.gitignore | ||
demo.c | ||
Entitlements.plist | ||
Info.plist | ||
ios-deploy.c | ||
LICENSE | ||
Makefile | ||
MobileDevice.h | ||
package.json | ||
README.md | ||
ResourceRules.plist |
ios-deploy
Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
Requirements
- Mac OS X. Tested on Snow Leopard only.
- You need to have a valid iPhone development certificate installed.
- Xcode must be installed, along with the SDK for your iOS version.
Usage
./ios-deploy [OPTION]... -d, --debug launch the app in GDB after installation -i, --id <device_id> the id of the device to connect to -c, --detect only detect if the device is connected -b, --bundle <bundle.app> the path to the app bundle to be installed -a, --args command line arguments to pass to the app when launching it -t, --timeout number of seconds to wait for a device to be connected -u, --unbuffered don't buffer stdout -g, --gdbargs extra arguments to pass to GDB when starting the debugger -x, --gdbexec GDB commands script file -n, --nostart do not start the app when debugging -v, --verbose enable verbose output -m, --noinstall directly start debugging without app install (-d not required) -V, --version print the executable version
Demo
- The included demo.app represents the minimum required to get code running on iOS.
make install
will install demo.app to the device.make debug
will install demo.app and launch a GDB session.
Notes
- With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.
Listing Device Ids
Device Ids are the UDIDs of the iOS devices. From the command line, you can list device ids this way:
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2}'