* commit '3f872c9bfa8ee1032058cfa48068b5a73ef27b5e':
lavc: Add missing API guard to dtg_active_format option
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: signal_sigsegv_3670fc0_2818_cov_2307326154_moon.mux
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
ELS and ePIC decoder courtesy of Maxim Poliakovski,
cleanup and integration by Diego Biurrun.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This is the first part of the fix for ticket #4370.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
* commit '271ce76d317c5432e151216cf23f12b77ed6cb7e':
h264: Parse registered data SEI message and AFD value
Conflicts:
libavcodec/h264.c
libavcodec/h264.h
libavcodec/h264_sei.c
libavcodec/version.h
See: d6e9566949
See: 22291c372f
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '3e3056f2a020dd77efdf379dbd4c06a65b4a499a':
h264: Allow stream and container cropping at the same time
Conflicts:
libavcodec/h264_slice.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
The container cropping is applied only when difference is within 16
pixels, and the smallest value between the two is chosen.
Bug-Id: 383
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Fixes out of array access
Fixes: asan_heap-oob_4d5bb0_682_cov_3124593265_Fraunhofer__a_driving_force_in_innovation__small.mp4
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
the max value of the lookup in expanded form is:
(((1 << 7) - 1) << 1) - 65 + 1 + 64 = 254
add one entry of padding to inv_map_table[] to prevent out of bounds
access with non-conforming / fuzzed bitstreams
Signed-off-by: James Zern <jzern@google.com>
Reviewed-by: "Ronald S. Bultje" <rsbultje@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes inconsistency and out of array access
Fixes: asan_heap-oob_17301a3_2100_cov_3226131691_ff_add_pixels_clamped_mmx.m2ts
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Fixes out of array access
Fixes: asan_heap-oob_1dd60fd_267_cov_2954683513_5baad44ca4702949724234e35c5bb341.jpg
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Previously these chunks where parsed again for each frame with threads
but not without leading to a different path and the potential for
inconsistencies
This also removes a related special case from decode_ihdr_chunk()
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Multiple IHDR chunks are forbidden in PNG
Fixes inconsistency and out of array accesses
Fixes: asan_heap-oob_4d5c5a_1738_cov_2638287726_c-m2-8f2b481b7fd9bd745e620b7c01a18df2.png
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit adds support for the coding of intensity stereo scalefactor indices.
It does not do any marking of such bands and as such does no functional changes
to the encoder. It removes any old twoloop specific code for PNS and moves it
into a seperate function which handles setting of scalefactor indices for
PNS and IS bands.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This patch adds MSA (MIPS-SIMD-Arch) optimizations for pixblock functions in new file pixblockdsp_msa.c
Adds new generic macros (needed for this patch) in libavutil/mips/generic_macros_msa.h
Signed-off-by: Shivraj Patil <shivraj.patil@imgtec.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit adds support for both PNS and IS (intensity stereo) codebooks to the
encode_window_bands_info() quantizer, used by the faast, faac and anmr non-default,
native coders. This does not mean that both extensions now work with those coders,
some are simply unsuited and will trigger an assertion in the encoder while
others simply ignore the changed scalefactor indices and band types.
This commit simply adds support for encoding said band types with the alternative
coders. Future commits to the coders will be required to make them suitable.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit extends the trellis quantizer (used by the default twoloop coder)
to accept and correctly encode codebooks needed for intensity stereo and perceptual noise substitution.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Claiming to have decoded more bytes than the packet size is wrong.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This commit adds the energy spread to the struct for each band and removes 2 unused fields.
distortion and perceptual_weight were not referenced in any file nor were they set to any value,
so it was safe to remove them. The energy spread is currently only used in the aac psy model.
It's defined as being proportional to the tonality of each band.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
get_bits should not be used for more than 25 bits.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This commit adds additional fields which are used by the native encoder to add intensity stereo support. It also adds some clarifying statements to the comments for the codebooks.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '5ec0bdf2c524224f30ba4786f47324970aed4aaa':
h264: do not update the context fields copied between threads after finish_setup()
Conflicts:
libavcodec/h264.h
libavcodec/h264_slice.c
See: f111831ed6 and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '6d4d3fee63c46d921c4870feab79269af94e84e1':
h264: make sure the current picture is not made a long ref multiple times
See: 34ea5f418e
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'e49e0f58e273237f83b4486f3536931ed1943d18':
h264: make sure the slices do not overlap during slice threading
Conflicts:
libavcodec/h264.h
libavcodec/h264_slice.c
See: 43b434210e
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This HWAccel isn't really usable right now due to an nvidia driver bug,
so we don't want it selected by default.
HWAccels have a capabilities field and there's a comment about flags,
but no flags exist today, so let's add one for experimental hwaccels.
If nb_samples is zero, the bit_rate calculation results in a division by
zero.
Since ff_get_buffer fails if frame->nb_samples is zero, this can be
fixed by moving the bit_rate calculation after that function call.
That also makes it possible to reuse the already calculated
frame->nb_samples value.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
get_bits should not be used with more than 25 bits.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
get_bits should not be used with more than 25 bits.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
This fixes a segfault when decoding multi-channel MP3onMP4 files.
This is similar to commit cb72230d for MPADSPContext.
Reviewed-by: Michael Niedermayer <michaelni@gmx.at>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
Thats what the spec says should be done
aka iterate in the wrong space and use special cases to patch that up.
It sometimes can result in different order
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This change introduces basic support for HEVC decoding through vdpau.
Right now, there are problems with the nvidia driver/library implementation
that mean that frames are incorrectly laid out in memory when they are
returned from the decoder, and it is normally impossible to recover the
complete decoded frame due to loss of data from alignment inconsistencies.
I obviously hope that nvidia will be fixing it in due course - I've verified
the problems exist with their example application.
As such, this support is not useful for any real world application, but I
believe that it is correct (with the caveat that the mangled frames may hide
problems) and will work properly once the nvidia problem is fixed.
Right now it appears that any file encoded by x265 or nvenc is decoded
correctly, but that's because these files don't use a bunch of HEVC
features.
Quick summary:
Features that seem to work:
1) Short Term References
2) Scaling Lists
3) Tiling
Features with known problems:
1) Long Term References
It's hard to tell what's going on here. After I read the nvidia example
app that does not set the IsLongTerm flag on LTRs, and changed my code,
a bunch of frames using LTR started to display correctly, but there
are still samples with glitches that are related to LTRs.
In terms of real world files, both x265 and nvenc only use short term
refs from this list. The divx encoder seems similar.
Signed-off-by: Philip Langdale <philipl@overt.org>
This also reduces the amount of memory needed
Fixes Ticket4672
The new code seems slightly faster as well, probably due to better cache usage
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '5dbd491eb38efab1d1313d4129ed76ab2e98176d':
TextureDSP: fix erroneous condition which produced blocky output for DXT
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Like the 5/3 case this is needed to avoid overflows and similarly for 16bpp
output pure 32bit operations are insufficient if high quality is wanted
Note, this code-path is only used in bitexact mode, so this should not
affect the speed of any real use-case
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Ideally this should be discarded by the demuxer but this is not
possible without fully parsing which would be then very similar
to this. The current ID3v1 discard code in the demuxer does not work
and will be removed in a subsequent commit
The discard code could be adjusted if needed to also discard tags at
other locations than the end or to limit this possibly to input
from the mp3 demuxer or even to move the discarding to the
decoder.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Use new H264Ref.reference field to track field picture flags. The
H264Picture.reference flag in DPB is now irrelevant here.
This is a regression from git commit d8151a7, and that affected
multiple interlaced video streams.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This should avoid problems on systems with little stack space and fix some crashes
in fate
crash found-by: jamrial
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit 'c0b105756f61d253bdabcc2bb49453a2557e7c3b':
txd: Use the TextureDSP module for decoding
Conflicts:
configure
libavcodec/s3tc.c
libavcodec/s3tc.h
libavcodec/txd.c
Merged-by: Michael Niedermayer <michaelni@gmx.at>
This patch adds MSA (MIPS-SIMD-Arch) optimizations for block functions in new file blockdsp_msa.c
Signed-off-by: Shivraj Patil <shivraj.patil@imgtec.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Using the internal DXTC routines brings support for non multiple of 4
textures. A new test is added to cover this feature. Hashes differ
since the decoding algorithm is different, though no visual changes
have been spotted.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This module implements generic texture decompression from different
families (DXTC, RGTC, BCn) and texture compression DXTC 1, 3, and 5.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
This reduces the number of operations
Its not done for 9/7i as that would overflow thanks to JPEG2000 allowing
32 decomposition levels
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
thats how the specification defines it, this also improves numerical
accuracy of the integer wavelet implementation. It otherwise should
be equivalent, in case of overflows this can be reverted.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
* commit '8655c54160767de1a6b96f8bc310d6e4eaceff48':
libvpx: Support the vp9 extended profiles
Conflicts:
Changelog
configure
libavcodec/libvpx.c
libavcodec/libvpx.h
libavcodec/libvpxdec.c
libavcodec/libvpxenc.c
libavcodec/version.h
mostly not merged, as requested by jamrial
See: 01e59d48ed
See: 079b7f6eac and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '05bf3f54e6078716f6267df530bf1d474ca3d606':
libvpx: Do not set vp8 only parameters when encoding in vp9
Conflicts:
libavcodec/libvpxenc.c
See: 238ec505e2
See: ae330070ee
Merged-by: Michael Niedermayer <michaelni@gmx.at>
* commit '6ec688e1bc76dd93151cbca1c340162ae4b10d77':
mp3: enable packed main_data decoding in MP4
Conflicts:
libavcodec/mpegaudiodec_template.c
Only the parts needed to support the available sample are merged
the remaining error checks are left in place
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Even if the jpeg2000 spec uses a wrong value this does not
make mathematics work this way, also this has been corrected in the 2004
version AFAIK
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Bump the minimum libvpx version to 1.3.0 and rework the configure logic
to fail only if no decoders and encoders are found.
Based on the original patch from Vittorio.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This is almost certainly closer to how the actual Nintendo players work,
and fixes some output pops in files with blank ADPC/SEEK tables (like
those from brawlcustommusic).
the vp9 bitstream supports 8 values:
unknown (default), bt601, bt709, smpte170, smpte240, bt2020, reserved
and sRGB.
Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com>
Signed-off-by: James Zern <jzern@google.com>