif defined(__linux__)
|
||||
GLXContext m_glctx;
|
||||
#endif
|
||||
cv::VideoCapture m_cap;
|
||||
cv::Mat m_frame_bgr;
|
||||
cv::Mat m_frame_rgba;
|
||||
cv::ocl::Context m_oclCtx;
|
||||
cv::String m_oclDevName;
|
||||
};
|
||||
|
||||
using namespace cv;
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
cv::VideoCapture cap;
|
||||
|
||||
if (argc > 1)
|
||||
cap.open(argv[1]);
|
||||
else
|
||||
cap.open(0);
|
||||
|
||||
int width = (int)cap.get(CAP_PROP_FRAME_WIDTH);
|
||||
int height = (int)cap.get(CAP_PROP_FRAME_HEIGHT);
|
||||
std::string wndname = "WGL Window";
|
||||
|
||||
GLWinApp app(width, height, wndname, cap);
|
||||
|
||||
try
|
||||
{
|
||||
app.create();
|
||||
return app.run();
|
||||
}
|
||||
catch (cv::Exception& e)
|
||||
{
|
||||
std::cerr << "Exception: " << e.what() << std::endl;
|
||||
return 10;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
std::cerr << "FATAL ERROR: Unknown exception" << std::endl;
|
||||
return 11;
|
||||
}
|
||||
}
|
211
samples/opengl/winapp.hpp
Normal file
211
samples/opengl/winapp.hpp
Normal file
@ -0,0 +1,211 @@
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
# define WIN32_LEAN_AND_MEAN
|
||||
# include <windows.h>
|
||||
#elif defined(__linux__)
|
||||
# include <X11/X.h>
|
||||
# include <X11/Xlib.h>
|
||||
# include <X11/Xutil.h>
|
||||
#endif
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <GL/gl.h>
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
# include <GL/glu.h>
|
||||
#elif defined(__linux__)
|
||||
# include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
# define WINCLASS "WinAppWnd"
|
||||
#endif
|
||||
|
||||
#define SAFE_RELEASE(p) if (p) { p->Release(); p = NULL; }
|
||||
|
||||
class WinApp
|
||||
{
|
||||
public:
|
||||
WinApp(int width, int height, std::string& window_name)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_window_name = window_name;
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
m_hInstance = ::GetModuleHandle(NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
virtual ~WinApp()
|
||||
{
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
::UnregisterClass(WINCLASS, m_hInstance);
|
||||
#endif
|
||||
}
|
||||
|
||||
int create()
|
||||
{
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
WNDCLASSEX wcex;
|
||||
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
wcex.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wcex.lpfnWndProc = &WinApp::StaticWndProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = m_hInstance;
|
||||
wcex.hIcon = LoadIcon(0, IDI_APPLICATION);
|
||||
wcex.hCursor = LoadCursor(0, IDC_ARROW);
|
||||
wcex.hbrBackground = 0;
|
||||
wcex.lpszMenuName = 0L;
|
||||
wcex.lpszClassName = WINCLASS;
|
||||
wcex.hIconSm = 0;
|
||||
|
||||
ATOM wc = ::RegisterClassEx(&wcex);
|
||||
|
||||
RECT rc = { 0, 0, m_width, m_height };
|
||||
::AdjustWindowRect(&rc, WS_OVERLAPPEDWINDOW, false);
|
||||
|
||||
m_hWnd = ::CreateWindow(
|
||||
(LPCTSTR)wc, m_window_name.c_str(),
|
||||
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
|
||||
rc.right - rc.left, rc.bottom - rc.top,
|
||||
NULL, NULL, m_hInstance, (void*)this);
|
||||
|
||||
if (!m_hWnd)
|
||||
return -1;
|
||||
|
||||
::ShowWindow(m_hWnd, SW_SHOW);
|
||||
::UpdateWindow(m_hWnd);
|
||||
::SetFocus(m_hWnd);
|
||||
#elif defined(__linux__)
|
||||
m_display = XOpenDisplay(NULL);
|
||||
|
||||
if (m_display == NULL)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_WM_DELETE_WINDOW = XInternAtom(m_display, "WM_DELETE_WINDOW", False);
|
||||
|
||||
static GLint visual_attributes[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None };
|
||||
m_visual_info = glXChooseVisual(m_display, 0, visual_attributes);
|
||||
|
||||
if (m_visual_info == NULL)
|
||||
{
|
||||
XCloseDisplay(m_display);
|
||||
return -2;
|
||||
}
|
||||
|
||||
Window root = DefaultRootWindow(m_display);
|
||||
|
||||
m_event_mask = ExposureMask | KeyPressMask;
|
||||
|
||||
XSetWindowAttributes window_attributes;
|
||||
window_attributes.colormap = XCreateColormap(m_display, root, m_visual_info->visual, AllocNone);
|
||||
window_attributes.event_mask = m_event_mask;
|
||||
|
||||
m_window = XCreateWindow(
|
||||
m_display, root, 0, 0, m_width, m_height, 0, m_visual_info->depth,
|
||||
InputOutput, m_visual_info->visual, CWColormap | CWEventMask, &window_attributes);
|
||||
|
||||
XMapWindow(m_display, m_window);
|
||||
XSetWMProtocols(m_display, m_window, &m_WM_DELETE_WINDOW, 1);
|
||||
XStoreName(m_display, m_window, m_window_name.c_str());
|
||||
#endif
|
||||
|
||||
return init();
|
||||
}
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
virtual LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) = 0;
|
||||
#endif
|
||||
|
||||
int run()
|
||||
{
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
MSG msg;
|
||||
|
||||
::ZeroMemory(&msg, sizeof(msg));
|
||||
|
||||
while (msg.message != WM_QUIT)
|
||||
{
|
||||
if (::PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
|
||||
{
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
else
|
||||
{
|
||||
idle();
|
||||
}
|
||||
}
|
||||
|
||||
return static_cast<int>(msg.wParam);
|
||||
#elif defined(__linux__)
|
||||
m_end_loop = false;
|
||||
|
||||
do {
|
||||
XEvent e;
|
||||
|
||||
if (!XCheckWindowEvent(m_display, m_window, m_event_mask, &e) || !handle_event(e))
|
||||
{
|
||||
idle();
|
||||
}
|
||||
} while (!m_end_loop);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
static LRESULT CALLBACK StaticWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
WinApp* pWnd;
|
||||
|
||||
if (message == WM_NCCREATE)
|
||||
{
|
||||
LPCREATESTRUCT pCreateStruct = ((LPCREATESTRUCT)lParam);
|
||||
pWnd = (WinApp*)(pCreateStruct->lpCreateParams);
|
||||
::SetWindowLongPtr(hWnd, GWLP_USERDATA, (LONG_PTR)pWnd);
|
||||
}
|
||||
|
||||
pWnd = GetObjectFromWindow(hWnd);
|
||||
|
||||
if (pWnd)
|
||||
return pWnd->WndProc(hWnd, message, wParam, lParam);
|
||||
else
|
||||
return ::DefWindowProc(hWnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
inline static WinApp* GetObjectFromWindow(HWND hWnd)
|
||||
{
|
||||
return (WinApp*)::GetWindowLongPtr(hWnd, GWLP_USERDATA);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__linux__)
|
||||
virtual int handle_event(XEvent& e) = 0;
|
||||
#endif
|
||||
|
||||
virtual int init() = 0;
|
||||
virtual int render() = 0;
|
||||
|
||||
virtual void idle() = 0;
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
HINSTANCE m_hInstance;
|
||||
HWND m_hWnd;
|
||||
#elif defined(__linux__)
|
||||
Display* m_display;
|
||||
XVisualInfo* m_visual_info;
|
||||
Window m_window;
|
||||
long m_event_mask;
|
||||
Atom m_WM_DELETE_WINDOW;
|
||||
bool m_end_loop;
|
||||
#endif
|
||||
int m_width;
|
||||
int m_height;
|
||||
std::string m_window_name;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user