Ganesh Ajjanagadde 971d12b7f9 avutil/mathematics: speed up av_gcd by using Stein's binary GCD algorithm
This uses Stein's binary GCD algorithm:
https://en.wikipedia.org/wiki/Binary_GCD_algorithm
to get a roughly 4x speedup over Euclidean GCD on standard architectures
with a compiler intrinsic for ctzll, and a roughly 2x speedup otherwise.
At the moment, the compiler intrinsic is used on GCC and Clang due to
its easy availability.

Quick note regarding overflow: yes, subtractions on int64_t can, but the
llabs takes care of that. The llabs is also guaranteed to be safe, with
no annoying INT64_MIN business since INT64_MIN being a power of 2, is
shifted down before being sent to llabs.

The binary GCD needs ff_ctzll, an extension of ff_ctz for long long (int64_t). On
GCC, this is provided by a built-in. On Microsoft, there is a
BitScanForward64 analog of BitScanForward that should work; but I can't confirm.
Apparently it is not available on 32 bit builds; so this may or may not
work correctly. On Intel, per the documentation there is only an
intrinsic for _bit_scan_forward and people have posted on forums
regarding _bit_scan_forward64, but often their documentation is
woeful. Again, I don't have it, so I can't test.

As such, to be safe, for now only the GCC/Clang intrinsic is added, the rest
use a compiled version based on the De-Bruijn method of Leiserson et al:
http://supertech.csail.mit.edu/papers/debruijn.pdf.

Tested with FATE, sample benchmark (x86-64, GCC 5.2.0, Haswell)
with a START_TIMER and STOP_TIMER in libavutil/rationsl.c, followed by a
make fate.

aac-am00_88.err:
builtin:
714 decicycles in av_gcd,    4095 runs,      1 skips

de-bruijn:
1440 decicycles in av_gcd,    4096 runs,      0 skips

previous:
2889 decicycles in av_gcd,    4096 runs,      0 skips

Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
2015-10-11 04:08:41 +02:00
2015-10-04 21:44:57 +02:00
2014-05-28 22:38:38 +02:00
2015-07-08 14:35:02 +02:00
2015-09-20 19:54:57 +02:00
2015-10-06 13:27:29 +02:00
2015-09-09 23:53:15 -03:00

FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • ffserver is a multimedia streaming server for live broadcasts.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process. Few developers follow pull requests so they will likely be ignored.

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