The rationale is that coded_frame was only used to communicate key_frame,
pict_type and quality to the caller, as well as a few other random fields,
in a non predictable, let alone consistent way.
There was agreement that there was no use case for coded_frame, as it is
a full-sized AVFrame container used for just 2-3 int-sized properties,
which shouldn't even belong into the AVCodecContext in the first place.
The appropriate AVPacket flag can be used instead of key_frame, while
quality is exported with the new AVPacketSideData quality factor.
There is no replacement for the other fields as they were unreliable,
mishandled or just not used at all.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Allocating coded_frame is what most encoders do anyway, so it makes
sense to always allocate and free it in a single place. Moreover a lot
of encoders freed the frame with av_freep() instead of the correct API
av_frame_free().
This bring uniformity to encoder behaviour and prevents applications
from erroneusly accessing this field when not allocated. Additionally
this helps isolating encoders that export information with coded_frame,
and heavily simplifies its deprecation.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
The packet buffer allocation considers the alpha channel as DCT-coded,
while it is actually run-coded and thus requires a larger buffer.
CC: libav-stable@libav.org
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The buffer allocation may be incorrect (e.g. with an alpha plane),
and currently causes the buffer to be set to NULL by init_put_bits,
causing a crash later on.
So, detect that situation, and if detected, reallocate the buffer
and ask for a sample that shows the problem.
CC: libav-stable@libav.org
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
If the allocated size, despite best efforts, is too small, exit
with the appropriate error.
CC: libav-stable@libav.org
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The data in coded_frame isn't allocated using get_buffer, but
is copied from the input frame to the encoder, so we should
not try to free it ourselves.
This fixes an assert failure when running in debug mode.
Signed-off-by: Martin Storsjö <martin@martin.st>
Previously, the put_bits call writing the value wrote a value
larger than the number of bits specified, failing asserts
in debug mode. There was no actual bitstream writer corruption,
since the overwritten bit already always was set to 1.
Signed-off-by: Martin Storsjö <martin@martin.st>
ProRes codes chroma blocks in 444 mode in different order than luma blocks,
so make both decoder and encoder read/write chroma blocks in right order.
Reported by Phil Barrett
The operations that use it require it to be promoted to a larger (natural)
type and thus perform sign extension on it.
While an optimal compiler may account for this, gcc 4.6 (for x86 Windows)
fails. Using the natural integer type provides a 2% speedup for Win64
and 1% for Win32.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Apple ProRes Format Specifications mentions target data size for every frame,
so make sure frame meets it. This also allows encoder to demand much smaller
packet sizes for output.