Reimar Döffinger
af6e232ccf
VC1 VDPAU: Mark missing reference frames as such.
Currently the code passes some nonsense values as references instead, causing corruption with NVidia's and assertion failures with Mesa's implementation. For non-corrupted input this mostly happens in interlaced bitstreams, e.g. http://samples.mplayerhq.hu/V-codecs/WMV9/interlaced/480i30__codec_WVC1__mode_2__framerate_29.970__type_2__preproc_17.wmv. The != VDP_INVALID handle assert does not trigger (and probably is quite nonsense) because the frames are initialized to 0. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
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