6fc8c4cc0ef643b8d6b87b0cf20ca8792c9b2dbe

The top left hand corner pixel coordinates are already stored in logo_x1 and logo_y1 so don't recompute each of them 6 times for every iteration. This is a simple code optimization, result is obviously the same. The performance gain is small (about 2% in my tests) but still good to have, and the new code is clearer. Signed-off-by: Jean Delvare <khali@linux-fr.org> Reviewed-by; Stefano Sabatini <stefasab@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
FFmpeg README ------------- 1) Documentation ---------------- * Read the documentation in the doc/ directory in git. You can also view it online at http://ffmpeg.org/documentation.html 2) Licensing ------------ * See the LICENSE file. 3) Build and Install -------------------- * See the INSTALL file.
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