This patch modifies the encode frame function to
retry encoding the frame when the resulting bit count
is too far off target, but only adjusting lambda
in small, incremental step. It also makes the logic
more conservative - otherwise it will contend with
bit reservoir-related variations in bit allocation,
and result in artifacts when frame have to be truncated
(usually at high bit rates transitioning from low
complexity to high complexity).
This patch refactors the AAC coders to reuse code
between the MIPS port and the regular, portable C code.
There were two main functions that had to use
hand-optimized versions of quantization code:
- search_for_quantizers_twoloop
- codebook_trellis_rate
Those two were split into their own template header
files so they can be inlined inside both the MIPS port
and the generic code. In each context, they'll link
to their specialized implementations, and thus be
optimized by the compiler.
This approach I believe is better than maintaining
several copies of each function. As past experience has
proven, having to keep those in sync was error prone.
In this way, they will remain in sync by default.
Also, an implementation of the dequantized output
argument for the optimized quantize_and_encode
functions is included in the patch. While the current
implementation of search_for_pred still isn't using
it, future iterations of main prediction probably will.
It should not imply any measurable performance hit while
not being used.
The recent commits change the value slightly. Even though it's
within the threshold it's better to risk as little as possible
especially when different systems, processors, FPUs and compilers
are involved.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit changes a few things about the noise substitution
logic:
- Brings back the quantization factor (reduced to 3) during
scalefactor index calculations.
- Rejects any zeroed bands. They should be inaudiable and it's
a waste transmitting the scalefactor indices for these.
- Uses swb_offsets instead of incrementing a 'start' with every
window group size.
- Rejects all PNS during short windows.
Overall improves quality. There was a plan to use the lfg system
to create the random numbers instead of using whatever the decoder
uses but for now this works fine. Entropy is far from important here.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit once again improves the PNS implementation by scaling the
thresholds with frequency. The thresholds get looser as the frequency
increases since higher frequencies are basically noise to human ears.
Also, this introduces quantization error correction for PNS. Should
the error be too much, no PNS will be used. The energy_ratio is used
to regulate the actual encoded PNS energy: if the generated PNS
energy is higher than the energy from the psy system, energy_ratio
is used to correct it so that hopefully once requantized and
transmitted the value in the decoder will be closer to what the
encoder has.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This was an oversight when the IS system was being first implemented.
The ener01 part was largely a result of trial and error and the fact
that the sum of coef0 and coef1 could result in a zero was
overlooked. Once ener01 turns to zero it's used to divide the left
channel energy which doesn't turn out so well as it fills IS[]
with -nan's and inf's which in turn confused the quantize_band_cost.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
TNS had both IS and PNS switched on when it makes more sense
to have them both off.
Prediction had a redundant argument.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
IS and PNS increase quality a ton so as a result the PSNR changed.
Disable the extensions and keep the tests separate such that there
will be no red herrings if one test fails.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Without this fate-filter-join failes with
FF_API_GET_CHANNEL_LAYOUT_COMPAT disabled.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This fixes fate with FF_API_LAVF_BITEXACT disabled.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Tests fails on some ARM builds but it's close enough so it's okay.
NEON, half-precision floats, rounding errors, who knows.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit introduces a test for AAC-Main prediction
which was just reworked in this series of commits.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Works only for flv, h263 and huffyuv decoders.
Makes only one pass through the file (this should be changed to two passes)
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This fixes fate with FF_API_REQUEST_CHANNELS disabled.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Works only with video stream.
First pass without seeking -- counts crcs of a frames and store it in an array.
After that it seeks a lot in different places and checks if crcs of these frames and crcs of frames in array are the same.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '58c3720a3cc71142b5d48d8ccdc9213f9a66cd33':
fate: Make sure a corner-case for ASF is covered
Adjusted fate ref to match the different timebase of the ffasf demuxer
Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
Compute individual stream durations in matroska muxer.
Write them as string tags in the same format as mkvmerge tool does.
Signed-off-by: Sasi Inguva <isasi@google.com>
* commit 'a0797950527120c85263c910eb6ba08fddcfdcb3':
fate/mp3: specify the number of output samples instead of filesize
Merged-by: Michael Niedermayer <michael@niedermayer.cc>
Avoid clipping due to quantization noise to produce audible
artifacts, by detecting near-clipping signals and both attenuating
them a little and encoding escape-encoded bands (usually the
loudest) rounding towards zero instead of nearest, which tends to
decrease overall energy and thus clipping.
Currently fate tests measure numerical error so this change makes
tests using asynth (which are near clipping) report higher error
not less, because of window attenuation. Yet, they sound better,
not worse (albeit subtle, other samples aren't subtle at all).
Only measuring psychoacoustically weighted error would make for
a representative test, so that will be left for a future patch.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
The test file they use needs avdevice to be created
Probably fixes Ticket 4455
Reviewed-by: James Almer <jamrial@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This change fixes a bug where a test that required a sample was being included
in the suite when SAMPLES was not set. It also improves the consistency of
variable names relating to the API tests.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'f91fe24e9bd6912c29bbb03d8afe878e045f9721':
g2meet: force simple idct for identical results over all fate configs
Conflicts:
tests/ref/fate/g2m3
tests/ref/fate/g2m4
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '4d1229dabf7a7e3b6a7b326afd79102256c3b008':
g2meet: Add FATE tests for all three G2M variants
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Most of the fate-dds-* and fate-txd-* tests already
output into the same pixel format regardless of
platform endianness, so there's no need to force
conversion to another format.
This fixes the tests fate-txd-16bpp, fate-txd-odd,
fate-dds-rgb16, fate-dds-rgb24 and fate-dds-xrgb on
big endian, where the tests seem to fail due to issues
with certain conversion codepaths in swscale.
Those conversion codepaths should of course be fixed, but
the individual decoder tests should use as little extra
conversion steps as possible.
Signed-off-by: Martin Storsjö <martin@martin.st>
* commit '3ad678a85b96fc5fecd60e3d3a31ca5ffc89d67f':
fate: Update ac3 test to the new request_channel_layout option
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '441e8ae5efd681055e5af6f4317fb60110de9dd0':
FATE: drop the last truncated frame from the wmapro tests
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'd3ea79e8a65ddad4da11813bb43c46701295f68c':
FATE: drop the last truncated frame from the wma lossless test
Conflicts:
tests/fate/lossless-audio.mak
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Result differs in pkt_duration and time_base.den for some reason.
Right now it tests only one example (adjusted to match the output).
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'c0b105756f61d253bdabcc2bb49453a2557e7c3b':
txd: Use the TextureDSP module for decoding
Conflicts:
configure
libavcodec/s3tc.c
libavcodec/s3tc.h
libavcodec/txd.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
* commit 'c060d046aa2f89c0e601a2dcfbce53f0e36cf498':
af_resample: Set the number of samples in the last frame
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '6ec688e1bc76dd93151cbca1c340162ae4b10d77':
mp3: enable packed main_data decoding in MP4
Conflicts:
libavcodec/mpegaudiodec_template.c
Only the parts needed to support the available sample are merged
the remaining error checks are left in place
Merged-by: Michael Niedermayer <michaelni@gmx.at>
or if no rematrix and no resampling is performed and the input is 16bit
note reampling and rematrix itself always use more than 16bit internally
the "internal" sampling format is the format between these steps
Its unlikely the difference from this commit is audible in any case
unless there is some bug either before or after the change.
but multiple people prefer this and it slightly improves the precission
of computations.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
14496-3 suggests packing main_data of MP3 that is usually scattered
into multiple frames due to bit reservoir.
However, after packing main_data into a access unit, bitrate index
in the MPEG audio frame header doesn't match with actual frame size.
In order to accept this, this patch removes unnecessary frame size
checking on mp3 decoder.
Also, mov demuxer was changed to use MP3 parser only on special cases
(QT MOV with specific sample description) to avoid re-packetizing.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
* commit '063f7467e4d14ab7fe01b2845dab60cc75df8b53':
rtmpdh: Add fate test for the DH handshake routine
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'd81fb63d87692765c004c19934b49427df434a07':
fate: Add a PICT test
Conflicts:
tests/fate/image.mak
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This will test properly CRLF with make fate, make fate-subtitles and any
make fate-sub-* test. Before this commit, the rawdiff was triggered only
by make fate-subtitles.
Also make sure fate-sub-* only match the tests relying on fmtstdout
command, to at least avoid failing on MingW. See
https://ffmpeg.org/pipermail/ffmpeg-devel/2015-April/172395.html
These could be kept, but they are not overly useful. The only thing they
had over the remaining mp3 gapless test was seeking, which was incorrect
in the toc test, and only by chance correct in the notoc test.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
It's the most useful mode, because it seeks accurately, and does not
break features like gapless audio.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
"-usetoc 2" now invokes the generic seek and indexing mode. This mode
skips data until the seek target is reached, and this is exact. It also
makes gapless audio actually work if a seek past the start of the file
is involved.
Change the fate-gapless-mp3 test to use the new mode, and move the old
one to fate-gapless-mp3-toc (since the test forces use of the Xing TOC).
The new mode has a different result for the seek - this result is
actually correct.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Some players do not support setting minimumUpdatePeriod to zero.
This patch adds a new parameter that will let the users set any
value to this field. Also updates the test and the documentation.
Signed-off-by: Vignesh Venkatasubramanian <vigneshv@google.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>