Instead, keep them in the bitstream buffer until we read them verbatim,
this saves a memcpy() and a subsequent clearing of the target buffer.
decode_cabac+decode_mb for a sample file (CAPM3_Sony_D.jsv) goes from
6121.4 to 6095.5 cycles, i.e. 26 cycles faster.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Some applications do not like that.
Fixes VDA
Reduces noise for VDPAU
Tested-by: Guillaume POIRIER <poirierg@gmail.com>
Tested-by: Carl Eugen Hoyos <cehoyos@ag.or.at>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Writing into uninitialized hw surfaces is not supported and triggers an assert inside avpriv_color_frame
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.
The nontrivial parts are:
1) extracting a simplified version of the frame management code from
mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
its own more complex system already and those were set only to appease
the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
for dxva, the draw_horiz_band() call is moved from
ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
because it's now different for h264 and MpegEncContext-based
decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
added some very simplistic frame management instead and dropped the
use of ff_h264_frame_start(). Because of this I also had to move some
initialization code to svq3.
Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Init code in that if statement goes down from 26716 cycles to 26047
cycles, i.e. the removal of the clear_blocks and smaller memcpy()
together save around 670 cycles.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
These functions are mostly H264-specific (the only other user I can
spot is bink), and this allows us to special-case some functionality
for H264. Also remove the 16-bit-coeff with >8bpp versions (unused)
and merge the duplicate 32-bit-coeff for >8bpp (identical).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '35685a3c2a1ec09f3c62dcfc4368fe9e92bcddf6':
dsputil: Move ff_shrink* function declarations to separate header
dsputil: Move ff_svq3 function declarations to a separate header
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f81c37e40fe3236d54da12aef9cdba48ba70ec31':
vf_delogo: fix an uninitialized read.
h264: remove obsolete comment.
mpegvideo: remove some unused variables from Picture.
utvideoenc/v410enc: do not set AVFrame.reference.
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The existing checks are insufficient to detect a pixel format
changes in case of some damaged streams.
Fixes inconsistency and later out of array accesses
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '96753bd00d6d4046db6818c0aadc21bf2a11d77b':
dsputil: x86: Correct the number of registers used in put_no_rnd_pixels16_l2
dsputil: add missing HAVE_YASM guard
hwaccel: do not offer unsupported pixel formats
vdpau: add missing pixel format for H.264
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The sh4 optimizations are removed, because the code is
100% identical to the C code, so it is unlikely to
provide any real practical benefit.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
Without any correctly decoded slices, there can be no frame.
Fixes out of array reads
Found-by: Rafaël Carré
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
ref_list is constructed from other fields per slice when needed, so do
not copy it for both frame and slice threading.
default_ref_list is constructed per frame and still needs to be copied
to per-slice contexts for slice threading, but a copy is not needed for
frame threading.
Fixes out of array reads
Regression probably since allowing pixel format changes or a related commit
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>