added docs for absSum function
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@ -41,20 +41,32 @@ Returns sum of matrix elements.
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Scalar sum(const GpuMat\& src, GpuMat\& buf);}
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\begin{description}
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\cvarg{src}{Source image of any depth except \texttt{CV\_64F}, single-channel.}
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\cvarg{src}{Source image of any depth except \texttt{CV\_64F}.}
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\cvarg{buf}{Optional buffer to avoid extra memory allocations. It's resized automatically.}
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\end{description}
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See also: \cvCppCross{sum}.
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\cvCppFunc{gpu::absSum}
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Returns sum of matrix elements absolute values.
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\cvdefCpp{Scalar absSum(const GpuMat\& src);\newline
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Scalar absSum(const GpuMat\& src, GpuMat\& buf);}
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\begin{description}
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\cvarg{src}{Source image of any depth except \texttt{CV\_64F}.}
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\cvarg{buf}{Optional buffer to avoid extra memory allocations. It's resized automatically.}
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\end{description}
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\cvCppFunc{gpu::sqrSum}
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Returns squared sum of matrix elements.
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\cvdefCpp{Scalar sqrSum(const GpuMat\& src);\newline
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Scalar sqrSum(const GpuMat\& src, GpuMat\& buf);}
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\begin{description}
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\cvarg{src}{Source image of any depth except \texttt{CV\_64F}, single-channel.}
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\cvarg{src}{Source image of any depth except \texttt{CV\_64F}.}
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\cvarg{buf}{Optional buffer to avoid extra memory allocations. It's resized automatically.}
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\end{description}
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