warp Affine tegra integration
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@ -2852,8 +2852,19 @@ void cv::warpAffine( InputArray _src, OutputArray _dst,
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}
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#ifdef HAVE_TEGRA_OPTIMIZATION
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if( tegra::warpAffine(src, dst, M, interpolation, borderType, borderValue) )
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if (borderType == BORDER_REPLICATE)
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{
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if( tegra::warpAffine(src, dst, M, interpolation, borderType, borderValue) )
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return;
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}
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else
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{
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double warp_mat[6];
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Mat warp_m(2, 3, CV_64F, warp_mat);
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M0.convertTo(warp_m, warp_m.type());
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if( tegra::warpAffine(src, dst, warp_mat, interpolation, borderType, borderValue) )
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return;
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}
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#endif
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int x, y, x1, y1, width = dst.cols, height = dst.rows;
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@ -2988,6 +2999,19 @@ void cv::warpPerspective( InputArray _src, OutputArray _dst, InputArray _M0,
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invert(matM, matM);
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#ifdef HAVE_TEGRA_OPTIMIZATION
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// if (borderType == BORDER_REPLICATE)
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// {
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// if( tegra::warpPerspective(src, dst, M, interpolation, borderType, borderValue) )
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// return;
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// }
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// else
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// {
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// double warp_mat[9];
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// Mat warp_m(3, 3, CV_64F, warp_mat);
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// M0.convertTo(warp_m, warp_m.type());
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// if( tegra::warpPerspective(src, dst, warp_mat, interpolation, borderType, borderValue) )
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// return;
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// }
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if( tegra::warpPerspective(src, dst, M, interpolation, borderType, borderValue) )
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return;
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#endif
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