* commit '9b4b96c0dee90d260891ec765b28f6ca15594340':
force WINAPI_FAMILY to WINAPI_FAMILY_DESKTOP_APP to be able to use dxva.h
Conflicts:
libavcodec/dxva2_internal.h
See: c5327df838396e7c43a56bdd141c0f01ba3edc94
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The struct definitions in dxva.h, which are necessary in order to
actually use d3d11va, are hidden when WINAPI_FAMILY targets Windows Phone
or WindowsRT.
Building with WINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP is disallowed
when targeting ARM. ("Compiling Desktop applications for the ARM
platform is not supported.") So we set _CRT_BUILD_DESKTOP_APP to 0
to tell the runtime not to detect some issues with this mismatching.
The same tweaks to detect if the API is available is done in dxva2_internal.h
when compiling each DXVA2/D3D11VA decoders.
Signed-off-by: Martin Storsjö <martin@martin.st>
Add support for fontsize in style records. The patch uses reset to
directly change back to default style instead of using closing tags,
since we are not handling the default styles right now.
Signed-off-by: Niklesh <niklesh.lalwani@iitb.ac.in>
This also switches to using a separate AVCodecContext for the inner mjpeg decoder
which is cleaner and avoids fields from being overwritten with wrong values
Fixes Ticket162
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Fixes displaying subtitles before any CLUT has been received
Fixes Ticket153
This will of course not display these initial subtitles in the correct
color (as that is not known at that point) but they should look clean
and not corrupted
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Silences warnings when using -Wshift-overflow (GCC 6+)
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: James Almer <jamrial@gmail.com>
* commit 'bf52f773913cf74bdf0d2c8c2cb4473fa1b7801e':
lavc: add Intel libmfx-based MPEG2 decoder.
Conflicts:
configure
libavcodec/qsvdec_mpeg2.c
Some cosmetics merged, rest is related to the removed parser code and
thus not merged
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '22522d9c2c69624fe4d81d61ee65a56610f22f1d':
qsvdec: fix a memleak of async_fifo
Conflicts:
libavcodec/qsvdec.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
* commit 'aa9d15d89bb4ee8a31607d3db1b8c5334eb88d2d':
qsvdec: avoid an infinite loop with no consumed data and no output
Conflicts:
libavcodec/qsvdec.c
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
This is triggerable with the HEVC decoder. It is unclear yet whether the
bug is in the calling code or the MSDK, but it seems better to check for
this in any case.
A bug was introduced in 977105407cae55876041dddbf4ce0934cdd4cd6c whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
A bug was introduced in 6b2b26e7af3ede0abfb46eb5725c26d1083f50bc whereby when
frame height wasn't divisible by the number of threads, pixels would be omitted
from the bottom rows during decode.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>