The buffer is used for an additional pass of frame compression, so videos
can be coded without ever using it (and some are coded so indeed, e.g. in
Woodruff and the Schnibble of Azimuth game).
Indeo 4 has quantiser range 0-31 instead of 0-23 for Indeo 5, and clipping
quantiser leads to incorrect quantisation and DC prediction on low-quality
videos.
This fixes bug 259.
Allows for easier handling of flags that may be specific to icl or msvc.
Furthermore, simplify the handling of warnings and remarks thanks to
icl's support of -Wall on Windows.
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
A few of the h264qpel neon functions are shared with other
hpeldsp functions in this file.
This fixes standalone compilation of the h264 decoder on arm.
Signed-off-by: Martin Storsjö <martin@martin.st>
Odd chunk size makes no sense for stereo and incomplete chunks are
not supported.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Simplify a little, assume empty frames are acceptable and
do not pointlessly reinit the bytestream2 contexts using
possibly wrong size values.
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
The modern MSVC for ARM always builds for thumb, and it can't be
disabled.
Also just use the default arch instead of trying to map the -march
parameter to MSVC's -arch parameter (which only takes the values
ARMv7VE and VFPv4).
Signed-off-by: Martin Storsjö <martin@martin.st>
The decoder did not start predicted frames with missing references but
called the end of frame handling on them anyway. This caused an
assertion in the VA API HW accelorator since it tried to render a
picture with uninitialized buffers.
If building out of tree, make sure the filter scripts are copied
into the build tree before running tests. This makes sure that
SRC_PATH doesn't need to exist on the remote system (or doesn't
need to exist at the same path).
Signed-off-by: Martin Storsjö <martin@martin.st>
Currently if no custom block VLC is specified for band, a default block VLC
will be used, while the global block VLC stored in the context should be used
instead.
This fixes decoding of one sample I have.
Now it can use different references for those blocks and even use
averaging.
This fixes several chroma artifacts in several videos.
Signed-off-by: Martin Storsjö <martin@martin.st>
Use the intensity-compensated reference frame for subsequent
fields/B-frames.
Since we currently don't change the reference frame we have to
maintain lookup tables for intensity compensation in the following
dependent frames.
Signed-off-by: Martin Storsjö <martin@martin.st>