Added GPU version of wobble suppressor (videostab)

This commit is contained in:
Alexey Spizhevoy
2012-04-23 10:37:07 +00:00
parent 3675ef516a
commit 24be840c44
6 changed files with 151 additions and 20 deletions

View File

@@ -48,6 +48,10 @@
#include "opencv2/videostab/global_motion.hpp"
#include "opencv2/videostab/log.hpp"
#if HAVE_OPENCV_GPU
#include "opencv2/gpu/gpu.hpp"
#endif
namespace cv
{
namespace videostab
@@ -94,21 +98,40 @@ public:
virtual void suppress(int idx, const Mat &frame, Mat &result);
};
class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public WobbleSuppressorBase
class CV_EXPORTS MoreAccurateMotionWobbleSuppressorBase : public WobbleSuppressorBase
{
public:
MoreAccurateMotionWobbleSuppressor();
MoreAccurateMotionWobbleSuppressorBase() { setPeriod(30); }
void setPeriod(int val) { period_ = val; }
int period() const { return period_; }
protected:
int period_;
};
class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public MoreAccurateMotionWobbleSuppressorBase
{
public:
virtual void suppress(int idx, const Mat &frame, Mat &result);
private:
int period_;
Mat_<float> mapx_, mapy_;
};
#if HAVE_OPENCV_GPU
class CV_EXPORTS MoreAccurateMotionWobbleSuppressorGpu : public MoreAccurateMotionWobbleSuppressorBase
{
public:
void suppress(int idx, const gpu::GpuMat &frame, gpu::GpuMat &result);
virtual void suppress(int idx, const Mat &frame, Mat &result);
private:
gpu::GpuMat frameDevice_, resultDevice_;
gpu::GpuMat mapx_, mapy_;
};
#endif
} // namespace videostab
} // namespace cv

View File

@@ -56,7 +56,6 @@ WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions
PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
est->setMotionModel(MM_HOMOGRAPHY);
est->setRansacParams(RansacParams::default2dMotion(MM_HOMOGRAPHY));
setMotionEstimator(est);
}
@@ -66,12 +65,6 @@ void NullWobbleSuppressor::suppress(int /*idx*/, const Mat &frame, Mat &result)
}
MoreAccurateMotionWobbleSuppressor::MoreAccurateMotionWobbleSuppressor()
{
setPeriod(30);
}
void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat &result)
{
CV_Assert(motions_ && stabilizationMotions_);
@@ -123,6 +116,43 @@ void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat
remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
}
#if HAVE_OPENCV_GPU
void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const gpu::GpuMat &frame, gpu::GpuMat &result)
{
CV_Assert(motions_ && stabilizationMotions_);
if (idx % period_ == 0)
{
result = frame;
return;
}
int k1 = idx / period_ * period_;
int k2 = std::min(k1 + period_, frameCount_ - 1);
Mat S1 = (*stabilizationMotions_)[idx];
Mat ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv();
Mat MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
gpu::calcWobbleSuppressionMaps(k1, idx, k2, frame.size(), ML, MR, mapx_, mapy_);
if (result.data == frame.data)
result = gpu::GpuMat(frame.size(), frame.type());
gpu::remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
}
void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const Mat &frame, Mat &result)
{
frameDevice_.upload(frame);
suppress(idx, frameDevice_, resultDevice_);
resultDevice_.download(result);
}
#endif
} // namespace videostab
} // namespace cv