fixed parallel block matching stereo correspondence algorithm (ticket #997; thanks to jbieger for the patch)
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@ -718,7 +718,7 @@ struct FindStereoCorrespInvoker
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uchar *ptr = state->slidingSumBuf->data.ptr + range.begin() * stripeBufSize;
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uchar *ptr = state->slidingSumBuf->data.ptr + range.begin() * stripeBufSize;
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int FILTERED = (state->minDisparity - 1)*16;
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int FILTERED = (state->minDisparity - 1)*16;
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Rect roi = validDisparityRect & Rect(0, _row0, cols, _row1);
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Rect roi = validDisparityRect & Rect(0, _row0, cols, _row1 - _row0);
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if( roi.height == 0 )
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if( roi.height == 0 )
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return;
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return;
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int row0 = roi.y;
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int row0 = roi.y;
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