Qt: disable KEEP_RATIO with OpenGL to avoid a blinking bug
Qt: Now OpenGL rendering is ok
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@ -521,14 +521,14 @@ if (WITH_QT)
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find_package (OpenGL QUIET)
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if (NOT WIN32)#on my Windows, OPENGL_FOUND was true but this path was empty
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#if (NOT WIN32)
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if (QT_QTOPENGL_FOUND AND OPENGL_FOUND)
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set(HAVE_QT_OPENGL 1)
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add_definitions(-DHAVE_QT_OPENGL)
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link_directories("${OPENGL_LIBRARIES}")
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set(OPENCV_LINKER_LIBS ${OPENCV_LINKER_LIBS} ${OPENGL_LIBRARIES})
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endif()
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endif()
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#endif()
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endif()
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endif()
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@ -235,13 +235,6 @@ CV_IMPL void cvDisplayStatusBar(const char* name, const char* text, int delayms)
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}
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CV_IMPL int cvInitSystem( int, char** )
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{
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return 0;
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}
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CV_IMPL int cvWaitKey( int arg )
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{
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@ -431,26 +424,33 @@ CvButtonbar* icvFindButtonbarByName( const char* button_name,QBoxLayout* layout)
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return (CvButtonbar*) icvFindBarbyName( layout, nameQt, type_CvButtonbar);
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}
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int icvInitSystem()
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int icvInitSystem(int *c, char** v)
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{
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static int wasInitialized = 0;
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// check initialization status
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if( !wasInitialized)
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{
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new QApplication(parameterSystemC,parameterSystemV);
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new QApplication(*c,v);
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wasInitialized = 1;
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//qDebug()<<"init done";
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qDebug()<<"init done";
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#if defined( HAVE_QT_OPENGL )//OK tested !
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//qDebug()<<"opengl support available";
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qDebug()<<"opengl support available";
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#endif
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}
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return 0;
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}
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CV_IMPL int cvInitSystem( int, char** )
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{
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icvInitSystem(¶meterSystemC, parameterSystemV);
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return 0;
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}
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CV_IMPL int cvNamedWindow( const char* name, int flags )
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{
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@ -673,7 +673,7 @@ CV_IMPL void cvShowImage( const char* name, const CvArr* arr )
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GuiReceiver::GuiReceiver() : _bTimeOut(false), nb_windows(0)
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{
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icvInitSystem();
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icvInitSystem(¶meterSystemC, parameterSystemV);
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timer = new QTimer;
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QObject::connect(timer, SIGNAL(timeout()), this, SLOT(timeOut()));
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@ -1967,15 +1967,34 @@ ViewPort::ViewPort(CvWindow* arg, int arg2, int arg3)
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#if defined( HAVE_QT_OPENGL )
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if ( mode_display == CV_MODE_OPENGL)
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{
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//QGLWidget* wGL = new QGLWidget(QGLFormat(QGL::SampleBuffers));
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setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
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if (param_keepRatio == CV_WINDOW_KEEPRATIO)
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{
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//TODO: fix this bug:
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//::::blinking in OpenGL with CV_WINDOW_KEEPRATIO::::
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//The raison is that to move the widget in the middle and resize it manually to keep the aspect ratio,
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//we resize in resizeEvent() and use a trick not to be blocked in an infinity loop.
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//This is working fine if the viewport is not OpenGL, however we have two rendering with OpenGL.
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//The first rendering with the widget not moved in the midle (so stuck in top left), then the final and correct rendering.
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//This two rendering are visible with OpenGL and CV_WINDOW_KEEPRATIO but not with native rendering (why ???)
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//I tried to use Qt::AlignCenter of the layout manager but the widget does not expand anymore
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//I tried to center with painter.drawImage (in draw2D), but the imgRegion and all other function using the size of the widget will not work anymore.
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startDisplayInfo("WARNING: For now, you cannot use OpenGL rendering with CV_WINDOW_KEEPRATIO, so we changed to CV_WINDOW_FREERATIO", 5000);
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setRatio(CV_WINDOW_FREERATIO);
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}
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//setViewport(new QGLWidget());
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angle = DEFAULT_ANGLE;
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zmin = DEFAULT_ZMIN;
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zmax = DEFAULT_ZMAX;
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initGL();
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}
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#endif
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image2Draw_ipl=cvCreateImage(cvSize(centralWidget->width(),centralWidget->height()),IPL_DEPTH_8U,3);
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@ -2063,6 +2082,7 @@ void ViewPort::saveView()
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void ViewPort::setRatio(int flags)
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{
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centralWidget->param_ratio_mode = flags;
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param_keepRatio = flags;
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updateGeometry();
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viewport()->update();
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@ -2499,7 +2519,7 @@ void ViewPort::paintEvent(QPaintEvent* event)
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if (param_matrixWorld.m11()>=threshold_zoom_img_region)
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{
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if (centralWidget->param_flags == CV_WINDOW_NORMAL)
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startDisplayInfo("WARNING: The values displayed are the values of the resized image. If you want the values of the original image, use CV_WINDOW_AUTORESIZE", 1000);
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startDisplayInfo("WARNING: The values displayed are the resized image's values. If you want the original image's values, use CV_WINDOW_AUTORESIZE", 1000);
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drawImgRegion(&myPainter);
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}
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@ -2605,10 +2625,12 @@ void ViewPort::drawImgRegion(QPainter *painter)
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if (nbChannelOriginImage==3)
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{
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//for debug
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/*
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val = tr("%1 %2").arg(point2.x()).arg(point2.y());
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painter->setPen(QPen(Qt::black, 1));
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painter->drawText(QRect(point1.x(),point1.y(),param_matrixWorld.m11(),param_matrixWorld.m11()/2),
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Qt::AlignCenter, val);
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*/
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val = tr("%1").arg(qRed(rgbValue));
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painter->setPen(QPen(Qt::red, 1));
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