fix crucial bug in get method, hide add and remove methods from user
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@ -101,8 +101,6 @@ namespace cv
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static void release();
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Viz3d get(const String &window_name);
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void add(Viz3d window);
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void remove(const String &window_name);
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//! window names automatically have Viz - prefix even though not provided by the users
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static void generateWindowName(const String &window_name, String &output);
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@ -111,9 +109,14 @@ namespace cv
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VizAccessor(); // Singleton
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~VizAccessor();
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void add(Viz3d window);
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void remove(const String &window_name);
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static VizAccessor * instance_;
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static bool is_instantiated_;
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static VizMap viz_map_;
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friend class Viz3d;
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};
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} /* namespace viz */
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} /* namespace cv */
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@ -126,7 +126,7 @@ cv::viz::Viz3d cv::viz::VizAccessor::get(const String & window_name)
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VizMap::iterator vm_itr = viz_map_.find(name);
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bool exists = vm_itr != viz_map_.end();
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if (exists) return vm_itr->second;
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else return viz_map_.insert(VizPair(window_name, Viz3d(window_name))).first->second;
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else return Viz3d(window_name);
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}
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void cv::viz::VizAccessor::add(Viz3d window)
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@ -135,7 +135,7 @@ void cv::viz::VizAccessor::add(Viz3d window)
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VizMap::iterator vm_itr = viz_map_.find(window_name);
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bool exists = vm_itr != viz_map_.end();
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if (exists) return ;
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viz_map_.insert(std::pair<String,Viz3d>(window_name, window));
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viz_map_.insert(VizPair(window_name, window));
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}
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void cv::viz::VizAccessor::remove(const String &window_name)
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