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https://github.com/zeromq/libzmq.git
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ZMQII-65: Two OS threads are mapped to the same app_thread_t
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7593d815ac
commit
01533a5aef
@ -62,7 +62,6 @@
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zmq::app_thread_t::app_thread_t (dispatcher_t *dispatcher_, int thread_slot_,
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int flags_) :
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object_t (dispatcher_, thread_slot_),
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associated (false),
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last_processing_time (0)
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{
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if (flags_ & ZMQ_POLL) {
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@ -87,24 +86,6 @@ zmq::i_signaler *zmq::app_thread_t::get_signaler ()
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return signaler;
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}
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bool zmq::app_thread_t::is_current ()
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{
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return !sockets.empty () && associated &&
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thread_t::equal (tid, thread_t::id ());
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}
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bool zmq::app_thread_t::make_current ()
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{
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// If there are object managed by this slot we cannot assign the slot
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// to a different thread.
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if (!sockets.empty ())
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return false;
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associated = true;
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tid = thread_t::id ();
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return true;
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}
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void zmq::app_thread_t::process_commands (bool block_, bool throttle_)
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{
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uint64_t signals;
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@ -191,6 +172,8 @@ zmq::socket_base_t *zmq::app_thread_t::create_socket (int type_)
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s = new (std::nothrow) downstream_t (this);
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break;
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default:
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if (sockets.empty ())
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dispatcher->no_sockets (this);
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errno = EINVAL;
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return NULL;
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}
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@ -204,4 +187,6 @@ zmq::socket_base_t *zmq::app_thread_t::create_socket (int type_)
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void zmq::app_thread_t::remove_socket (socket_base_t *socket_)
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{
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sockets.erase (socket_);
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if (sockets.empty ())
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dispatcher->no_sockets (this);
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}
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@ -25,7 +25,6 @@
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#include "stdint.hpp"
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#include "object.hpp"
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#include "yarray.hpp"
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#include "thread.hpp"
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namespace zmq
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{
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@ -42,17 +41,6 @@ namespace zmq
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// Returns signaler associated with this application thread.
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struct i_signaler *get_signaler ();
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// Nota bene: Following two functions are accessed from different
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// threads. The caller (dispatcher) is responsible for synchronisation
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// of accesses.
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// Returns true is current thread is associated with the app thread.
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bool is_current ();
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// Tries to associate current thread with the app thread object.
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// Returns true is successfull, false otherwise.
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bool make_current ();
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// Processes commands sent to this thread (if any). If 'block' is
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// set to true, returns only after at least one command was processed.
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// If throttle argument is true, commands are processed at most once
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@ -71,13 +59,6 @@ namespace zmq
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typedef yarray_t <socket_base_t> sockets_t;
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sockets_t sockets;
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// If false, app_thread_t object is not associated with any OS thread.
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// In such case, 'tid' member contains a bogus value.
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bool associated;
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// Thread ID associated with this slot.
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thread_t::id_t tid;
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// App thread's signaler object.
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struct i_signaler *signaler;
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@ -51,11 +51,12 @@ zmq::dispatcher_t::dispatcher_t (int app_threads_, int io_threads_,
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// Create application thread proxies.
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for (int i = 0; i != app_threads_; i++) {
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app_thread_t *app_thread = new (std::nothrow) app_thread_t (this, i,
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flags_);
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zmq_assert (app_thread);
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app_threads.push_back (app_thread);
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signalers.push_back (app_thread->get_signaler ());
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app_thread_info_t info;
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info.associated = false;
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info.app_thread = new (std::nothrow) app_thread_t (this, i, flags_);
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zmq_assert (info.app_thread);
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app_threads.push_back (info);
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signalers.push_back (info.app_thread->get_signaler ());
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}
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// Create I/O thread objects.
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@ -110,7 +111,7 @@ zmq::dispatcher_t::~dispatcher_t ()
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// Close all application theads, sockets, io_objects etc.
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for (app_threads_t::size_type i = 0; i != app_threads.size (); i++)
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delete app_threads [i];
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delete app_threads [i].app_thread;
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// Deallocate all the orphaned pipes.
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while (!pipes.empty ())
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@ -132,13 +133,37 @@ int zmq::dispatcher_t::thread_slot_count ()
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zmq::socket_base_t *zmq::dispatcher_t::create_socket (int type_)
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{
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threads_sync.lock ();
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app_thread_t *thread = choose_app_thread ();
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if (!thread) {
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threads_sync.unlock ();
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return NULL;
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app_threads_sync.lock ();
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// Find whether the calling thread has app_thread_t object associated
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// already. At the same time find an unused app_thread_t so that it can
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// be used if there's no associated object for the calling thread.
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// Check whether thread ID is already assigned. If so, return it.
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app_threads_t::size_type unused = app_threads.size ();
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app_threads_t::size_type current;
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for (current = 0; current != app_threads.size (); current++) {
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if (app_threads [current].associated &&
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thread_t::equal (thread_t::id (), app_threads [current].tid))
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break;
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if (!app_threads [current].associated)
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unused = current;
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}
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threads_sync.unlock ();
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// If no app_thread_t is associated with the calling thread,
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// associate it with one of the unused app_thread_t objects.
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if (current == app_threads.size ()) {
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if (unused == app_threads.size ()) {
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app_threads_sync.unlock ();
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errno = EMTHREAD;
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return NULL;
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}
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app_threads [unused].associated = true;
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app_threads [unused].tid = thread_t::id ();
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current = unused;
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}
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app_thread_t *thread = app_threads [current].app_thread;
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app_threads_sync.unlock ();
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socket_base_t *s = thread->create_socket (type_);
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if (!s)
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@ -165,6 +190,19 @@ void zmq::dispatcher_t::destroy_socket ()
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delete this;
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}
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void zmq::dispatcher_t::no_sockets (app_thread_t *thread_)
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{
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app_threads_sync.lock ();
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app_threads_t::size_type i;
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for (i = 0; i != app_threads.size (); i++)
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if (app_threads [i].app_thread == thread_) {
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app_threads [i].associated = false;
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break;
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}
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zmq_assert (i != app_threads.size ());
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app_threads_sync.unlock ();
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}
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void zmq::dispatcher_t::write (int source_, int destination_,
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const command_t &command_)
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{
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@ -182,23 +220,6 @@ bool zmq::dispatcher_t::read (int source_, int destination_,
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destination_].read (command_);
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}
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zmq::app_thread_t *zmq::dispatcher_t::choose_app_thread ()
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{
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// Check whether thread ID is already assigned. If so, return it.
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for (app_threads_t::size_type i = 0; i != app_threads.size (); i++)
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if (app_threads [i]->is_current ())
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return app_threads [i];
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// Check whether there's an unused thread slot in the cotext.
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for (app_threads_t::size_type i = 0; i != app_threads.size (); i++)
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if (app_threads [i]->make_current ())
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return app_threads [i];
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// Thread limit was exceeded.
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errno = EMTHREAD;
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return NULL;
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}
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zmq::io_thread_t *zmq::dispatcher_t::choose_io_thread (uint64_t affinity_)
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{
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// Find the I/O thread with minimum load.
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@ -31,6 +31,7 @@
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#include "config.hpp"
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#include "mutex.hpp"
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#include "stdint.hpp"
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#include "thread.hpp"
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namespace zmq
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{
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@ -64,6 +65,10 @@ namespace zmq
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// Destroy a socket.
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void destroy_socket ();
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// Called by app_thread_t when it has no more sockets. The function
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// should disassociate the object from the current OS thread.
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void no_sockets (class app_thread_t *thread_);
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// Returns number of thread slots in the dispatcher. To be used by
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// individual threads to find out how many distinct signals can be
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// received.
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@ -94,14 +99,27 @@ namespace zmq
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~dispatcher_t ();
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// Returns the app thread associated with the current thread.
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// NULL if we are out of app thread slots.
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class app_thread_t *choose_app_thread ();
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struct app_thread_info_t
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{
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// If false, 0MQ application thread is free, there's no associated
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// OS thread.
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bool associated;
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// ID of the associated OS thread. If 'associated' is false,
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// this field contains bogus data.
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thread_t::id_t tid;
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// Pointer to the 0MQ application thread object.
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class app_thread_t *app_thread;
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};
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// Application threads.
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typedef std::vector <class app_thread_t*> app_threads_t;
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typedef std::vector <app_thread_info_t> app_threads_t;
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app_threads_t app_threads;
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// Synchronisation of accesses to shared application thread data.
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mutex_t app_threads_sync;
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// I/O threads.
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typedef std::vector <class io_thread_t*> io_threads_t;
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io_threads_t io_threads;
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@ -116,9 +134,6 @@ namespace zmq
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// NxN matrix of command pipes.
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command_pipe_t *command_pipes;
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// Synchronisation of accesses to shared thread data.
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mutex_t threads_sync;
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// As pipes may reside in orphaned state in particular moments
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// of the pipe shutdown process, i.e. neither pipe reader nor
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// pipe writer hold reference to the pipe, we have to hold references
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