On win32 socket() returns INVALID_SOCKET, which is unsigned,
on error, not -1.
Also, most network functions return SOCKET_ERROR.
This patch tries to make the usage consistent.
(cherry picked from commit f384e54fc68802d5e95688ea02e15d1e85f0b7ea)
SF Bug Tracker - ID: 3104527
Submitted: OBATA Akio ( obache ) - 2010-11-07 07:10:28 BRST
In threadutil/inc/ithread.h, it is expected that
PTHREAD_MUTEX_RECURSIVE is defined as macro. But on DragonFly BSD,
it is defined as enum, so not works as expected.
Attachment patch treat that DragonFly BSD always
have PTHREAD_MUTEX_RECURSIVE.
(cherry picked from commit ff006272b5cee2b02a50466db8a4b093880d3e76)
SF Bug Tracker - ID: 3104521
Submitted: OBATA Akio ( obache ) - 2010-11-07 07:03:44 BRST
In configure.ac
AC_CHECK_FUNCS(ftime,, [AC_CHECK_LIB(compat, ftime)])
But since version 1.6.3, ftime(3) is not used, so it should be
removed, or introduce unwanted linkage with -lcompat.
(cherry picked from commit 852c301c5c4dda8ad943f3c2b4dbbbc42a418504)
Fix for bug introduced in samples code in svn revision 502, commit
git:25c908c558c8e60eb386c155a6b93add447ffec0
Sample device and combo were aborting with the message:
"***** SampleUtil_Initialize was called multiple times!"
(cherry picked from commit ef7edf6cf8a0f1acafdaecaf09b30aaeaac91d10)
Put the loop to send multiple copies of each SSDP advertisements in
ssdp_server.c instead of ssdp_device.c so we have only one call to
imillisleep ( SSDP_PAUSE ) to speed up advertisements.
(cherry picked from commit c65ec8a720cc3c65b4ca173ea7536d03b0652890)
Previously, NUM_COPY was used in ssdp_device.c to send multiple copies
of each advertisements but also multiple replies to each M-SEARCH
request. As sending multiple replies is not compliant with HTTPU/MU
spec, NUM_COPY has been set to 1 in an older patch. However, as this
variable is not needed and has been replaced with SSDP_COPY, it has
been removed.
(cherry picked from commit 2d22e997e1ff06ad2b202623d73f4d3f321c6131)
Currently, SSDP_COPY is used only to send multiple M-SEARCH requests (in
ssdp_ctrlpt.c). With this patch, SSDP_COPY is also used to send multiple
copies of each advertisements packets (in ssdp_device.c).
(cherry picked from commit 96dc968f18c9a2273dc76cdc59dd5438df553b26)
By "Carl Benson" <carl.benson@windriver.com>:
I had to do some modifications myself though, because the Android
build system insists on having a file named "util.h" taking precedence
in its include path, libupnp gets confused because of the same filename
in upnp/src/inc/util.h
(hand cherry picked from commit 8e846368e0f0e33a5d42bc56b0c6025a8afd5e78)
Fix a bug in miniserver.c, in which maxMiniSock was wrongly declared as
unsigned int and as a result it was beeng set to ((unsigned int)(-1)).
As a result, after beeing incremented, it became zero, and this value
was beeing used in the select() call.
Thanks to Fabrice Fontaine for helping and testing with this issue.
(cherry picked from commit 2bdc9e075e33efa35f49e8a9766e75df9eb91420)
the sleep() call, it was just a workaround.
SF Bug Tracker [ 3086852 ] 99% CPU loop in miniserver.c on a non ipv6
system.
Submitted by: Jin ( jin_eld ) - 2010-10-13 19:29:13 UTC
I cross compiled libupnp 1.6.7 for ARM9 using the --disable-ipv6
option, my system is an ipv4 only setup.
I do not know why this problem only appears when running the app in the
background (for instance using nohup &), but then it starts using 99%
CPU.
I traced the problem down to the select() call in miniserver.c in the
RunMiniServer() function. Select returns code 1, but errno is set to
"Socket operation on non-socket", I also see this when running my app
under strace.
I set all ...Sock6 variables to INVALID_SOCKET to make sure that they
do not get added to the FD_SET and the problem is gone.
(cherry picked from commit f74746ff3f06316a37d0359f11a84cb887b0a388)