Added GPU version of wobble suppressor (videostab)

This commit is contained in:
Alexey Spizhevoy 2012-04-23 10:37:07 +00:00
parent 3675ef516a
commit 24be840c44
6 changed files with 151 additions and 20 deletions

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@ -2090,10 +2090,13 @@ private:
std::auto_ptr<Impl> impl_;
};
//! removes points (CV_32FC2, single row matrix) with zero mask value
CV_EXPORTS void compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask);
CV_EXPORTS void calcWobbleSuppressionMaps(
int left, int idx, int right, Size size, const Mat &ml, const Mat &mr,
GpuMat &mapx, GpuMat &mapy);
} // namespace gpu
} // namespace cv

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@ -48,7 +48,10 @@
using namespace thrust;
namespace cv { namespace gpu { namespace device {
namespace cv { namespace gpu { namespace device { namespace globmotion {
__constant__ float cml[9];
__constant__ float cmr[9];
int compactPoints(int N, float *points0, float *points1, const uchar *mask)
{
@ -62,4 +65,51 @@ int compactPoints(int N, float *points0, float *points1, const uchar *mask)
- make_zip_iterator(make_tuple(dpoints0, dpoints1));
}
}}}
__global__ void calcWobbleSuppressionMapsKernel(
const int left, const int idx, const int right, const int width, const int height,
PtrElemStepf mapx, PtrElemStepf mapy)
{
const int x = blockDim.x * blockIdx.x + threadIdx.x;
const int y = blockDim.y * blockIdx.y + threadIdx.y;
if (x < width && y < height)
{
float xl = cml[0]*x + cml[1]*y + cml[2];
float yl = cml[3]*x + cml[4]*y + cml[5];
float izl = 1.f / (cml[6]*x + cml[7]*y + cml[8]);
xl *= izl;
yl *= izl;
float xr = cmr[0]*x + cmr[1]*y + cmr[2];
float yr = cmr[3]*x + cmr[4]*y + cmr[5];
float izr = 1.f / (cmr[6]*x + cmr[7]*y + cmr[8]);
xr *= izr;
yr *= izr;
float wl = idx - left;
float wr = right - idx;
mapx(y,x) = (wr * xl + wl * xr) / (wl + wr);
mapy(y,x) = (wr * yl + wl * yr) / (wl + wr);
}
}
void calcWobbleSuppressionMaps(
int left, int idx, int right, int width, int height,
const float *ml, const float *mr, DevMem2Df mapx, DevMem2Df mapy)
{
cudaSafeCall(cudaMemcpyToSymbol(cml, ml, 9*sizeof(float)));
cudaSafeCall(cudaMemcpyToSymbol(cmr, mr, 9*sizeof(float)));
dim3 threads(32, 8);
dim3 grid(divUp(width, threads.x), divUp(height, threads.y));
calcWobbleSuppressionMapsKernel<<<grid, threads>>>(
left, idx, right, width, height, mapx, mapy);
cudaSafeCall(cudaGetLastError());
cudaSafeCall(cudaDeviceSynchronize());
}
}}}}

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@ -49,14 +49,20 @@ using namespace cv::gpu;
#ifndef HAVE_CUDA
void cv::gpu::compactPoints(GpuMat&, GpuMat&, const GpuMat&) { throw_nogpu(); }
void cv::gpu::calcWobbleSuppressionMaps(
int, int, int, Size, const Mat&, const Mat&, GpuMat&, GpuMat&) { throw_nogpu(); }
#else
namespace cv { namespace gpu { namespace device {
namespace cv { namespace gpu { namespace device { namespace globmotion {
int compactPoints(int N, float *points0, float *points1, const uchar *mask);
}}}
void calcWobbleSuppressionMaps(
int left, int idx, int right, int width, int height,
const float *ml, const float *mr, DevMem2Df mapx, DevMem2Df mapy);
}}}}
void cv::gpu::compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask)
{
@ -65,11 +71,27 @@ void cv::gpu::compactPoints(GpuMat &points0, GpuMat &points1, const GpuMat &mask
CV_Assert(points0.cols == mask.cols && points1.cols == mask.cols);
int npoints = points0.cols;
int remaining = cv::gpu::device::compactPoints(
int remaining = cv::gpu::device::globmotion::compactPoints(
npoints, (float*)points0.data, (float*)points1.data, mask.data);
points0 = points0.colRange(0, remaining);
points1 = points1.colRange(0, remaining);
}
void cv::gpu::calcWobbleSuppressionMaps(
int left, int idx, int right, Size size, const Mat &ml, const Mat &mr,
GpuMat &mapx, GpuMat &mapy)
{
CV_Assert(ml.size() == Size(3, 3) && ml.type() == CV_32F && ml.isContinuous());
CV_Assert(mr.size() == Size(3, 3) && mr.type() == CV_32F && mr.isContinuous());
mapx.create(size, CV_32F);
mapy.create(size, CV_32F);
cv::gpu::device::globmotion::calcWobbleSuppressionMaps(
left, idx, right, size.width, size.height,
ml.ptr<float>(), mr.ptr<float>(), mapx, mapy);
}
#endif

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@ -48,6 +48,10 @@
#include "opencv2/videostab/global_motion.hpp"
#include "opencv2/videostab/log.hpp"
#if HAVE_OPENCV_GPU
#include "opencv2/gpu/gpu.hpp"
#endif
namespace cv
{
namespace videostab
@ -94,21 +98,40 @@ public:
virtual void suppress(int idx, const Mat &frame, Mat &result);
};
class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public WobbleSuppressorBase
class CV_EXPORTS MoreAccurateMotionWobbleSuppressorBase : public WobbleSuppressorBase
{
public:
MoreAccurateMotionWobbleSuppressor();
MoreAccurateMotionWobbleSuppressorBase() { setPeriod(30); }
void setPeriod(int val) { period_ = val; }
int period() const { return period_; }
protected:
int period_;
};
class CV_EXPORTS MoreAccurateMotionWobbleSuppressor : public MoreAccurateMotionWobbleSuppressorBase
{
public:
virtual void suppress(int idx, const Mat &frame, Mat &result);
private:
int period_;
Mat_<float> mapx_, mapy_;
};
#if HAVE_OPENCV_GPU
class CV_EXPORTS MoreAccurateMotionWobbleSuppressorGpu : public MoreAccurateMotionWobbleSuppressorBase
{
public:
void suppress(int idx, const gpu::GpuMat &frame, gpu::GpuMat &result);
virtual void suppress(int idx, const Mat &frame, Mat &result);
private:
gpu::GpuMat frameDevice_, resultDevice_;
gpu::GpuMat mapx_, mapy_;
};
#endif
} // namespace videostab
} // namespace cv

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@ -56,7 +56,6 @@ WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions
PyrLkRobustMotionEstimator *est = new PyrLkRobustMotionEstimator();
est->setMotionModel(MM_HOMOGRAPHY);
est->setRansacParams(RansacParams::default2dMotion(MM_HOMOGRAPHY));
setMotionEstimator(est);
}
@ -66,12 +65,6 @@ void NullWobbleSuppressor::suppress(int /*idx*/, const Mat &frame, Mat &result)
}
MoreAccurateMotionWobbleSuppressor::MoreAccurateMotionWobbleSuppressor()
{
setPeriod(30);
}
void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat &result)
{
CV_Assert(motions_ && stabilizationMotions_);
@ -123,6 +116,43 @@ void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat
remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
}
#if HAVE_OPENCV_GPU
void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const gpu::GpuMat &frame, gpu::GpuMat &result)
{
CV_Assert(motions_ && stabilizationMotions_);
if (idx % period_ == 0)
{
result = frame;
return;
}
int k1 = idx / period_ * period_;
int k2 = std::min(k1 + period_, frameCount_ - 1);
Mat S1 = (*stabilizationMotions_)[idx];
Mat ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv();
Mat MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
gpu::calcWobbleSuppressionMaps(k1, idx, k2, frame.size(), ML, MR, mapx_, mapy_);
if (result.data == frame.data)
result = gpu::GpuMat(frame.size(), frame.type());
gpu::remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
}
void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const Mat &frame, Mat &result)
{
frameDevice_.upload(frame);
suppress(idx, frameDevice_, resultDevice_);
resultDevice_.download(result);
}
#endif
} // namespace videostab
} // namespace cv

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@ -273,12 +273,11 @@ int main(int argc, const char **argv)
twoPassStabilizer->setMotionStabilizer(new GaussianMotionFilter(argi("radius"), argf("stdev")));
if (arg("wobble-suppress") == "yes")
{
MoreAccurateMotionWobbleSuppressor *ws = new MoreAccurateMotionWobbleSuppressor();
twoPassStabilizer->setWobbleSuppressor(ws);
ws->setPeriod(argi("ws-period"));
MoreAccurateMotionWobbleSuppressorBase *ws;
if (arg("gpu") == "no")
{
ws = new MoreAccurateMotionWobbleSuppressor();
PyrLkRobustMotionEstimator *est = 0;
if (arg("ws-model") == "transl")
@ -312,6 +311,7 @@ int main(int argc, const char **argv)
else if (arg("gpu") == "yes")
{
#if HAVE_OPENCV_GPU
ws = new MoreAccurateMotionWobbleSuppressorGpu();
PyrLkRobustMotionEstimatorGpu *est = 0;
if (arg("ws-model") == "transl")
@ -345,7 +345,10 @@ int main(int argc, const char **argv)
else
{
throw runtime_error("bad gpu optimization argument value: " + arg("gpu"));
}
}
twoPassStabilizer->setWobbleSuppressor(ws);
ws->setPeriod(argi("ws-period"));
MotionModel model = ws->motionEstimator()->motionModel();
if (arg("load-motions2") != "no")